4,412 research outputs found

    Multiple sound sources localization in free field using acoustic vector sensor

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    Scan and paint: theory and practice of a sound field visualization method

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    Sound visualization techniques have played a key role in the development of acoustics throughout history. The development of measurement apparatus and techniques for displaying sound and vibration phenomena has provided excellent tools for building understanding about specific problems. Traditional methods, such as step-by-step measurements or simultaneous multichannel systems, have a strong tradeoff between time requirements, flexibility, and cost. However, if the sound field can be assumed time stationary, scanning methods allow us to assess variations across space with a single transducer, as long as the position of the sensor is known. The proposed technique, Scan and Paint, is based on the acquisition of sound pressure and particle velocity by manually moving a P-U probe (pressure-particle velocity sensors) across a sound field whilst filming the event with a camera. The sensor position is extracted by applying automatic color tracking to each frame of the recorded video. It is then possible to visualize sound variations across the space in terms of sound pressure, particle velocity, or acoustic intensity. In this paper, not only the theoretical foundations of the method, but also its practical applications are explored such as scanning transfer path analysis, source radiation characterization, operational deflection shapes, virtual phased arrays, material characterization, and acoustic intensity vector field mapping

    A Noise-Robust Method with Smoothed \ell_1/\ell_2 Regularization for Sparse Moving-Source Mapping

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    The method described here performs blind deconvolution of the beamforming output in the frequency domain. To provide accurate blind deconvolution, sparsity priors are introduced with a smooth \ell_1/\ell_2 regularization term. As the mean of the noise in the power spectrum domain is dependent on its variance in the time domain, the proposed method includes a variance estimation step, which allows more robust blind deconvolution. Validation of the method on both simulated and real data, and of its performance, are compared with two well-known methods from the literature: the deconvolution approach for the mapping of acoustic sources, and sound density modeling
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