27 research outputs found

    Partitioning Graph Drawings and Triangulated Simple Polygons into Greedily Routable Regions

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    A greedily routable region (GRR) is a closed subset of R2\mathbb R^2, in which each destination point can be reached from each starting point by choosing the direction with maximum reduction of the distance to the destination in each point of the path. Recently, Tan and Kermarrec proposed a geographic routing protocol for dense wireless sensor networks based on decomposing the network area into a small number of interior-disjoint GRRs. They showed that minimum decomposition is NP-hard for polygons with holes. We consider minimum GRR decomposition for plane straight-line drawings of graphs. Here, GRRs coincide with self-approaching drawings of trees, a drawing style which has become a popular research topic in graph drawing. We show that minimum decomposition is still NP-hard for graphs with cycles, but can be solved optimally for trees in polynomial time. Additionally, we give a 2-approximation for simple polygons, if a given triangulation has to be respected.Comment: full version of a paper appearing in ISAAC 201

    The Parameterised Complexity of List Problems on Graphs of Bounded Treewidth

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    We consider the parameterised complexity of several list problems on graphs, with parameter treewidth or pathwidth. In particular, we show that List Edge Chromatic Number and List Total Chromatic Number are fixed parameter tractable, parameterised by treewidth, whereas List Hamilton Path is W[1]-hard, even parameterised by pathwidth. These results resolve two open questions of Fellows, Fomin, Lokshtanov, Rosamond, Saurabh, Szeider and Thomassen (2011).Comment: Author final version, to appear in Information and Computation. Changes from previous version include improved literature references and restructured proof in Section

    Parameterized Complexity Dichotomy for Steiner Multicut

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    The Steiner Multicut problem asks, given an undirected graph G, terminals sets T1,...,Tt \subseteq V(G) of size at most p, and an integer k, whether there is a set S of at most k edges or nodes s.t. of each set Ti at least one pair of terminals is in different connected components of G \ S. This problem generalizes several graph cut problems, in particular the Multicut problem (the case p = 2), which is fixed-parameter tractable for the parameter k [Marx and Razgon, Bousquet et al., STOC 2011]. We provide a dichotomy of the parameterized complexity of Steiner Multicut. That is, for any combination of k, t, p, and the treewidth tw(G) as constant, parameter, or unbounded, and for all versions of the problem (edge deletion and node deletion with and without deletable terminals), we prove either that the problem is fixed-parameter tractable or that the problem is hard (W[1]-hard or even (para-)NP-complete). We highlight that: - The edge deletion version of Steiner Multicut is fixed-parameter tractable for the parameter k+t on general graphs (but has no polynomial kernel, even on trees). We present two proofs: one using the randomized contractions technique of Chitnis et al, and one relying on new structural lemmas that decompose the Steiner cut into important separators and minimal s-t cuts. - In contrast, both node deletion versions of Steiner Multicut are W[1]-hard for the parameter k+t on general graphs. - All versions of Steiner Multicut are W[1]-hard for the parameter k, even when p=3 and the graph is a tree plus one node. Hence, the results of Marx and Razgon, and Bousquet et al. do not generalize to Steiner Multicut. Since we allow k, t, p, and tw(G) to be any constants, our characterization includes a dichotomy for Steiner Multicut on trees (for tw(G) = 1), and a polynomial time versus NP-hardness dichotomy (by restricting k,t,p,tw(G) to constant or unbounded).Comment: As submitted to journal. This version also adds a proof of fixed-parameter tractability for parameter k+t using the technique of randomized contraction

    Parameterized Algorithms for Generalizations of Directed Feedback Vertex Set

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    The Directed Feedback Vertex Set (DFVS) problem takes as input a directed graph~GG and seeks a smallest vertex set~SS that hits all cycles in GG. This is one of Karp's 21 NP\mathsf{NP}-complete problems. Resolving the parameterized complexity status of DFVS was a long-standing open problem until Chen et al. [STOC 2008, J. ACM 2008] showed its fixed-parameter tractability via a 4kk!nO(1)4^kk! n^{\mathcal{O}(1)}-time algorithm, where k=Sk = |S|. Here we show fixed-parameter tractability of two generalizations of DFVS: - Find a smallest vertex set SS such that every strong component of GSG - S has size at most~ss: we give an algorithm solving this problem in time 4k(ks+k+s)!nO(1)4^k(ks+k+s)!\cdot n^{\mathcal{O}(1)}. This generalizes an algorithm by Xiao [JCSS 2017] for the undirected version of the problem. - Find a smallest vertex set SS such that every non-trivial strong component of GSG - S is 1-out-regular: we give an algorithm solving this problem in time 2O(k3)nO(1)2^{\mathcal{O}(k^3)}\cdot n^{\mathcal{O}(1)}. We also solve the corresponding arc versions of these problems by fixed-parameter algorithms

    Solving Multicut Faster Than 2 n

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    Computational Geometric and Algebraic Topology

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    Computational topology is a young, emerging field of mathematics that seeks out practical algorithmic methods for solving complex and fundamental problems in geometry and topology. It draws on a wide variety of techniques from across pure mathematics (including topology, differential geometry, combinatorics, algebra, and discrete geometry), as well as applied mathematics and theoretical computer science. In turn, solutions to these problems have a wide-ranging impact: already they have enabled significant progress in the core area of geometric topology, introduced new methods in applied mathematics, and yielded new insights into the role that topology has to play in fundamental problems surrounding computational complexity. At least three significant branches have emerged in computational topology: algorithmic 3-manifold and knot theory, persistent homology and surfaces and graph embeddings. These branches have emerged largely independently. However, it is clear that they have much to offer each other. The goal of this workshop was to be the first significant step to bring these three areas together, to share ideas in depth, and to pool our expertise in approaching some of the major open problems in the field
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