566 research outputs found
Reliable Video Streaming over mmWave with Multi Connectivity and Network Coding
The next generation of multimedia applications will require the
telecommunication networks to support a higher bitrate than today, in order to
deliver virtual reality and ultra-high quality video content to the users. Most
of the video content will be accessed from mobile devices, prompting the
provision of very high data rates by next generation (5G) cellular networks. A
possible enabler in this regard is communication at mmWave frequencies, given
the vast amount of available spectrum that can be allocated to mobile users;
however, the harsh propagation environment at such high frequencies makes it
hard to provide a reliable service. This paper presents a reliable video
streaming architecture for mmWave networks, based on multi connectivity and
network coding, and evaluates its performance using a novel combination of the
ns-3 mmWave module, real video traces and the network coding library Kodo. The
results show that it is indeed possible to reliably stream video over cellular
mmWave links, while the combination of multi connectivity and network coding
can support high video quality with low latency.Comment: To be presented at the 2018 IEEE International Conference on
Computing, Networking and Communications (ICNC), March 2018, Maui, Hawaii,
USA (invited paper). 6 pages, 4 figure
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Resource Management in Converged Optical and Millimeter Wave Radio Networks: A Review
Three convergent processes are likely to shape the future of the internet beyond-5G: The convergence of optical and millimeter wave radio networks to boost mobile internet capacity, the convergence of machine learning solutions and communication technologies, and the convergence of virtualized and programmable network management mechanisms towards fully integrated autonomic network resource management. The integration of network virtualization technologies creates the incentive to customize and dynamically manage the resources of a network, making network functions, and storage capabilities at the edge key resources similar to the available bandwidth in network communication channels. Aiming to understand the relationship between resource management, virtualization, and the dense 5G access and fronthaul with an emphasis on converged radio and optical communications, this article presents a review of how resource management solutions have dealt with optimizing millimeter wave radio and optical resources from an autonomic network management perspective. A research agenda is also proposed by identifying current state-of-the-art solutions and the need to shift all the convergent issues towards building an advanced resource management mechanism for beyond-5G
Optimal association of mobile users to multi-access edge computing resources
Multi-access edge computing (MEC) plays a key role in fifth-generation (5G) networks in bringing cloud functionalities at the edge of the radio access network, in close proximity to mobile users. In this paper we focus on mobile-edge computation offloading, a way to transfer heavy demanding, and latency-critical applications from mobile handsets to close-located MEC servers, in order to reduce latency and/or energy consumption. Our goal is to provide an optimal strategy to associate mobile users to access points (AP) and MEC hosts, while contextually optimizing the allocation of radio and computational resources to each user, with the objective of minimizing the overall user transmit power under latency constraints incorporating both communication and computation times. The overall problem is a mixed-binary problem. To overcome its inherent computational complexity, we propose two alternative strategies: i) a method based on successive convex approximation (SCA) techniques, proven to converge to local optimal solutions; ii) an approach hinging on matching theory, based on formulating the assignment problem as a matching game
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