21 research outputs found

    Multidimensional Pareto optimization of touchscreen keyboards for speed, familiarity and improved spell checking

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    The paper presents a new optimization technique for keyboard layouts based on Pareto front optimization. We used this multifactorial technique to create two new touchscreen phone keyboard layouts based on three design metrics: minimizing finger travel distance in order to maximize text entry speed, a new metric to maximize the quality of spell correction quality by minimizing neighbouring key ambiguity, and maximizing familiarity through a similarity function with the standard Qwerty layout. The paper describes the optimization process and resulting layouts for a standard trapezoid shaped keyboard and a more rectangular layout. Fitts' law modelling shows a predicted 11% improvement in entry speed without taking into account the significantly improved error correction potential and the subsequent effect on speed. In initial user tests typing speed dropped from approx. 21wpm with Qwerty to 13wpm (64%) on first use of our layout but recovered to 18wpm (85%) within four short trial sessions, and was still improving. NASA TLX forms showed no significant difference on load between Qwerty and our new layout use in the fourth session. Together we believe this shows the new layouts are faster and can be quickly adopted by users

    FlexType: Flexible Text Input with a Small Set of Input Gestures

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    In many situations, it may be impractical or impossible to enter text by selecting precise locations on a physical or touchscreen keyboard. We present an ambiguous keyboard with four character groups that has potential applications for eyes-free text entry, as well as text entry using a single switch or a brain-computer interface. We develop a procedure for optimizing these character groupings based on a disambiguation algorithm that leverages a long-span language model. We produce both alphabetically-constrained and unconstrained character groups in an offline optimization experiment and compare them in a longitudinal user study. Our results did not show a significant difference between the constrained and unconstrained character groups after four hours of practice. As expected, participants had significantly more errors with the unconstrained groups in the first session, suggesting a higher barrier to learning the technique. We therefore recommend the alphabetically-constrained character groups, where participants were able to achieve an average entry rate of 12.0 words per minute with a 2.03% character error rate using a single hand and with no visual feedback

    Towards high quality text entry on smartwatches

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    Smartwatches now provide users with access to many applications on smartphones direct from their wrists, without the need to touch their smartphone. While applications such as email, messaging, calendar and social networking provide views on the watch, there is normally no text entry method so users cannot reply on the same device. Here we introduce requirements for smartwatch text entry, an optimised alphabetic layout and present a prototype implementation together with preliminary user feedback. While raising some problems, the feedback gives indicates that reasonable quality and speed is achievable on a smartwatch and encourages our future work

    Towards Location-Independent Eyes-Free Text Entry

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    We propose an interface for eyes-free text entry using an ambiguous technique and conduct a preliminary user study. We find that user are able to enter text at 19.09 words per minute (WPM) with a 2.08% character error rate (CER) after eight hours of practice. We explore ways to optimize the ambiguous groupings to reduce the number of disambiguation errors, both with and without familiarity constraints. We find that it is feasible to reduce the number of ambiguous groups from six to four. Finally, we explore a technique for presenting word suggestions to users using simultaneous audio feedback. We find that accuracy is quite poor when the words are played fully simultaneously, but improves when a slight delay is added before each voice

    Velocitap: Investigating fast mobile text entry using sentence-based decoding of touchscreen keyboard input

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    We present VelociTap: a state-of-the-art touchscreen keyboard decoder that supports a sentence-based text entry approach. VelociTap enables users to seamlessly choose from three word-delimiter actions: pushing a space key, swiping to the right, or simply omitting the space key and letting the decoder infer spaces automatically. We demonstrate that VelociTap has a significantly lower error rate than Google’s keyboard while retaining the same entry rate. We show that intermediate visual feedback does not significantly affect entry or error rates and we find that using the space key results in the most accurate results. We also demonstrate that enabling flexible word-delimiter options does not incur an error rate penalty. Finally, we investigate how small we can make the keyboard when using VelociTap. We show that novice users can reach a mean entry rate of 41 wpm on a 40mm wide smartwatch-sized keyboard at a 3% character error rate.This is the accepted manuscript. The final version is available from ACM at http://dl.acm.org/citation.cfm?id=2702135

    Does emotion influence the use of auto-suggest during smartphone typing?

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    Typing based interfaces are common across many mobile applications, especially messaging apps. To reduce the difficulty of typing using keyboard applications on smartphones, smartwatches with restricted space, several techniques, such as auto-complete, auto-suggest, are implemented. Although helpful, these techniques do add more cognitive load on the user. Hence beyond the importance to improve the word recommendations, it is useful to understand the pattern of use of auto-suggestions during typing. Among several factors that may influence use of auto-suggest, the role of emotion has been mostly overlooked, often due to the difficulty of unobtrusively inferring emotion. With advances in affective computing, and ability to infer user's emotional states accurately, it is imperative to investigate how auto-suggest can be guided by emotion aware decisions. In this work, we investigate correlations between user emotion and usage of auto-suggest i.e. whether users prefer to use auto-suggest in specific emotion states. We developed an Android keyboard application, which records auto-suggest usage and collects emotion self-reports from users in a 3-week in-the-wild study. Analysis of the dataset reveals relationship between user reported emotion state and use of auto-suggest. We used the data to train personalized models for predicting use of auto-suggest in specific emotion state. The model can predict use of auto-suggest with an average accuracy (AUCROC) of 82% showing the feasibility of emotion-aware auto-suggestion

    WiseType : a tablet keyboard with color-coded visualization and various editing options for error correction

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    To address the problem of improving text entry accuracy in mobile devices, we present a new tablet keyboard that offers both immediate and delayed feedback on language quality through auto-correction, prediction, and grammar checking. We combine different visual representations for grammar and spelling errors, accepted predictions, and auto-corrections, and also support interactive swiping/tapping features and improved interaction with previous errors, predictions, and auto-corrections. Additionally, we added smart error correction features to the system to decrease the overhead of correcting errors and to decrease the number of operations. We designed our new input method with an iterative user-centered approach through multiple pilots. We conducted a lab-based study with a refined experimental methodology and found that WiseType outperforms a standard keyboard in terms of text entry speed and error rate. The study shows that color-coded text background highlighting and underlining of potential mistakes in combination with fast correction methods can improve both writing speed and accuracy

    Shortlinks and tiny keyboards: a systematic exploration of design trade-offs in link shortening services

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    Link-shortening services save space and make the manual entry of URLs less onerous. Short links are often included on printed materials so that people using mobile devices can quickly enter URLs. Although mobile transcription is a common use-case, link-shortening services generate output that is poorly suited to entry on mobile devices: links often contain numbers and capital letters that require time consuming mode switches on touch screen keyboards. With the aid of computational modeling, we identified problems with the output of a link-shortening service, bit.ly. Based on the results of this modeling, we hypothesized that longer links that are optimized for input on mobile keyboards would improve link entry speeds compared to shorter links that required keyboard mode switches. We conducted a human performance study that confirmed this hypothesis. Finally, we applied our method to a selection of different non-word mobile data-entry tasks. This work illustrates the need for service design to fit the constraints of the devices people use to consume services
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