43 research outputs found

    Evaluating the communications capabilities of the generalized hypercube interconnection network

    Get PDF
    This thesis presents results of evaluating the communications capabilities of the generalized hypercube interconnection network. The generalized hypercube has outstanding topological properties, but it has not been implemented in a large scale because of its very high wiring complexity. For this reason, this network has not been studied extensively in the past. However, recent and expected technological advancements will soon render this network viable for massively parallel systems. We first present implementations of randomized many-to-all broadcasting and multicasting on generalized hypercubes, using as the basis the one-to-all broadcast algorithm presented in [3]. We test the proposed implementations under realistic communication traffic patterns and message generations, for the all-port model of communication. Our results show that the size of the intermediate message buffers has a significant effect on the total communication time, and this effect becomes very dramatic for large systems with large numbers of dimensions. We also propose a modification of this multicast algorithm that applies congestion control to improve its performance. The results illustrate a significant improvement in the total execution time and a reduction in the number of message contentions, and also prove that the generalized hypercube is a very versatile interconnection network

    Sublogarithmic deterministic selection on arrays with a reconfigurable optical bus

    Get PDF
    The linear array with a reconfigurable pipelined bus system (LARPBS) is a newly introduced parallel computational model, where processors are connected by a reconfigurable optical bus. In this paper, we show that the selection problem can be solved on the LARPBS model deterministically in O((loglogN)2/ log log log N) time. To our best knowledge, this is the best deterministic selection algorithm on any model with a reconfigurable optical bus.Yijie Han, Yi Pan and Hong She

    Improving Scalability and Usability of Parallel Runtime Environments for High Availability and High Performance Systems

    Get PDF
    The number of processors embedded in high performance computing platforms is growing daily to solve larger and more complex problems. Hence, parallel runtime environments have to support and adapt to the underlying platforms that require scalability and fault management in more and more dynamic environments. This dissertation aims to analyze, understand and improve the state of the art mechanisms for managing highly dynamic, large scale applications. This dissertation demonstrates that the use of new scalable and fault-tolerant topologies, combined with rerouting techniques, builds parallel runtime environments, which are able to efficiently and reliably deliver sets of information to a large number of processes. Several important graph properties are provided to illustrate the theoretical capability of these topologies in terms of both scalability and fault-tolerance, such as reasonable degree, regular graph, low diameter, symmetric graph, low cost factor, low message traffic density, optimal connectivity, low fault-diameter and strongly resilient. The dissertation builds a communication framework based on these topologies to support parallel runtime environments. Such a framework can handle multiple types of messages, e.g., unicast, multicast, broadcast and all-gather. Additionally, the communication framework has been formally verified to work in both normal and failure circumstances without creating any of the common problems such as broadcast storm, deadlock and non-progress cycle

    Bus interconnection networks

    Get PDF
    AbstractIn bus interconnection networks every bus provides a communication medium between a set of processors. These networks are modeled by hypergraphs where vertices represent the processors and edges represent the buses. We survey the results obtained on the construction methods that connect a large number of processors in a bus network with given maximum processor degree Δ, maximum bus size r, and network diameter D. (In hypergraph terminology this problem is known as the (Δ,D, r)-hypergraph problem.)The problem for point-to-point networks (the case r = 2) has been extensively studied in the literature. As a result, several families of networks have been proposed. Some of these point-to-point networks can be used in the construction of bus networks. One approach is to consider the dual of the network. We survey some families of bus networks obtained in this manner. Another approach is to view the point-to-point networks as a special case of the bus networks and to generalize the known constructions to bus networks. We provide a summary of the tools developed in the theory of hypergraphs and directed hypergraphs to handle this approach

    Quarc: an architecture for efficient on-chip communication

    Get PDF
    The exponential downscaling of the feature size has enforced a paradigm shift from computation-based design to communication-based design in system on chip development. Buses, the traditional communication architecture in systems on chip, are incapable of addressing the increasing bandwidth requirements of future large systems. Networks on chip have emerged as an interconnection architecture offering unique solutions to the technological and design issues related to communication in future systems on chip. The transition from buses as a shared medium to networks on chip as a segmented medium has given rise to new challenges in system on chip realm. By leveraging the shared nature of the communication medium, buses have been highly efficient in delivering multicast communication. The segmented nature of networks, however, inhibits the multicast messages to be delivered as efficiently by networks on chip. Relying on extensive research on multicast communication in parallel computers, several network on chip architectures have offered mechanisms to perform the operation, while conforming to resource constraints of the network on chip paradigm. Multicast communication in majority of these networks on chip is implemented by establishing a connection between source and all multicast destinations before the message transmission commences. Establishing the connections incurs an overhead and, therefore, is not desirable; in particular in latency sensitive services such as cache coherence. To address high performance multicast communication, this research presents Quarc, a novel network on chip architecture. The Quarc architecture targets an area-efficient, low power, high performance implementation. The thesis covers a detailed representation of the building blocks of the architecture, including topology, router and network interface. The cost and performance comparison of the Quarc architecture against other network on chip architectures reveals that the Quarc architecture is a highly efficient architecture. Moreover, the thesis introduces novel performance models of complex traffic patterns, including multicast and quality of service-aware communication

    Hypercube-Based Topologies With Incremental Link Redundancy.

    Get PDF
    Hypercube structures have received a great deal of attention due to the attractive properties inherent to their topology. Parallel algorithms targeted at this topology can be partitioned into many tasks, each of which running on one node processor. A high degree of performance is achievable by running every task individually and concurrently on each node processor available in the hypercube. Nevertheless, the performance can be greatly degraded if the node processors spend much time just communicating with one another. The goal in designing hypercubes is, therefore, to achieve a high ratio of computation time to communication time. The dissertation addresses primarily ways to enhance system performance by minimizing the communication time among processors. The need for improving the performance of hypercube networks is clearly explained. Three novel topologies related to hypercubes with improved performance are proposed and analyzed. Firstly, the Bridged Hypercube (BHC) is introduced. It is shown that this design is remarkably more efficient and cost-effective than the standard hypercube due to its low diameter. Basic routing algorithms such as one to one and broadcasting are developed for the BHC and proven optimal. Shortcomings of the BHC such as its asymmetry and limited application are clearly discussed. The Folded Hypercube (FHC), a symmetric network with low diameter and low degree of the node, is introduced. This new topology is shown to support highly efficient communications among the processors. For the FHC, optimal routing algorithms are developed and proven to be remarkably more efficient than those of the conventional hypercube. For both BHC and FHC, network parameters such as average distance, message traffic density, and communication delay are derived and comparatively analyzed. Lastly, to enhance the fault tolerance of the hypercube, a new design called Fault Tolerant Hypercube (FTH) is proposed. The FTH is shown to exhibit a graceful degradation in performance with the existence of faults. Probabilistic models based on Markov chain are employed to characterize the fault tolerance of the FTH. The results are verified by Monte Carlo simulation. The most attractive feature of all new topologies is the asymptotically zero overhead associated with them. The designs are simple and implementable. These designs can lead themselves to many parallel processing applications requiring high degree of performance

    The Scalability of Multicast Communication

    Get PDF
    Multicast is a communication method which operates on groups of applications. Having multiple instances of an application which are addressed collectively using a unique, multicast address, allows elegant solutions to some of the more intractable problems in distributed programming, such as providing fault tolerance. However, as multicast techniques are applied in areas such as distributed operating systems, where the operating system may span a large number of hosts, or on faster network architectures, where the problems of congestion reduce the effectiveness of the technique, then the scalability of multicast must be addressed if multicast is to gain a wider application. The main scalability issue was considered to be packet loss due to buffer overrun, the most common cause of this buffer overrun being the mismatch in packet arrival rate and packet consumption at the multicast originator, the so-called implosion problem. This issue affects positively acknowledged and transactional protocols. As these two techniques are the most common protocol designs, it was felt that an investigation into the problems of these types of protocol would be most effective. A model for implosion was developed which was simulated in order to investigate the parameters of implosion. A measure of this implosion was derived from the data, this index of implosion allowing the severity of implosion to be described as well as the location of the implosion in the model. This implosion index was derived by dividing the rate at which buffers were occupied by the rate at which packets were generated by the model. The value may then be used to predict the number of buffers required given the number of packets expected. A number of techniques were developed which may be used to offset implosion, either by artificially increasing the inter-packet gap, or by distributing replies so that no one host receives enough packets to cause an implosion. Of these alternatives, the latter offers the most promise, although requiring a large effort to maintain the resulting hierarchical structure in the presence of multiple failures

    High-Speed Message Routing Mechanisms for Massively Parallel Computers

    Get PDF
    現在超並列処理システム(MPP)は、伝統的なベクトルプロセッサやSIMDマシンの 牙城であった多くの分野に進出している。これらのシステムは、入手が容易な高性能 CPUの急激な進歩をうまく利用し、これらを数百~数千個接続して均質なマルチプ ロセッサのシステムとして構成したものである。しかし、これらのシステムの性能は、 現実の問題を解くときは必ずしも良くなく、常に公称の最高性能にははるかに及ばな いのが現状である。これらのシステムではプロセッサ間の通信はすべて相互結合網に よって行われるので、実現可能な最高性能を決める決定的な要素は相互結合網と、そ れに使われる通信機構である。 本論文ではMPPの相互結合網に使われる、効率的な通信機構を実現する2つの方法 を提案する。第1は「特急ルータ」の提案であり、これを相互結合網に用いた場合の 適合性を検註する。特急ルータは多重の単方向レジスタ挿入パスを利用して、時間 空間混合分割型ネットワークを実現するためのものである。異なる基数や次元数につ いて、特急ルータのスイッチ回路とバッファ回路の性能を予測するための正確なモデ ルを開発した。この結果、特急ルータは効率的な通信を行うためのすべての条件を満 足していることが確かめられた。さらに重要な点は、特急ルータはネットワークに故 障のある場合や、通信が錯綜する場合にも、低遅延時間、高スループットを損なわな い経路制御が行えることである。シミュレーションによって評価した特急ルータのの 性能は、これまでに発表された固定経路選択方式のルータより優れており、また他の 適応経路制御方式のルータに比べても、同程度あるいはそれを越えていることが確か められた。 第2は経路長制限方式のマルチキャスト通信の提案である。マルチキャスト通信は 多くの並列処理問題において速度向上に寄与する通信方式である。そこでワームホー ル通信方式において問題となるマルチキャスト通信におけるデッドロックの問題につ いて研究した。そしてこの問題を解決する方法として経路長制限方式のマルチキャス ト通信を提案し、この方式による通信性能をシミュレーションによって評価し、ユニ キャスト方式やマルチパス方式によるマルチキャスト通信の性能と比較した。その結 果、提案する経路長制限方式のマルチキャスト通信は、パリヤ同期のためのクラスタ へのマルチキャスト通信や、最近傍ノードへのマルチキャストや全ノードへの放送の 場合に、特に優れた解決法となることを明らかにした

    High-Speed Message Routing Mechanisms for Massively Parallel Computers

    Get PDF
    現在超並列処理システム(MPP)は、伝統的なベクトルプロセッサやSIMDマシンの 牙城であった多くの分野に進出している。これらのシステムは、入手が容易な高性能 CPUの急激な進歩をうまく利用し、これらを数百~数千個接続して均質なマルチプ ロセッサのシステムとして構成したものである。しかし、これらのシステムの性能は、 現実の問題を解くときは必ずしも良くなく、常に公称の最高性能にははるかに及ばな いのが現状である。これらのシステムではプロセッサ間の通信はすべて相互結合網に よって行われるので、実現可能な最高性能を決める決定的な要素は相互結合網と、そ れに使われる通信機構である。 本論文ではMPPの相互結合網に使われる、効率的な通信機構を実現する2つの方法 を提案する。第1は「特急ルータ」の提案であり、これを相互結合網に用いた場合の 適合性を検註する。特急ルータは多重の単方向レジスタ挿入パスを利用して、時間 空間混合分割型ネットワークを実現するためのものである。異なる基数や次元数につ いて、特急ルータのスイッチ回路とバッファ回路の性能を予測するための正確なモデ ルを開発した。この結果、特急ルータは効率的な通信を行うためのすべての条件を満 足していることが確かめられた。さらに重要な点は、特急ルータはネットワークに故 障のある場合や、通信が錯綜する場合にも、低遅延時間、高スループットを損なわな い経路制御が行えることである。シミュレーションによって評価した特急ルータのの 性能は、これまでに発表された固定経路選択方式のルータより優れており、また他の 適応経路制御方式のルータに比べても、同程度あるいはそれを越えていることが確か められた。 第2は経路長制限方式のマルチキャスト通信の提案である。マルチキャスト通信は 多くの並列処理問題において速度向上に寄与する通信方式である。そこでワームホー ル通信方式において問題となるマルチキャスト通信におけるデッドロックの問題につ いて研究した。そしてこの問題を解決する方法として経路長制限方式のマルチキャス ト通信を提案し、この方式による通信性能をシミュレーションによって評価し、ユニ キャスト方式やマルチパス方式によるマルチキャスト通信の性能と比較した。その結 果、提案する経路長制限方式のマルチキャスト通信は、パリヤ同期のためのクラスタ へのマルチキャスト通信や、最近傍ノードへのマルチキャストや全ノードへの放送の 場合に、特に優れた解決法となることを明らかにした
    corecore