123 research outputs found
Quasi-Splines and their moduli
We study what we call quasi-spline sheaves over locally Noetherian schemes.
This is done with the intention of considering splines from the point of view
of moduli theory. In other words, we study the way in which certain objects
that arise in the theory of splines can be made to depend on parameters. In
addition to quasi-spline sheaves, we treat ideal difference-conditions, and
individual quasi- splines. Under certain hypotheses each of these types of
objects admits a fine moduli scheme. The moduli of quasi-spline sheaves is
proper, and there is a natural compactification of the moduli of ideal
difference-conditions. We include some speculation on the uses of these moduli
in the theory of splines and topology, and an appendix with a treatment of the
Billera-Rose homogenization in scheme theoretic language
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A rational cubic spline with tension
A rational cubic spline curve is described which has tension control parameters for manipulating the shape of the curve. The spline is presented in both interpolatory and rational B-spline forms, and the behaviour of the resulting representations is analysed with respect to variation of the control parameters
Extensions to OpenGL for CAGD.
Many computer graphic API’s, including OpenGL, emphasize modeling with rectangular patches, which are especially useful in Computer Aided Geomeric Design (CAGD). However, not all shapes are rectangular; some are triangular or more complex. This paper extends the OpenGL library to support the modeling of triangular patches, Coons patches, and Box-splines patches. Compared with the triangular patch created from degenerate rectangular Bezier patch with the existing functions provided by OpenGL, the triangular Bezier patches can be used in certain design situations and allow designers to achieve high-quality results that are less CPU intense and require less storage space. The addition of Coons patches and Box splines to the OpenGL library also give it more functionality. Both patch types give CAGD users more flexibility in designing surfaces. A library for all three patch types was developed as an addition to OpenGL
Quasi-Interpolation in a Space of C 2 Sextic Splines over Powell–Sabin Triangulations
In this work, we study quasi-interpolation in a space of sextic splines defined over Powell–
Sabin triangulations. These spline functions are of class C
2 on the whole domain but fourth-order
regularity is required at vertices and C
3
regularity is imposed across the edges of the refined triangulation and also at the interior point chosen to define the refinement. An algorithm is proposed to define
the Powell–Sabin triangles with a small area and diameter needed to construct a normalized basis.
Quasi-interpolation operators which reproduce sextic polynomials are constructed after deriving
Marsden’s identity from a more explicit version of the control polynomials introduced some years
ago in the literature. Finally, some tests show the good performance of these operators.Erasmus+ International Dimension programme, European CommissionPAIDI
programme, Junta de AndalucĂa, Spai
On multivariate polynomials in Bernstein–Bézier form and tensor algebra
AbstractThe Bernstein–Bézier representation of polynomials is a very useful tool in computer aided geometric design. In this paper we make use of (multilinear) tensors to describe and manipulate multivariate polynomials in their Bernstein–Bézier form. As an application we consider Hermite interpolation with polynomials and splines
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Smooth parametric surfaces and n-sided patches
The theory of 'geometric continuity' within the subject of CAGD is reviewed. In particular, we are concerned with how parametric surface patches for CAGD can be pieced together to form a smooth Ck surface. The theory is applied to the problem of filling an n-sided hole occurring within a smooth rectangular patch complex. A number of solutions to this problem are surveyed
Dimensions of spline spaces over unconstricted triangulations
AbstractOne of the puzzlingly hard problems in Computer Aided Geometric Design and Approximation Theory is that of finding the dimension of the spline space of Cr piecewise degree n polynomials over a 2D triangulation Ω. We denote such spaces by Snr(Ω). In this note, we restrict Ω to have a special structure, namely to be unconstricted. This will allow for several exact dimension formulas
Near-best quartic spline quasi-interpolants on type-6 tetrahedral partitions of bounded domains
In this paper, we present new quasi-interpolating spline schemes defined on
3D bounded domains, based on trivariate quartic box splines on type-6
tetrahedral partitions and with approximation order four. Such methods can be
used for the reconstruction of gridded volume data. More precisely, we propose
near-best quasi-interpolants, i.e. with coefficient functionals obtained by
imposing the exactness of the quasi-interpolants on the space of polynomials of
total degree three and minimizing an upper bound for their infinity norm. In
case of bounded domains the main problem consists in the construction of the
coefficient functionals associated with boundary generators (i.e. generators
with supports not completely inside the domain), so that the functionals
involve data points inside or on the boundary of the domain.
We give norm and error estimates and we present some numerical tests,
illustrating the approximation properties of the proposed quasi-interpolants,
and comparisons with other known spline methods. Some applications with real
world volume data are also provided.Comment: In the new version of the paper, we have done some minor revisions
with respect to the previous version, CALCOLO, Published online: 10 October
201
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