47 research outputs found
Differentiable Display Photometric Stereo
Photometric stereo leverages variations in illumination conditions to
reconstruct per-pixel surface normals. The concept of display photometric
stereo, which employs a conventional monitor as an illumination source, has the
potential to overcome limitations often encountered in bulky and
difficult-to-use conventional setups. In this paper, we introduce
Differentiable Display Photometric Stereo (DDPS), a method designed to achieve
high-fidelity normal reconstruction using an off-the-shelf monitor and camera.
DDPS addresses a critical yet often neglected challenge in photometric stereo:
the optimization of display patterns for enhanced normal reconstruction. We
present a differentiable framework that couples basis-illumination image
formation with a photometric-stereo reconstruction method. This facilitates the
learning of display patterns that leads to high-quality normal reconstruction
through automatic differentiation. Addressing the synthetic-real domain gap
inherent in end-to-end optimization, we propose the use of a real-world
photometric-stereo training dataset composed of 3D-printed objects. Moreover,
to reduce the ill-posed nature of photometric stereo, we exploit the linearly
polarized light emitted from the monitor to optically separate diffuse and
specular reflections in the captured images. We demonstrate that DDPS allows
for learning display patterns optimized for a target configuration and is
robust to initialization. We assess DDPS on 3D-printed objects with
ground-truth normals and diverse real-world objects, validating that DDPS
enables effective photometric-stereo reconstruction
Practical SVBRDF Acquisition of 3D Objects with Unstructured Flash Photography
Capturing spatially-varying bidirectional reflectance distribution functions (SVBRDFs) of 3D objects with just a single, hand-held camera (such as an off-the-shelf smartphone or a DSLR camera) is a difficult, open problem. Previous works are either limited to planar geometry, or rely on previously scanned 3D geometry, thus limiting their practicality. There are several technical challenges that need to be overcome: First, the built-in flash of a camera is almost colocated with the lens, and at a fixed position; this severely hampers sampling procedures in the light-view space. Moreover, the near-field flash lights the object partially and unevenly. In terms of geometry, existing multiview stereo techniques assume diffuse reflectance only, which leads to overly smoothed 3D reconstructions, as we show in this paper. We present a simple yet powerful framework that removes the need for expensive, dedicated hardware, enabling practical acquisition of SVBRDF information from real-world, 3D objects with a single, off-the-shelf camera with a built-in flash. In addition, by removing the diffuse reflection assumption and leveraging instead such SVBRDF information, our method outputs high-quality 3D geometry reconstructions, including more accurate high-frequency details than state-of-the-art multiview stereo techniques. We formulate the joint reconstruction of SVBRDFs, shading normals, and 3D geometry as a multi-stage, iterative inverse-rendering reconstruction pipeline. Our method is also directly applicable to any existing multiview 3D reconstruction technique. We present results of captured objects with complex geometry and reflectance; we also validate our method numerically against other existing approaches that rely on dedicated hardware, additional sources of information, or both
Reflectance Transformation Imaging (RTI) System for Ancient Documentary Artefacts
This tutorial summarises our uses of reflectance transformation imaging in archaeological contexts. It introduces the UK AHRC funded project reflectance Transformation Imaging for Anciant Documentary Artefacts and demonstrates imaging methodologies
Multispectral time-of-flight imaging using light-emitting diodes
Multispectral and 3-D imaging are useful for a wide variety of applications, adding valuable spectral and depth information for image analysis. Single-photon avalanche diode (SPAD) based imaging systems provide photon time-of-arrival information, and can be used for imaging with time-correlated single photon counting techniques. Here we demonstrate an LED based synchronised illumination system, where temporally structured light can be used to relate time-of-arrival to specific wavelengths, thus recovering reflectance information. Cross-correlation of the received multi-peak histogram with a reference measurement yields a time delay, allowing depth information to be determined with cm-scale resolution despite the long sequence of relatively wide (~10 ns) pulses. Using commercial LEDs and a SPAD imaging array, multispectral 3-D imaging is demonstrated across 9 visible wavelength bands
Surface analysis and visualization from multi-light image collections
Multi-Light Image Collections (MLICs) are stacks of photos of a scene acquired with a fixed viewpoint and a varying surface illumination that provides large amounts of visual and geometric information. Over the last decades, a wide variety of methods have been devised to extract information from MLICs and have shown its use in different application domains to support daily activities. In this thesis, we present methods that leverage a MLICs for surface analysis and visualization. First, we provide background information: acquisition setup, light calibration and application areas where MLICs have been successfully used for the research of daily analysis work. Following, we discuss the use of MLIC for surface visualization and analysis and available tools used to support the analysis. Here, we discuss methods that strive to support the direct exploration of the captured MLIC, methods that generate relightable models from MLIC, non-photorealistic visualization methods that rely on MLIC, methods that estimate normal map from MLIC and we point out visualization tools used to do MLIC analysis. In chapter 3 we propose novel benchmark datasets (RealRTI, SynthRTI and SynthPS) that can be used to evaluate algorithms that rely on MLIC and discusses available benchmark for validation of photometric algorithms that can be also used to validate other MLIC-based algorithms. In chapter 4, we evaluate the performance of different photometric stereo algorithms using SynthPS for cultural heritage applications. RealRTI and SynthRTI have been used to evaluate the performance of (Neural)RTI method. Then, in chapter 5, we present a neural network-based RTI method, aka NeuralRTI, a framework for pixel-based encoding and relighting of RTI data. In this method using a simple autoencoder architecture, we show that it is possible to obtain a highly compressed representation that better preserves the original information and provides increased quality of virtual images relighted from novel directions, particularly in the case of challenging glossy materials. Finally, in chapter 6, we present a method for the detection of crack on the surface of paintings from multi-light image acquisitions and that can be used as well on single images and conclude our presentation
Unbiased Photometric Stereo for Colored Surfaces: A Variational Approach
This is the author accepted manuscript. It is currently under an indefinite embargo pending publication by IEEE.3D shape recovery using photometric stereo (PS) gained increasing attention in the computer vision community in the last three decades due to its ability to recover the thinnest geometric structures. Yet, the reliability of PS for color images is difficult to guarantee, because existing methods are usually formulated as the sequential estimation of the colored albedos, the normals and the depth. Hence, the overall reliability depends on that of each subtask. In this work we propose a new formulation of color photometric stereo, based on image ratios, that makes the technique independent from the albedos. This allows the unbiased 3D- reconstruction of colored surfaces in a single step, by solving a system of linear PDEs using a variational approach