364,777 research outputs found

    Building agent-based hybrid intelligent systems : a case study

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    Many complex problems (e.g., financial investment planning, foreign exchange trading, data mining from large/multiple databases) require hybrid intelligent systems that integrate many intelligent techniques (e.g., fuzzy logic, neural networks, and genetic algorithms). However, hybrid intelligent systems are difficult to develop because they have a large number of parts or components that have many interactions. On the other hand, agents offer a new and often more appropriate route to the development of complex systems, especially in open and dynamic environments. Thus, this paper discusses the development of an agent-based hybrid intelligent system for financial investment planning, in which a great number of heterogeneous computing techniques/packages are easily integrated into a unifying agent framework. This shows that agent technology can indeed facilitate the development of hybrid intelligent systems.<br /

    Fostering resilient execution of multi-agent plans through self-organisation

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    Traditional multi-agent planning addresses the coordination of multiple agents towards common goals, by producing an integrated plan of actions for each of those agents. For systems made of large numbers of cooperating agents, however, the execution and monitoring of a plan should enhance its high-level steps, possibly involving entire sub-teams, with a flexible and adaptable lower-level behaviour of the individual agents. In order to achieve such a goal, we need to integrate the behaviour dictated by a multi-agent plan with self-organizing, swarm-based approaches, capable of automatically adapting their behaviour based on the contingent situation, departing from the predetermined plan whenever needed. Moreover, in order to deal with multiple domains and unpredictable situations, the system should, as far as possible, exhibit such capabilities without hard-coding the agents behaviour and interactions. In this paper, we investigate the relationship between multi-agent planning and self-organisation through the combination of two representative approaches both enjoying declarativity. We consider a functional approach to self-organising systems development, called Aggregate Programming (AP), and propose to exploit collective adaptive behaviour to carry out plan revisions. We describe preliminary results in this direction on a case study of execution monitoring and repair of a Multi-Agent PDDL plan

    Multi-Robot Local Motion Planning Using Dynamic Optimization Fabrics

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    In this paper, we address the problem of real-time motion planning for multiple robotic manipulators that operate in close proximity. We build upon the concept of dynamic fabrics and extend them to multi-robot systems, referred to as Multi-Robot Dynamic Fabrics (MRDF). This geometric method enables a very high planning frequency for high-dimensional systems at the expense of being reactive and prone to deadlocks. To detect and resolve deadlocks, we propose Rollout Fabrics where MRDF are forward simulated in a decentralized manner. We validate the methods in simulated close-proximity pick-and-place scenarios with multiple manipulators, showing high success rates and real-time performance.Comment: 6 pages + 1 page references, 2 tables, 4 figures, preprint version to accepted paper to IEEE International Symposium on Multi-Robot & Multi-Agent Systems, Boston, 202

    Reducing blocking effects in multi-block layouts

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    Tour planning in multi-block layouts is a common exercise in logistics. In those systems, blocking effects result from conflicting agents competing for resources. Although clearly exceptional in real world applications, most methods of tour planning assume only one active agent, and thus do not consider blocking effects. In this paper we examine heuristic methods of tour planning in multi-block layouts with multiple agents, finding that blocking effects have a significant impact on system performance. We show that methods devised for the mentioned special case do not scale very well when applied to scenarios with multiple agents. We propose a heuristic method which is capable of reducing blocking effects. It generates tours of equal or shorter length than those produced by the other examined methods
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