40,357 research outputs found

    Boosted Multiple Kernel Learning for First-Person Activity Recognition

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    Activity recognition from first-person (ego-centric) videos has recently gained attention due to the increasing ubiquity of the wearable cameras. There has been a surge of efforts adapting existing feature descriptors and designing new descriptors for the first-person videos. An effective activity recognition system requires selection and use of complementary features and appropriate kernels for each feature. In this study, we propose a data-driven framework for first-person activity recognition which effectively selects and combines features and their respective kernels during the training. Our experimental results show that use of Multiple Kernel Learning (MKL) and Boosted MKL in first-person activity recognition problem exhibits improved results in comparison to the state-of-the-art. In addition, these techniques enable the expansion of the framework with new features in an efficient and convenient way.Comment: First published in the Proceedings of the 25th European Signal Processing Conference (EUSIPCO-2017) in 2017, published by EURASI

    A Review of Codebook Models in Patch-Based Visual Object Recognition

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    The codebook model-based approach, while ignoring any structural aspect in vision, nonetheless provides state-of-the-art performances on current datasets. The key role of a visual codebook is to provide a way to map the low-level features into a fixed-length vector in histogram space to which standard classifiers can be directly applied. The discriminative power of such a visual codebook determines the quality of the codebook model, whereas the size of the codebook controls the complexity of the model. Thus, the construction of a codebook is an important step which is usually done by cluster analysis. However, clustering is a process that retains regions of high density in a distribution and it follows that the resulting codebook need not have discriminant properties. This is also recognised as a computational bottleneck of such systems. In our recent work, we proposed a resource-allocating codebook, to constructing a discriminant codebook in a one-pass design procedure that slightly outperforms more traditional approaches at drastically reduced computing times. In this review we survey several approaches that have been proposed over the last decade with their use of feature detectors, descriptors, codebook construction schemes, choice of classifiers in recognising objects, and datasets that were used in evaluating the proposed methods

    An oil painters recognition method based on cluster multiple kernel learning algorithm

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    A lot of image processing research works focus on natural images, such as in classification, clustering, and the research on the recognition of artworks (such as oil paintings), from feature extraction to classifier design, is relatively few. This paper focuses on oil painter recognition and tries to find the mobile application to recognize the painter. This paper proposes a cluster multiple kernel learning algorithm, which extracts oil painting features from three aspects: color, texture, and spatial layout, and generates multiple candidate kernels with different kernel functions. With the results of clustering numerous candidate kernels, we selected the sub-kernels with better classification performance, and use the traditional multiple kernel learning algorithm to carry out the multi-feature fusion classification. The algorithm achieves a better result on the Painting91 than using traditional multiple kernel learning directly
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