8 research outputs found
Energy conserving schemes for the simulation of musical instrument contact dynamics
Collisions are an innate part of the function of many musical instruments.
Due to the nonlinear nature of contact forces, special care has to be taken in
the construction of numerical schemes for simulation and sound synthesis.
Finite difference schemes and other time-stepping algorithms used for musical
instrument modelling purposes are normally arrived at by discretising a
Newtonian description of the system. However because impact forces are
non-analytic functions of the phase space variables, algorithm stability can
rarely be established this way. This paper presents a systematic approach to
deriving energy conserving schemes for frictionless impact modelling. The
proposed numerical formulations follow from discretising Hamilton's equations
of motion, generally leading to an implicit system of nonlinear equations that
can be solved with Newton's method. The approach is first outlined for point
mass collisions and then extended to distributed settings, such as vibrating
strings and beams colliding with rigid obstacles. Stability and other relevant
properties of the proposed approach are discussed and further demonstrated with
simulation examples. The methodology is exemplified through a case study on
tanpura string vibration, with the results confirming the main findings of
previous studies on the role of the bridge in sound generation with this type
of string instrument
Accurate sound synthesis of 3D object collisions in interactive virtual scenarios
Questa tesi affronta lo studio di algoritmi efficienti per
la sintesi di suoni risultanti dalla collisione di oggetti
generici, partendo da una descrizione fisica del problema.
L'obiettivo della ricerca e' lo sviluppo di strumenti in grado
di aumentare l'accuratezza del feedback uditivo in ambienti
di realta' virtuale attraverso un approccio basato sulla fisica,
senza il bisogno quindi di far riferimento a suoni pre-registrati.
Data la loro versatilita' nel trattare geometrie complesse, i metodi
agli elementi finiti (FEM) sono stati scelti per la discretizzazione
spaziale di generici risonatori tridimensionali. Le risultanti equazioni
discrete sono riarrangiate in modo da disaccoppiare i modi normali del
sistema tramite l'utilizzo di tecniche di Analisi e Sintesi Modale.
Queste tecniche, infatti, portano convenientemente ad algoritmi computazionalmente
efficienti per la sintesi del suono. Implementazioni di esempio di tali algoritmi
sono state sviluppate facendo uso solo di software open-source: questo
materiale a corredo della tesi permette una migliore riproducibilita' dei
risultati di questa tesi da parte di ricercatori aventi una preparazione
nel campo della sintesi audio.
I risultati originali presenti in questo lavoro includono:
i tecniche efficienti basate sulla fisica che aiutano l'implementazione
in tempo reale di algoritmi di sintesi del suono su hardware comune;
ii un metodo per la gestione efficiente dei dati provenienti da analisi
FEM che, assieme ad un modello espressivo per la dissipazione, permette
di calcolare l'informazione caratterizzante un oggetto risonante e salvarla
in una struttura dati compatta
iii una trasformazione nel dominio discreto del tempo su due diverse
rappresentazioni nello spazio degli stati di filtri digitali del secondo
ordine, che permette il calcolo esatto di variabili derivate come la velocita'
e l'energia di un risonatore anche quando semplici realizzazioni a soli poli
sono impiegate
i un'efficiente realizzazione multirate di un banco parallelo di risonatori,
derivata usando una suddivisione con Quadrature-Mirror-Filters (QMF). Confrontata
con lavori simili presenti in letteratura, questa realizzazione permette l'uso
di eccitazione nonlineare in feedback per un banco di risonatori in multirate:
l'idea chiave consiste nello svolgere un cambio di stato adattivo nel banco
di risonatori, muovendo i risonatori dalla frequenza di campionamento elevata,
usata per il processamento della fase transiente, ad un insieme di sottofrequenze
ridotte usate durante l'evoluzione in stato libero del sistema.This thesis investigates efficient algorithms for the synthesis of sounds
produced by colliding objects, starting from a physical description of the
problem. The objective of this investigation is to provide tools capable
of increasing the accuracy of the synthetic auditory feedback in virtual
environments through a physics-based approach, hence without the need
of pre-recorded sounds.
Due to their versatility in dealing with complex geometries, Finite Element
Methods (FEM) are chosen for the space-domain discretization of
generic three-dimensional resonators. The resulting state-space representations
are rearranged so as to decouple the normal modes in the corresponding
equations, through the use of Modal Analysis/Synthesis techniques.
Such techniques, in fact, conveniently lead to computationally efficient
sound synthesis algorithms. The whole mathematical treatment develops
until deriving such algorithms. Finally, implementation examples are provided
which rely only on open-source software: this companion material
guarantees the reproducibility of the results, and can be handled without
much effort by most researchers having a background in sound processing.
The original results presented in this work include:
i efficient physics-based techniques that help implement real-time sound
synthesis algorithms on common hardware;
ii a method for the efficient management of FEM data which, by working
together with an expressive damping model, allows to pre-compute the
information characterizing a resonating object and then to store it in
a compact data structure;
iii a time-domain transformation of the state-space representation of
second-order digital filters, allowing for the exact computation of dependent
variables such as resonator velocity and energy, even when
simple all-pole realizations are used;
iv an efficient multirate realization of a parallel bank of resonators, which
is derived using a Quadrature-Mirror-Filters (QMF) subdivision. Compared
to similar works previously proposed in the literature, this realization
allows for the nonlinear feedback excitation of a multirate
filter bank: the key idea is to perform an adaptive state change in the
resonator bank, by switching the sampling rate of the resonators from
a common highest value, used while processing the initial transient of
the signals at full bandwidth, to a set of lower values in ways to enable
a multirate realization of the same bank during the steady state
evolution of the signals
Multirate Simulations of String Vibrations Including Nonlinear Fret-String Interactions Using the Functional Transformation Method
The functional transformation method (FTM) is a well-established mathematical method for accurate simulations of multidimensional physical systems from various fields of science, including optics, heat and mass transfer, electrical engineering, and acoustics. This paper applies the FTM to real-time simulations of transversal vibrating strings. First, a physical model of a transversal vibrating lossy and dispersive string is derived. Afterwards, this model is solved with the FTM for two cases: the ideally linearly vibrating string and the string interacting nonlinearly with the frets. It is shown that accurate and stable simulations can be achieved with the discretization of the continuous solution at audio rate. Both simulations can also be performed with a multirate approach with only minor degradations of the simulation accuracy but with preservation of stability. This saves almost 80% of the computational cost for the simulation of a six-string guitar and therefore it is in the range of the computational cost for digital waveguide simulations
Abstracts on Radio Direction Finding (1899 - 1995)
The files on this record represent the various databases that originally composed the CD-ROM issue of "Abstracts on Radio Direction Finding" database, which is now part of the Dudley Knox Library's Abstracts and Selected Full Text Documents on Radio Direction Finding (1899 - 1995) Collection. (See Calhoun record https://calhoun.nps.edu/handle/10945/57364 for further information on this collection and the bibliography).
Due to issues of technological obsolescence preventing current and future audiences from accessing the bibliography, DKL exported and converted into the three files on this record the various databases contained in the CD-ROM.
The contents of these files are:
1) RDFA_CompleteBibliography_xls.zip [RDFA_CompleteBibliography.xls: Metadata for the complete bibliography, in Excel 97-2003 Workbook format; RDFA_Glossary.xls: Glossary of terms, in Excel 97-2003 Workbookformat; RDFA_Biographies.xls: Biographies of leading figures, in Excel 97-2003 Workbook format];
2) RDFA_CompleteBibliography_csv.zip [RDFA_CompleteBibliography.TXT: Metadata for the complete bibliography, in CSV format; RDFA_Glossary.TXT: Glossary of terms, in CSV format; RDFA_Biographies.TXT: Biographies of leading figures, in CSV format];
3) RDFA_CompleteBibliography.pdf: A human readable display of the bibliographic data, as a means of double-checking any possible deviations due to conversion