446 research outputs found

    Architecture for Cooperative Prefetching in P2P Video-on- Demand System

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    Most P2P VoD schemes focused on service architectures and overlays optimization without considering segments rarity and the performance of prefetching strategies. As a result, they cannot better support VCRoriented service in heterogeneous environment having clients using free VCR controls. Despite the remarkable popularity in VoD systems, there exist no prior work that studies the performance gap between different prefetching strategies. In this paper, we analyze and understand the performance of different prefetching strategies. Our analytical characterization brings us not only a better understanding of several fundamental tradeoffs in prefetching strategies, but also important insights on the design of P2P VoD system. On the basis of this analysis, we finally proposed a cooperative prefetching strategy called "cooching". In this strategy, the requested segments in VCR interactivities are prefetched into session beforehand using the information collected through gossips. We evaluate our strategy through extensive simulations. The results indicate that the proposed strategy outperforms the existing prefetching mechanisms.Comment: 13 Pages, IJCN

    Prefetching techniques for client server object-oriented database systems

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    The performance of many object-oriented database applications suffers from the page fetch latency which is determined by the expense of disk access. In this work we suggest several prefetching techniques to avoid, or at least to reduce, page fetch latency. In practice no prediction technique is perfect and no prefetching technique can entirely eliminate delay due to page fetch latency. Therefore we are interested in the trade-off between the level of accuracy required for obtaining good results in terms of elapsed time reduction and the processing overhead needed to achieve this level of accuracy. If prefetching accuracy is high then the total elapsed time of an application can be reduced significantly otherwise if the prefetching accuracy is low, many incorrect pages are prefetched and the extra load on the client, network, server and disks decreases the whole system performance. Access pattern of object-oriented databases are often complex and usually hard to predict accurately. The ..

    Building Internet caching systems for streaming media delivery

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    The proxy has been widely and successfully used to cache the static Web objects fetched by a client so that the subsequent clients requesting the same Web objects can be served directly from the proxy instead of other sources faraway, thus reducing the server\u27s load, the network traffic and the client response time. However, with the dramatic increase of streaming media objects emerging on the Internet, the existing proxy cannot efficiently deliver them due to their large sizes and client real time requirements.;In this dissertation, we design, implement, and evaluate cost-effective and high performance proxy-based Internet caching systems for streaming media delivery. Addressing the conflicting performance objectives for streaming media delivery, we first propose an efficient segment-based streaming media proxy system model. This model has guided us to design a practical streaming proxy, called Hyper-Proxy, aiming at delivering the streaming media data to clients with minimum playback jitter and a small startup latency, while achieving high caching performance. Second, we have implemented Hyper-Proxy by leveraging the existing Internet infrastructure. Hyper-Proxy enables the streaming service on the common Web servers. The evaluation of Hyper-Proxy on the global Internet environment and the local network environment shows it can provide satisfying streaming performance to clients while maintaining a good cache performance. Finally, to further improve the streaming delivery efficiency, we propose a group of the Shared Running Buffers (SRB) based proxy caching techniques to effectively utilize proxy\u27s memory. SRB algorithms can significantly reduce the media server/proxy\u27s load and network traffic and relieve the bottlenecks of the disk bandwidth and the network bandwidth.;The contributions of this dissertation are threefold: (1) we have studied several critical performance trade-offs and provided insights into Internet media content caching and delivery. Our understanding further leads us to establish an effective streaming system optimization model; (2) we have designed and evaluated several efficient algorithms to support Internet streaming content delivery, including segment caching, segment prefetching, and memory locality exploitation for streaming; (3) having addressed several system challenges, we have successfully implemented a real streaming proxy system and deployed it in a large industrial enterprise

    Cooperative announcement-based caching for video-on-demand streaming

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    Recently, video-on-demand (VoD) streaming services like Netflix and Hulu have gained a lot of popularity. This has led to a strong increase in bandwidth capacity requirements in the network. To reduce this network load, the design of appropriate caching strategies is of utmost importance. Based on the fact that, typically, a video stream is temporally segmented into smaller chunks that can be accessed and decoded independently, cache replacement strategies have been developed that take advantage of this temporal structure in the video. In this paper, two caching strategies are proposed that additionally take advantage of the phenomenon of binge watching, where users stream multiple consecutive episodes of the same series, reported by recent user behavior studies to become the everyday behavior. Taking into account this information allows us to predict future segment requests, even before the video playout has started. Two strategies are proposed, both with a different level of coordination between the caches in the network. Using a VoD request trace based on binge watching user characteristics, the presented algorithms have been thoroughly evaluated in multiple network topologies with different characteristics, showing their general applicability. It was shown that in a realistic scenario, the proposed election-based caching strategy can outperform the state-of-the-art by 20% in terms of cache hit ratio while using 4% less network bandwidth

    Interactivity And User-heterogeneity In On Demand Broadcast Video

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    Video-On-Demand (VOD) has appeared as an important technology for many multimedia applications such as news on demand, digital libraries, home entertainment, and distance learning. In its simplest form, delivery of a video stream requires a dedicated channel for each video session. This scheme is very expensive and non-scalable. To preserve server bandwidth, many users can share a channel using multicast. Two types of multicast have been considered. In a non-periodic multicast setting, users make video requests to the server; and it serves them according to some scheduling policy. In a periodic broadcast environment, the server does not wait for service requests. It broadcasts a video cyclically, e.g., a new stream of the same video is started every t seconds. Although, this type of approach does not guarantee true VOD, the worst service latency experienced by any client is less than t seconds. A distinct advantage of this approach is that it can serve a very large community of users using minimal server bandwidth. In VOD System it is desirable to provide the user with the video-cassette-recorder-like (VCR) capabilities such as fast-forwarding a video or jumping to a specific frame. This issue in the broadcast framework is addressed, where each video and its interactive version are broadcast repeatedly on the network. Existing techniques rely on data prefetching as the mechanism to provide this functionality. This approach provides limited usability since the prefetching rate cannot keep up with typical fast-forward speeds. In the same environment, end users might have access to different bandwidth capabilities at different times. Current periodic broadcast schemes, do not take advantage of high-bandwidth capabilities, nor do they adapt to the low-bandwidth limitation of the receivers. A heterogeneous technique is presented that can adapt to a range of receiving bandwidth capability. Given a server bandwidth and a range of different client bandwidths, users employing the proposed technique will choose either to use their full reception bandwidth capability and therefore accessing the video at a very short time, or using part or enough reception bandwidth at the expense of a longer access latency

    An Effective Peer to Peer Video Sharing Scheme with Social Reciprocity

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    Online video sharing and social networking are self-fertilizing speedily in today’s Internet. Online social network users are flooding more video contents among each other. A fascinating development as it is, the operational challenge in previous video streaming systems persists, i.e., the large server load required for topping of the systems. Exploring the unique advantages of a social networking based video streaming system; it advocate utilizing social reciprocities among peers with social relationships for efficient involvement incentivization and development, so as to enable high quality video streaming with low server cost. Then why only video: because more people prefer watching videos. Videos induce people to stay longer on websites. People remember videos. It achievement social reciprocity with two give-and-take ratios at each peer: (1) peer contribution ratio (PCR), which calculates the reciprocity level between a couple of social friends, and (2) system contribution ratio (SCR), which records the give-and-take level of the user to & from the entire system. It expect efficient Peer to Peer mechanisms for video streaming using the two ratios, where each user optimally chooses which other users to seek relay help from and help in relaying video streams, respectively, based on combined evaluations of their social relationship and historical reciprocity levels. This design helps to gain effective incentives for resource contribution, load balancing among relay peers, and efficient social-aware resource scheduling, security to the videos and high prefetching accuracy. DOI: 10.17762/ijritcc2321-8169.15071

    Proactive Mechanisms for Video-on-Demand Content Delivery

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    Video delivery over the Internet is the dominant source of network load all over the world. Especially VoD streaming services such as YouTube, Netflix, and Amazon Video have propelled the proliferation of VoD in many peoples' everyday life. VoD allows watching video from a large quantity of content at any time and on a multitude of devices, including smart TVs, laptops, and smartphones. Studies show that many people under the age of 32 grew up with VoD services and have never subscribed to a traditional cable TV service. This shift in video consumption behavior is continuing with an ever-growing number of users. satisfy this large demand, VoD service providers usually rely on CDN, which make VoD streaming scalable by operating a geographically distributed network of several hundreds of thousands of servers. Thereby, they deliver content from locations close to the users, which keeps traffic local and enables a fast playback start. CDN experience heavy utilization during the day and are usually reactive to the user demand, which is not optimal as it leads to expensive over-provisioning, to cope with traffic peaks, and overreacting content eviction that decreases the CDN's performance. However, to sustain future VoD streaming projections with hundreds of millions of users, new approaches are required to increase the content delivery efficiency. To this end, this thesis identifies three key research areas that have the potential to address the future demand for VoD content. Our first contribution is the design of vFetch, a privacy-preserving prefetching mechanism for mobile devices. It focuses explicitly on OTT VoD providers such as YouTube. vFetch learns the user interest towards different content channels and uses these insights to prefetch content on a user terminal. To do so, it continually monitors the user behavior and the device's mobile connectivity pattern, to allow for resource-efficient download scheduling. Thereby, vFetch illustrates how personalized prefetching can reduce the mobile data volume and alleviate mobile networks by offloading peak-hour traffic. Our second contribution focuses on proactive in-network caching. To this end, we present the design of the ProCache mechanism that divides the available cache storage concerning separate content categories. Thus, the available storage is allocated to these divisions based on their contribution to the overall cache efficiency. We propose a general work-flow that emphasizes multiple categories of a mixed content workload in addition to a work-flow tailored for music video content, the dominant traffic source on YouTube. Thereby, ProCache shows how content-awareness can contribute to efficient in-network caching. Our third contribution targets the application of multicast for VoD scenarios. Many users request popular VoD content with only small differences in their playback start time which offers a potential for multicast. Therefore, we present the design of the VoDCast mechanism that leverages this potential to multicast parts of popular VoD content. Thereby, VoDCast illustrates how ISP can collaborate with CDN to coordinate on content that should be delivered by ISP-internal multicast
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