10,494 research outputs found

    Loss-resilient Coding of Texture and Depth for Free-viewpoint Video Conferencing

    Full text link
    Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freely chosen viewpoint. An intermediate virtual viewpoint image is commonly synthesized using two pairs of transmitted texture and depth maps from two neighboring captured viewpoints via depth-image-based rendering (DIBR). To maintain high quality of synthesized images, it is imperative to contain the adverse effects of network packet losses that may arise during texture and depth video transmission. Towards this end, we develop an integrated approach that exploits the representation redundancy inherent in the multiple streamed videos a voxel in the 3D scene visible to two captured views is sampled and coded twice in the two views. In particular, at the receiver we first develop an error concealment strategy that adaptively blends corresponding pixels in the two captured views during DIBR, so that pixels from the more reliable transmitted view are weighted more heavily. We then couple it with a sender-side optimization of reference picture selection (RPS) during real-time video coding, so that blocks containing samples of voxels that are visible in both views are more error-resiliently coded in one view only, given adaptive blending will erase errors in the other view. Further, synthesized view distortion sensitivities to texture versus depth errors are analyzed, so that relative importance of texture and depth code blocks can be computed for system-wide RPS optimization. Experimental results show that the proposed scheme can outperform the use of a traditional feedback channel by up to 0.82 dB on average at 8% packet loss rate, and by as much as 3 dB for particular frames

    Multiple description video coding for stereoscopic 3D

    Get PDF
    In this paper, we propose an MDC schemes for stereoscopic 3D video. In the literature, MDC has previously been applied in 2D video but not so much in 3D video. The proposed algorithm enhances the error resilience of the 3D video using the combination of even and odd frame based MDC while retaining good temporal prediction efficiency for video over error-prone networks. Improvements are made to the original even and odd frame MDC scheme by adding a controllable amount of side information to improve frame interpolation at the decoder. The side information is also sent according to the video sequence motion for further improvement. The performance of the proposed algorithms is evaluated in error free and error prone environments especially for wireless channels. Simulation results show improved performance using the proposed MDC at high error rates compared to the single description coding (SDC) and the original even and odd frame MDC

    Resilient Digital Video Transmission over Wireless Channels using Pixel-Level Artefact Detection Mechanisms

    Get PDF
    Recent advances in communications and video coding technology have brought multimedia communications into everyday life, where a variety of services and applications are being integrated within different devices such that multimedia content is provided everywhere and on any device. H.264/AVC provides a major advance on preceding video coding standards obtaining as much as twice the coding efficiency over these standards (Richardson I.E.G., 2003, Wiegand T. & Sullivan G.J., 2007). Furthermore, this new codec inserts video related information within network abstraction layer units (NALUs), which facilitates the transmission of H.264/AVC coded sequences over a variety of network environments (Stockhammer, T. & Hannuksela M.M., 2005) making it applicable for a broad range of applications such as TV broadcasting, mobile TV, video-on-demand, digital media storage, high definition TV, multimedia streaming and conversational applications. Real-time wireless conversational and broadcast applications are particularly challenging as, in general, reliable delivery cannot be guaranteed (Stockhammer, T. & Hannuksela M.M., 2005). The H.264/AVC standard specifies several error resilient strategies to minimise the effect of transmission errors on the perceptual quality of the reconstructed video sequences. However, these methods assume a packet-loss scenario where the receiver discards and conceals all the video information contained within a corrupted NALU packet. This implies that the error resilient methods adopted by the standard operate at a lower bound since not all the information contained within a corrupted NALU packet is un-utilizable (Stockhammer, T. et al., 2003).peer-reviewe

    Robust decoder-based error control strategy for recovery of H.264/AVC video content

    Get PDF
    Real-time wireless conversational and broadcasting multimedia applications offer particular transmission challenges as reliable content delivery cannot be guaranteed. The undelivered and erroneous content causes significant degradation in quality of experience. The H.264/AVC standard includes several error resilient tools to mitigate this effect on video quality. However, the methods implemented by the standard are based on a packet-loss scenario, where corrupted slices are dropped and the lost information concealed. Partially damaged slices still contain valuable information that can be used to enhance the quality of the recovered video. This study presents a novel error recovery solution that relies on a joint source-channel decoder to recover only feasible slices. A major advantage of this decoder-based strategy is that it grants additional robustness while keeping the same transmission data rate. Simulation results show that the proposed approach manages to completely recover 30.79% of the corrupted slices. This provides frame-by-frame peak signal-to-noise ratio (PSNR) gains of up to 18.1%dB, a result which, to the knowledge of the authors, is superior to all other joint source-channel decoding methods found in literature. Furthermore, this error resilient strategy can be combined with other error resilient tools adopted by the standard to enhance their performance.peer-reviewe

    Robust multi-view video streaming through adaptive intra refresh video transcoding

    Get PDF
    A multi-view video (MVV) transcoder has been designed. The objective is to deliver maximum quality 3D video data from the source to the 2D video destination, through a wireless communication channel using all of its available bandwidth. This design makes use of the spatial and view downscaling algorithm. The method involves the reuse of motion information obtained from both the reference frames and views. Consequently, highly compressed MVV is converted into low bit rate single view video that is compliant with H.264/AVC format. Adaptive intra refresh (AIR) error resilience tool is configured to mitigate the error propagation resulting from channel conditions. Experimental results indicate that error resilience plus transcoding performed better than the cascaded technique. Simulation results demonstrated an efficient 3D video streaming service applied to low power mobile devices

    A hybrid error control and artifact detection mechanism for robust decoding of H.264/AVC video sequences

    Get PDF
    This letter presents a hybrid error control and artifact detection (HECAD) mechanism which can be used to enhance the error resilient capabilities of the standard H.264/advanced video coding (AVC) codec. The proposed solution first exploits the residual source redundancy to recover the most likelihood H.264/AVC bitstream. If error recovery is unsuccessful, the residual corrupted slices are then passed through a pixel-level artifact detection mechanism to detect the visually impaired macroblocks to be concealed. The proposed HECAD algorithm achieves overall peak signal-to-noise ratio gains between 0.4 dB and 4.5 dB relative to the standard with no additional bandwidth requirement. The cost of this solution translates in a marginal increase in the complexity of the decoder. In addition, this method can be applied in conjunction with other error resilient strategies and scales well with different encoding configurations.peer-reviewe

    Network coding meets multimedia: a review

    Get PDF
    While every network node only relays messages in a traditional communication system, the recent network coding (NC) paradigm proposes to implement simple in-network processing with packet combinations in the nodes. NC extends the concept of "encoding" a message beyond source coding (for compression) and channel coding (for protection against errors and losses). It has been shown to increase network throughput compared to traditional networks implementation, to reduce delay and to provide robustness to transmission errors and network dynamics. These features are so appealing for multimedia applications that they have spurred a large research effort towards the development of multimedia-specific NC techniques. This paper reviews the recent work in NC for multimedia applications and focuses on the techniques that fill the gap between NC theory and practical applications. It outlines the benefits of NC and presents the open challenges in this area. The paper initially focuses on multimedia-specific aspects of network coding, in particular delay, in-network error control, and mediaspecific error control. These aspects permit to handle varying network conditions as well as client heterogeneity, which are critical to the design and deployment of multimedia systems. After introducing these general concepts, the paper reviews in detail two applications that lend themselves naturally to NC via the cooperation and broadcast models, namely peer-to-peer multimedia streaming and wireless networkin
    • 

    corecore