267 research outputs found

    The Evolution of First Person Vision Methods: A Survey

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    The emergence of new wearable technologies such as action cameras and smart-glasses has increased the interest of computer vision scientists in the First Person perspective. Nowadays, this field is attracting attention and investments of companies aiming to develop commercial devices with First Person Vision recording capabilities. Due to this interest, an increasing demand of methods to process these videos, possibly in real-time, is expected. Current approaches present a particular combinations of different image features and quantitative methods to accomplish specific objectives like object detection, activity recognition, user machine interaction and so on. This paper summarizes the evolution of the state of the art in First Person Vision video analysis between 1997 and 2014, highlighting, among others, most commonly used features, methods, challenges and opportunities within the field.Comment: First Person Vision, Egocentric Vision, Wearable Devices, Smart Glasses, Computer Vision, Video Analytics, Human-machine Interactio

    Rushes video summarization using a collaborative approach

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    This paper describes the video summarization system developed by the partners of the K-Space European Network of Excellence for the TRECVID 2008 BBC rushes summarization evaluation. We propose an original method based on individual content segmentation and selection tools in a collaborative system. Our system is organized in several steps. First, we segment the video, secondly we identify relevant and redundant segments, and finally, we select a subset of segments to concatenate and build the final summary with video acceleration incorporated. We analyze the performance of our system through the TRECVID evaluation

    Temporal Mapping of Surveillance Video for Indexing and Summarization

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    This work converts the surveillance video to a temporal domain image called temporal profile that is scrollable and scalable for quick searching of long surveillance video by human operators. Such a profile is sampled with linear pixel lines located at critical locations in the video frames. It has precise time stamp on the target passing events through those locations in the field of view, shows target shapes for identification, and facilitates the target search in long videos. In this paper, we first study the projection and shape properties of dynamic scenes in the temporal profile so as to set sampling lines. Then, we design methods to capture target motion and preserve target shapes for target recognition in the temporal profile. It also provides the uniformed resolution of large crowds passing through so that it is powerful in target counting and flow measuring. We also align multiple sampling lines to visualize the spatial information missed in a single line temporal profile. Finally, we achieve real time adaptive background removal and robust target extraction to ensure long-term surveillance. Compared to the original video or the shortened video, this temporal profile reduced data by one dimension while keeping the majority of information for further video investigation. As an intermediate indexing image, the profile image can be transmitted via network much faster than video for online video searching task by multiple operators. Because the temporal profile can abstract passing targets with efficient computation, an even more compact digest of the surveillance video can be created

    Research and Practice on Fusion of Visual and Audio Perception

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    随着监控系统智能化的快速发展,监控数据在交通、环境、安防等领域发挥着越来越重要的作用。受人类感知模型的启发,利用音频数据与视频数据的互补效应对场景进行感知具有较好地研究价值。然而随之产生的海量监控数据越来越难以检索,这迫使人们寻找更加有效地分析方法,从而将人从重复的劳动中解脱出来。因此,音视频融合感知技术不仅具有重要的理论研究价值,在应用前景上也是大有可为。 本文研究了当前音视频融合感知领域发展的现状,以传统视频监控平台为基础,设计了音视频融合感知的体系结构。立足于音视频内容分析,研究了基于音视频融合感知的暴力场景分析模型。本文主要贡献如下: 1. 以音视频融合感知的监控平台为出发点,设计...With the rapid development of intelligent monitoring system, monitoring data is playing an increasingly important role in traffic, environment, security and the other fields. Inspired by the model of human perception, people use the complementary effect of audio and visual data to percept the scene. And then the huge amount of visual-audio data forces people to look for a more effective way to ana...学位:工学硕士院系专业:信息科学与技术学院_计算机科学与技术学号:2302012115292

    Multimodal Stereoscopic Movie Summarization Conforming to Narrative Characteristics

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    Video summarization is a timely and rapidly developing research field with broad commercial interest, due to the increasing availability of massive video data. Relevant algorithms face the challenge of needing to achieve a careful balance between summary compactness, enjoyability, and content coverage. The specific case of stereoscopic 3D theatrical films has become more important over the past years, but not received corresponding research attention. In this paper, a multi-stage, multimodal summarization process for such stereoscopic movies is proposed, that is able to extract a short, representative video skim conforming to narrative characteristics from a 3D film. At the initial stage, a novel, low-level video frame description method is introduced (frame moments descriptor) that compactly captures informative image statistics from luminance, color, optical flow, and stereoscopic disparity video data, both in a global and in a local scale. Thus, scene texture, illumination, motion, and geometry properties may succinctly be contained within a single frame feature descriptor, which can subsequently be employed as a building block in any key-frame extraction scheme, e.g., for intra-shot frame clustering. The computed key-frames are then used to construct a movie summary in the form of a video skim, which is post-processed in a manner that also considers the audio modality. The next stage of the proposed summarization pipeline essentially performs shot pruning, controlled by a user-provided shot retention parameter, that removes segments from the skim based on the narrative prominence of movie characters in both the visual and the audio modalities. This novel process (multimodal shot pruning) is algebraically modeled as a multimodal matrix column subset selection problem, which is solved using an evolutionary computing approach. Subsequently, disorienting editing effects induced by summarization are dealt with, through manipulation of the video skim. At the last step, the skim is suitably post-processed in order to reduce stereoscopic video defects that may cause visual fatigue

    Accessing spoken interaction through dialogue processing [online]

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    Zusammenfassung Unser Leben, unsere Leistungen und unsere Umgebung, alles wird derzeit durch Schriftsprache dokumentiert. Die rasante Fortentwicklung der technischen Möglichkeiten Audio, Bilder und Video aufzunehmen, abzuspeichern und wiederzugeben kann genutzt werden um die schriftliche Dokumentation von menschlicher Kommunikation, zum Beispiel Meetings, zu unterstützen, zu ergänzen oder gar zu ersetzen. Diese neuen Technologien können uns in die Lage versetzen Information aufzunehmen, die anderweitig verloren gehen, die Kosten der Dokumentation zu senken und hochwertige Dokumente mit audiovisuellem Material anzureichern. Die Indizierung solcher Aufnahmen stellt die Kerntechnologie dar um dieses Potential auszuschöpfen. Diese Arbeit stellt effektive Alternativen zu schlüsselwortbasierten Indizes vor, die Suchraumeinschränkungen bewirken und teilweise mit einfachen Mitteln zu berechnen sind. Die Indizierung von Sprachdokumenten kann auf verschiedenen Ebenen erfolgen: Ein Dokument gehört stilistisch einer bestimmten Datenbasis an, welche durch sehr einfache Merkmale bei hoher Genauigkeit automatisch bestimmt werden kann. Durch diese Art von Klassifikation kann eine Reduktion des Suchraumes um einen Faktor der Größenordnung 4­10 erfolgen. Die Anwendung von thematischen Merkmalen zur Textklassifikation bei einer Nachrichtendatenbank resultiert in einer Reduktion um einen Faktor 18. Da Sprachdokumente sehr lang sein können müssen sie in thematische Segmente unterteilt werden. Ein neuer probabilistischer Ansatz sowie neue Merkmale (Sprecherinitia­ tive und Stil) liefern vergleichbare oder bessere Resultate als traditionelle schlüsselwortbasierte Ansätze. Diese thematische Segmente können durch die vorherrschende Aktivität charakterisiert werden (erzählen, diskutieren, planen, ...), die durch ein neuronales Netz detektiert werden kann. Die Detektionsraten sind allerdings begrenzt da auch Menschen diese Aktivitäten nur ungenau bestimmen. Eine maximale Reduktion des Suchraumes um den Faktor 6 ist bei den verwendeten Daten theoretisch möglich. Eine thematische Klassifikation dieser Segmente wurde ebenfalls auf einer Datenbasis durchgeführt, die Detektionsraten für diesen Index sind jedoch gering. Auf der Ebene der einzelnen Äußerungen können Dialogakte wie Aussagen, Fragen, Rückmeldungen (aha, ach ja, echt?, ...) usw. mit einem diskriminativ trainierten Hidden Markov Model erkannt werden. Dieses Verfahren kann um die Erkennung von kurzen Folgen wie Frage/Antwort­Spielen erweitert werden (Dialogspiele). Dialogakte und ­spiele können eingesetzt werden um Klassifikatoren für globale Sprechstile zu bauen. Ebenso könnte ein Benutzer sich an eine bestimmte Dialogaktsequenz erinnern und versuchen, diese in einer grafischen Repräsentation wiederzufinden. In einer Studie mit sehr pessimistischen Annahmen konnten Benutzer eines aus vier ähnlichen und gleichwahrscheinlichen Gesprächen mit einer Genauigkeit von ~ 43% durch eine graphische Repräsentation von Aktivität bestimmt. Dialogakte könnte in diesem Szenario ebenso nützlich sein, die Benutzerstudie konnte aufgrund der geringen Datenmenge darüber keinen endgültigen Aufschluß geben. Die Studie konnte allerdings für detailierte Basismerkmale wie Formalität und Sprecheridentität keinen Effekt zeigen. Abstract Written language is one of our primary means for documenting our lives, achievements, and environment. Our capabilities to record, store and retrieve audio, still pictures, and video are undergoing a revolution and may support, supplement or even replace written documentation. This technology enables us to record information that would otherwise be lost, lower the cost of documentation and enhance high­quality documents with original audiovisual material. The indexing of the audio material is the key technology to realize those benefits. This work presents effective alternatives to keyword based indices which restrict the search space and may in part be calculated with very limited resources. Indexing speech documents can be done at a various levels: Stylistically a document belongs to a certain database which can be determined automatically with high accuracy using very simple features. The resulting factor in search space reduction is in the order of 4­10 while topic classification yielded a factor of 18 in a news domain. Since documents can be very long they need to be segmented into topical regions. A new probabilistic segmentation framework as well as new features (speaker initiative and style) prove to be very effective compared to traditional keyword based methods. At the topical segment level activities (storytelling, discussing, planning, ...) can be detected using a machine learning approach with limited accuracy; however even human annotators do not annotate them very reliably. A maximum search space reduction factor of 6 is theoretically possible on the databases used. A topical classification of these regions has been attempted on one database, the detection accuracy for that index, however, was very low. At the utterance level dialogue acts such as statements, questions, backchannels (aha, yeah, ...), etc. are being recognized using a novel discriminatively trained HMM procedure. The procedure can be extended to recognize short sequences such as question/answer pairs, so called dialogue games. Dialog acts and games are useful for building classifiers for speaking style. Similarily a user may remember a certain dialog act sequence and may search for it in a graphical representation. In a study with very pessimistic assumptions users are able to pick one out of four similar and equiprobable meetings correctly with an accuracy ~ 43% using graphical activity information. Dialogue acts may be useful in this situation as well but the sample size did not allow to draw final conclusions. However the user study fails to show any effect for detailed basic features such as formality or speaker identity

    Recent Trends in Computational Intelligence

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    Traditional models struggle to cope with complexity, noise, and the existence of a changing environment, while Computational Intelligence (CI) offers solutions to complicated problems as well as reverse problems. The main feature of CI is adaptability, spanning the fields of machine learning and computational neuroscience. CI also comprises biologically-inspired technologies such as the intellect of swarm as part of evolutionary computation and encompassing wider areas such as image processing, data collection, and natural language processing. This book aims to discuss the usage of CI for optimal solving of various applications proving its wide reach and relevance. Bounding of optimization methods and data mining strategies make a strong and reliable prediction tool for handling real-life applications
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