269 research outputs found

    Scalable video transcoding for mobile communications

    Get PDF
    Mobile multimedia contents have been introduced in the market and their demand is growing every day due to the increasing number of mobile devices and the possibility to watch them at any moment in any place. These multimedia contents are delivered over different networks that are visualized in mobile terminals with heterogeneous characteristics. To ensure a continuous high quality it is desirable that this multimedia content can be adapted on-the-fly to the transmission constraints and the characteristics of the mobile devices. In general, video contents are compressed to save storage capacity and to reduce the bandwidth required for its transmission. Therefore, if these compressed video streams were compressed using scalable video coding schemes, they would be able to adapt to those heterogeneous networks and a wide range of terminals. Since the majority of the multimedia contents are compressed using H.264/AVC, they cannot benefit from that scalability. This paper proposes a technique to convert an H.264/AVC bitstream without scalability to a scalable bitstream with temporal scalability as part of a scalable video transcoder for mobile communications. The results show that when our technique is applied, the complexity is reduced by 98 % while maintaining coding efficiency

    Regular Topologies for Gigabit Wide-Area Networks

    Get PDF
    In general terms, this project aimed at the analysis and design of techniques for very high-speed networking. The formal objectives of the project were to: (1) Identify switch and network technologies for wide-area networks that interconnect a large number of users and can provide individual data paths at gigabit/s rates; (2) Quantitatively evaluate and compare existing and proposed architectures and protocols, identify their strength and growth potentials, and ascertain the compatibility of competing technologies; and (3) Propose new approaches to existing architectures and protocols, and identify opportunities for research to overcome deficiencies and enhance performance. The project was organized into two parts: 1. The design, analysis, and specification of techniques and protocols for very-high-speed network environments. In this part, SRI has focused on several key high-speed networking areas, including Forward Error Control (FEC) for high-speed networks in which data distortion is the result of packet loss, and the distribution of broadband, real-time traffic in multiple user sessions. 2. Congestion Avoidance Testbed Experiment (CATE). This part of the project was done within the framework of the DARTnet experimental T1 national network. The aim of the work was to advance the state of the art in benchmarking DARTnet's performance and traffic control by developing support tools for network experimentation, by designing benchmarks that allow various algorithms to be meaningfully compared, and by investigating new queueing techniques that better satisfy the needs of best-effort and reserved-resource traffic. This document is the final technical report describing the results obtained by SRI under this project. The report consists of three volumes: Volume 1 contains a technical description of the network techniques developed by SRI in the areas of FEC and multicast of real-time traffic. Volume 2 describes the work performed under CATE. Volume 3 contains the source code of all software developed under CATE

    WEBGOP : collaborative Web services based on graph-oriented programming

    Get PDF
    2005-2006 > Academic research: refereed > Publication in refereed journalVersion of RecordPublishe

    Multimedia resources: An information model and its application to an MPEG2 video codec

    Get PDF
    Still today, diagnosing a problem with multimedia resources, such as video and sound cards, is insufficiently automated. These resources therefore cannot be accurately managed. One reason for this is the lack of their thorough modeling. In this paper, we fulfill this need, by proposing a generic information model, which we further apply to an MPEG2 video codec. We highlight the main characteristics of this kind of codec, identify parameters that influence these characteristics, and reveal some of the trade-offs that the application developer can consider in order to design efficient software for MPEG2 codecs. In addition to the benefits of this modeling for the user and the application developer, we also show how useful it could be for the providers of distribution services, such as live video transmission. These providers can use our model to achieve resource management on an end-to-end basis

    Multicast Routing of Hierarchical Data

    Get PDF
    The issue of multicast of broadband, real-time data in a heterogeneous environment, in which the data recipients differ in their reception abilities, is considered. Traditional multicast schemes, which are designed to deliver all the source data to all recipients, offer limited performance in such an environment, since they must either force the source to overcompress its signal or restrict the destination population to those who can receive the full signal. We present an approach for resolving this issue by combining hierarchical source coding techniques, which allow recipients to trade off reception bandwidth for signal quality, and sophisticated routing algorithms that deliver to each destination the maximum possible signal quality. The field of hierarchical coding is briefly surveyed and new multicast routing algorithms are presented. The algorithms are compared in terms of network utilization efficiency, lengths of paths, and the required mechanisms for forwarding packets on the resulting paths

    Network Coding for Multi-Resolution Multicast

    Full text link
    Multi-resolution codes enable multicast at different rates to different receivers, a setup that is often desirable for graphics or video streaming. We propose a simple, distributed, two-stage message passing algorithm to generate network codes for single-source multicast of multi-resolution codes. The goal of this "pushback algorithm" is to maximize the total rate achieved by all receivers, while guaranteeing decodability of the base layer at each receiver. By conducting pushback and code generation stages, this algorithm takes advantage of inter-layer as well as intra-layer coding. Numerical simulations show that in terms of total rate achieved, the pushback algorithm outperforms routing and intra-layer coding schemes, even with codeword sizes as small as 10 bits. In addition, the performance gap widens as the number of receivers and the number of nodes in the network increases. We also observe that naiive inter-layer coding schemes may perform worse than intra-layer schemes under certain network conditions.Comment: 9 pages, 16 figures, submitted to IEEE INFOCOM 201

    Energy-efficiency improvements for optical access

    Get PDF
    This article discusses novel approaches to improve energy efficiency of different optical access technologies, including time division multiplexing passive optical network (TDM-PON), time and wavelength division multiplexing PON (TWDM-PON), point-to-point (PTP) access network, wavelength division multiplexing PON (WDM-PON), and orthogonal frequency division multiple access PON (OFDMA-PON). These approaches include cyclic sleep mode, energy-efficient bit interleaving protocol, power reduction at component level, or frequency band selection. Depending on the target optical access technology, one or a combination of different approaches can be applied

    On multicast flow control for heterogeneous receivers

    Full text link

    Management of multimedia resources: from a generic information model to its application to an MPEG2 video codec

    Get PDF
    New open service architectures provide a management framework for telecommunications services, telecommunications networks and computing resources. However, the introduction of multimedia applications in these architectures will require the management of the underlying multimedia resources (e.g., codecs, converters, etc). Multimedia resources are the basic components that support multimedia communications. In this paper, we tackle this issue by proposing a generic management information model for multimedia resources and then instantiate it for the management of an MPEG2 video codec. This information model provides a data representation of the multimedia resources in order to manage them efficiently
    corecore