3,789 research outputs found

    From Multiview Image Curves to 3D Drawings

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    Reconstructing 3D scenes from multiple views has made impressive strides in recent years, chiefly by correlating isolated feature points, intensity patterns, or curvilinear structures. In the general setting - without controlled acquisition, abundant texture, curves and surfaces following specific models or limiting scene complexity - most methods produce unorganized point clouds, meshes, or voxel representations, with some exceptions producing unorganized clouds of 3D curve fragments. Ideally, many applications require structured representations of curves, surfaces and their spatial relationships. This paper presents a step in this direction by formulating an approach that combines 2D image curves into a collection of 3D curves, with topological connectivity between them represented as a 3D graph. This results in a 3D drawing, which is complementary to surface representations in the same sense as a 3D scaffold complements a tent taut over it. We evaluate our results against truth on synthetic and real datasets.Comment: Expanded ECCV 2016 version with tweaked figures and including an overview of the supplementary material available at multiview-3d-drawing.sourceforge.ne

    Controlling Concurrent Change - A Multiview Approach Toward Updatable Vehicle Automation Systems

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    The development of SAE Level 3+ vehicles [{SAE}, 2014] poses new challenges not only for the functional development, but also for design and development processes. Such systems consist of a growing number of interconnected functional, as well as hardware and software components, making safety design increasingly difficult. In order to cope with emergent behavior at the vehicle level, thorough systems engineering becomes a key requirement, which enables traceability between different design viewpoints. Ensuring traceability is a key factor towards an efficient validation and verification of such systems. Formal models can in turn assist in keeping track of how the different viewpoints relate to each other and how the interplay of components affects the overall system behavior. Based on experience from the project Controlling Concurrent Change, this paper presents an approach towards model-based integration and verification of a cause effect chain for a component-based vehicle automation system. It reasons on a cross-layer model of the resulting system, which covers necessary aspects of a design in individual architectural views, e.g. safety and timing. In the synthesis stage of integration, our approach is capable of inserting enforcement mechanisms into the design to ensure adherence to the model. We present a use case description for an environment perception system, starting with a functional architecture, which is the basis for componentization of the cause effect chain. By tying the vehicle architecture to the cross-layer integration model, we are able to map the reasoning done during verification to vehicle behavior

    Structured Light-Based 3D Reconstruction System for Plants.

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    Camera-based 3D reconstruction of physical objects is one of the most popular computer vision trends in recent years. Many systems have been built to model different real-world subjects, but there is lack of a completely robust system for plants. This paper presents a full 3D reconstruction system that incorporates both hardware structures (including the proposed structured light system to enhance textures on object surfaces) and software algorithms (including the proposed 3D point cloud registration and plant feature measurement). This paper demonstrates the ability to produce 3D models of whole plants created from multiple pairs of stereo images taken at different viewing angles, without the need to destructively cut away any parts of a plant. The ability to accurately predict phenotyping features, such as the number of leaves, plant height, leaf size and internode distances, is also demonstrated. Experimental results show that, for plants having a range of leaf sizes and a distance between leaves appropriate for the hardware design, the algorithms successfully predict phenotyping features in the target crops, with a recall of 0.97 and a precision of 0.89 for leaf detection and less than a 13-mm error for plant size, leaf size and internode distance

    Feedforward data-aided phase noise estimation from a DCT basis expansion

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    This contribution deals with phase noise estimation from pilot symbols. The phase noise process is approximated by an expansion of discrete cosine transform (DCT) basis functions containing only a few terms. We propose a feedforward algorithm that estimates the DCT coefficients without requiring detailed knowledge about the phase noise statistics. We demonstrate that the resulting (linearized) mean-square phase estimation error consists of two contributions: a contribution from the additive noise, that equals the Cramer-Rao lower bound, and a noise independent contribution, that results front the phase noise modeling error. We investigate the effect of the symbol sequence length, the pilot symbol positions, the number of pilot symbols, and the number of estimated DCT coefficients it the estimation accuracy and on the corresponding bit error rate (PER). We propose a pilot symbol configuration allowing to estimate any number of DCT coefficients not exceeding the number of pilot Symbols, providing a considerable Performance improvement as compared to other pilot symbol configurations. For large block sizes, the DCT-based estimation algorithm substantially outperforms algorithms that estimate only the time-average or the linear trend of the carrier phase. Copyright (C) 2009 J. Bhatti and M. Moeneclaey

    Histogram of Oriented Principal Components for Cross-View Action Recognition

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    Existing techniques for 3D action recognition are sensitive to viewpoint variations because they extract features from depth images which are viewpoint dependent. In contrast, we directly process pointclouds for cross-view action recognition from unknown and unseen views. We propose the Histogram of Oriented Principal Components (HOPC) descriptor that is robust to noise, viewpoint, scale and action speed variations. At a 3D point, HOPC is computed by projecting the three scaled eigenvectors of the pointcloud within its local spatio-temporal support volume onto the vertices of a regular dodecahedron. HOPC is also used for the detection of Spatio-Temporal Keypoints (STK) in 3D pointcloud sequences so that view-invariant STK descriptors (or Local HOPC descriptors) at these key locations only are used for action recognition. We also propose a global descriptor computed from the normalized spatio-temporal distribution of STKs in 4-D, which we refer to as STK-D. We have evaluated the performance of our proposed descriptors against nine existing techniques on two cross-view and three single-view human action recognition datasets. The Experimental results show that our techniques provide significant improvement over state-of-the-art methods
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