17,922 research outputs found

    Graphs in machine learning: an introduction

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    Graphs are commonly used to characterise interactions between objects of interest. Because they are based on a straightforward formalism, they are used in many scientific fields from computer science to historical sciences. In this paper, we give an introduction to some methods relying on graphs for learning. This includes both unsupervised and supervised methods. Unsupervised learning algorithms usually aim at visualising graphs in latent spaces and/or clustering the nodes. Both focus on extracting knowledge from graph topologies. While most existing techniques are only applicable to static graphs, where edges do not evolve through time, recent developments have shown that they could be extended to deal with evolving networks. In a supervised context, one generally aims at inferring labels or numerical values attached to nodes using both the graph and, when they are available, node characteristics. Balancing the two sources of information can be challenging, especially as they can disagree locally or globally. In both contexts, supervised and un-supervised, data can be relational (augmented with one or several global graphs) as described above, or graph valued. In this latter case, each object of interest is given as a full graph (possibly completed by other characteristics). In this context, natural tasks include graph clustering (as in producing clusters of graphs rather than clusters of nodes in a single graph), graph classification, etc. 1 Real networks One of the first practical studies on graphs can be dated back to the original work of Moreno [51] in the 30s. Since then, there has been a growing interest in graph analysis associated with strong developments in the modelling and the processing of these data. Graphs are now used in many scientific fields. In Biology [54, 2, 7], for instance, metabolic networks can describe pathways of biochemical reactions [41], while in social sciences networks are used to represent relation ties between actors [66, 56, 36, 34]. Other examples include powergrids [71] and the web [75]. Recently, networks have also been considered in other areas such as geography [22] and history [59, 39]. In machine learning, networks are seen as powerful tools to model problems in order to extract information from data and for prediction purposes. This is the object of this paper. For more complete surveys, we refer to [28, 62, 49, 45]. In this section, we introduce notations and highlight properties shared by most real networks. In Section 2, we then consider methods aiming at extracting information from a unique network. We will particularly focus on clustering methods where the goal is to find clusters of vertices. Finally, in Section 3, techniques that take a series of networks into account, where each network i

    A Consistent Regularization Approach for Structured Prediction

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    We propose and analyze a regularization approach for structured prediction problems. We characterize a large class of loss functions that allows to naturally embed structured outputs in a linear space. We exploit this fact to design learning algorithms using a surrogate loss approach and regularization techniques. We prove universal consistency and finite sample bounds characterizing the generalization properties of the proposed methods. Experimental results are provided to demonstrate the practical usefulness of the proposed approach.Comment: 39 pages, 2 Tables, 1 Figur

    Fingerprinting-Based Positioning in Distributed Massive MIMO Systems

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    Location awareness in wireless networks may enable many applications such as emergency services, autonomous driving and geographic routing. Although there are many available positioning techniques, none of them is adapted to work with massive multiple-in-multiple-out (MIMO) systems, which represent a leading 5G technology candidate. In this paper, we discuss possible solutions for positioning of mobile stations using a vector of signals at the base station, equipped with many antennas distributed over deployment area. Our main proposal is to use fingerprinting techniques based on a vector of received signal strengths. This kind of methods are able to work in highly-cluttered multipath environments, and require just one base station, in contrast to standard range-based and angle-based techniques. We also provide a solution for fingerprinting-based positioning based on Gaussian process regression, and discuss main applications and challenges.Comment: Proc. of IEEE 82nd Vehicular Technology Conference (VTC2015-Fall

    The pharmacophore kernel for virtual screening with support vector machines

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    We introduce a family of positive definite kernels specifically optimized for the manipulation of 3D structures of molecules with kernel methods. The kernels are based on the comparison of the three-points pharmacophores present in the 3D structures of molecul es, a set of molecular features known to be particularly relevant for virtual screening applications. We present a computationally demanding exact implementation of these kernels, as well as fast approximations related to the classical fingerprint-based approa ches. Experimental results suggest that this new approach outperforms state-of-the-art algorithms based on the 2D structure of mol ecules for the detection of inhibitors of several drug targets
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