262 research outputs found

    Modeling, Analysis, and Hard Real-time Scheduling of Adaptive Streaming Applications

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    In real-time systems, the application's behavior has to be predictable at compile-time to guarantee timing constraints. However, modern streaming applications which exhibit adaptive behavior due to mode switching at run-time, may degrade system predictability due to unknown behavior of the application during mode transitions. Therefore, proper temporal analysis during mode transitions is imperative to preserve system predictability. To this end, in this paper, we initially introduce Mode Aware Data Flow (MADF) which is our new predictable Model of Computation (MoC) to efficiently capture the behavior of adaptive streaming applications. Then, as an important part of the operational semantics of MADF, we propose the Maximum-Overlap Offset (MOO) which is our novel protocol for mode transitions. The main advantage of this transition protocol is that, in contrast to self-timed transition protocols, it avoids timing interference between modes upon mode transitions. As a result, any mode transition can be analyzed independently from the mode transitions that occurred in the past. Based on this transition protocol, we propose a hard real-time analysis as well to guarantee timing constraints by avoiding processor overloading during mode transitions. Therefore, using this protocol, we can derive a lower bound and an upper bound on the earliest starting time of the tasks in the new mode during mode transitions in such a way that hard real-time constraints are respected.Comment: Accepted for presentation at EMSOFT 2018 and for publication in IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems (TCAD) as part of the ESWEEK-TCAD special issu

    Proceedings of the 7th Junior Researcher Workshop on Real-Time Computing: JRWRTC 2013: Sophia Antipolis, France, October 16-18, 2013

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    Worst-case temporal analysis of real-time dynamic streaming applications

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    Models of Architecture: Reproducible Efficiency Evaluation for Signal Processing Systems

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    International audienceThe current trend in high performance and embedded signal processing consists of designing increasingly complex heterogeneous hardware architectures with non-uniform communication resources. In order to take hardware and software design decisions, early evaluations of the system non-functional properties are needed. These evaluations of system efficiency require high-level information on both the algorithms and the architecture. In this paper, we define the notion of Model of Architecture (MoA) and study the combination of a Model of Computation (MoC) and an MoA to provide a design space exploration environment for the study of the algorithmic and architectural choices. A cost is computed from the mapping of an application, represented by a model conforming a MoC onto an architecture represented by a model conforming an MoA. The cost is composed of a processing-related part and a communication-related part. It is an abstract scalar value to be minimized and can represent any non-functional requirement of a system such as memory, energy, throughput or latency

    Models of Architecture: Reproducible Efficiency Evaluation for Signal Processing Systems

    Get PDF
    International audienceThe current trend in high performance and embedded signal processing consists of designing increasingly complex heterogeneous hardware architectures with non-uniform communication resources. In order to take hardware and software design decisions, early evaluations of the system non-functional properties are needed. These evaluations of system efficiency require high-level information on both the algorithms and the architecture. In this paper, we define the notion of Model of Architecture (MoA) and study the combination of a Model of Computation (MoC) and an MoA to provide a design space exploration environment for the study of the algorithmic and architectural choices. A cost is computed from the mapping of an application, represented by a model conforming a MoC onto an architecture represented by a model conforming an MoA. The cost is composed of a processing-related part and a communication-related part. It is an abstract scalar value to be minimized and can represent any non-functional requirement of a system such as memory, energy, throughput or latency
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