159,624 research outputs found

    Visual7W: Grounded Question Answering in Images

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    We have seen great progress in basic perceptual tasks such as object recognition and detection. However, AI models still fail to match humans in high-level vision tasks due to the lack of capacities for deeper reasoning. Recently the new task of visual question answering (QA) has been proposed to evaluate a model's capacity for deep image understanding. Previous works have established a loose, global association between QA sentences and images. However, many questions and answers, in practice, relate to local regions in the images. We establish a semantic link between textual descriptions and image regions by object-level grounding. It enables a new type of QA with visual answers, in addition to textual answers used in previous work. We study the visual QA tasks in a grounded setting with a large collection of 7W multiple-choice QA pairs. Furthermore, we evaluate human performance and several baseline models on the QA tasks. Finally, we propose a novel LSTM model with spatial attention to tackle the 7W QA tasks.Comment: CVPR 201

    The RGB-D Triathlon: Towards Agile Visual Toolboxes for Robots

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    Deep networks have brought significant advances in robot perception, enabling to improve the capabilities of robots in several visual tasks, ranging from object detection and recognition to pose estimation, semantic scene segmentation and many others. Still, most approaches typically address visual tasks in isolation, resulting in overspecialized models which achieve strong performances in specific applications but work poorly in other (often related) tasks. This is clearly sub-optimal for a robot which is often required to perform simultaneously multiple visual recognition tasks in order to properly act and interact with the environment. This problem is exacerbated by the limited computational and memory resources typically available onboard to a robotic platform. The problem of learning flexible models which can handle multiple tasks in a lightweight manner has recently gained attention in the computer vision community and benchmarks supporting this research have been proposed. In this work we study this problem in the robot vision context, proposing a new benchmark, the RGB-D Triathlon, and evaluating state of the art algorithms in this novel challenging scenario. We also define a new evaluation protocol, better suited to the robot vision setting. Results shed light on the strengths and weaknesses of existing approaches and on open issues, suggesting directions for future research.Comment: This work has been submitted to IROS/RAL 201

    Saliency-based identification and recognition of pointed-at objects

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    Abstract — When persons interact, non-verbal cues are used to direct the attention of persons towards objects of interest. Achieving joint attention this way is an important aspect of natural communication. Most importantly, it allows to couple verbal descriptions with the visual appearance of objects, if the referred-to object is non-verbally indicated. In this contri-bution, we present a system that utilizes bottom-up saliency and pointing gestures to efficiently identify pointed-at objects. Furthermore, the system focuses the visual attention by steering a pan-tilt-zoom camera towards the object of interest and thus provides a suitable model-view for SIFT-based recognition and learning. We demonstrate the practical applicability of the proposed system through experimental evaluation in different environments with multiple pointers and objects

    Excitatory versus inhibitory feedback in Bayesian formulations of scene construction

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    The selective attention for identification model (SAIM) is an established model of selective visual attention. SAIM implements translation-invariant object recognition, in scenes with multiple objects, using the parallel distributed processing (PDP) paradigm. Here, we show that SAIM can be formulated as Bayesian inference. Crucially, SAIM uses excitatory feedback to combine top-down information (i.e. object knowledge) with bottom-up sensory information. By contrast, predictive coding implementations of Bayesian inference use inhibitory feedback. By formulating SAIM as a predictive coding scheme, we created a new version of SAIM that uses inhibitory feedback. Simulation studies showed that both types of architectures can reproduce the response time costs induced by multiple objects—as found in visual search experiments. However, due to the different nature of the feedback, the two SAIM schemes make distinct predictions about the motifs of microcircuits mediating the effects of top-down afferents. We discuss empirical (neuroimaging) methods to test the predictions of the two inference architectures
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