30 research outputs found

    Information Switching Processor (ISP) contention analysis and control

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    Future satellite communications, as a viable means of communications and an alternative to terrestrial networks, demand flexibility and low end-user cost. On-board switching/processing satellites potentially provide these features, allowing flexible interconnection among multiple spot beams, direct to the user communications services using very small aperture terminals (VSAT's), independent uplink and downlink access/transmission system designs optimized to user's traffic requirements, efficient TDM downlink transmission, and better link performance. A flexible switching system on the satellite in conjunction with low-cost user terminals will likely benefit future satellite network users

    Truthful Mechanisms For Real-Time System Scheduling In Competitive Environments

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    In a non-competitive environment, sporadic real-time task scheduling on a single processor is well understood. In this thesis, we consider a competitive environment comprising several real-time tasks vying for execution upon a shared single processor. Each task obtains a value if the processor successfully schedules all its jobs. Our objective is to select a feasible subset of these tasks to maximize the sum of values of selected tasks. We consider both dynamic-priority and static-priority scheduling algorithms. There are algorithms for solving these problems in non-competitive settings. However, we consider these problems in an economic setting in which each task is owned by a selfish agent. Each agent reports the characteristics of her own task to the processor owner. The processor owner uses a mechanism to allocate the processor to a subset of agents and to determine the payment of each agent. Since agents are selfish, they may try to manipulate the mechanism to obtain the processor. We are interested in truthful mechanisms in which it is always in agents\u27 best interest to report the true characteristics of their tasks. We design exact and approximate truthful mechanisms for this competitive environment and study their performance

    On-board B-ISDN fast packet switching architectures. Phase 1: Study

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    The broadband integrate services digital network (B-ISDN) is an emerging telecommunications technology that will meet most of the telecommunications networking needs in the mid-1990's to early next century. The satellite-based system is well positioned for providing B-ISDN service with its inherent capabilities of point-to-multipoint and broadcast transmission, virtually unlimited connectivity between any two points within a beam coverage, short deployment time of communications facility, flexible and dynamic reallocation of space segment capacity, and distance insensitive cost. On-board processing satellites, particularly in a multiple spot beam environment, will provide enhanced connectivity, better performance, optimized access and transmission link design, and lower user service cost. The following are described: the user and network aspects of broadband services; the current development status in broadband services; various satellite network architectures including system design issues; and various fast packet switch architectures and their detail designs

    Toward Optimizing Distributed Programs Directed by Configurations

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    Networks of workstations are now viable environments for running distributed and parallel applications. Recent advances in software interconnection technology enables programmers to prepare applications to run in dynamically changing environments because module interconnection activity is regarded as an essentially distinct and different intellectual activity so as isolated from that of implementing individual modules. But there remains the question of how to optimize the performance of those applications for a given execution environment: how can developers realize performance gains without paying a high programming cost to specialize their application for the target environment? Interconnection technology has allowed programmers to tailor and tune their applications on distributed environments, but the traditional approach to this process has ignored the performance issue over gracefully seemless integration of various software components

    Switching techniques for broadband ISDN

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    The properties of switching techniques suitable for use in broadband networks have been investigated. Methods for evaluating the performance of such switches have been reviewed. A notation has been introduced to describe a class of binary self-routing networks. Hence a technique has been developed for determining the nature of the equivalence between two networks drawn from this class. The necessary and sufficient condition for two packets not to collide in a binary self-routing network has been obtained. This has been used to prove the non-blocking property of the Batcher-banyan switch. A condition for a three-stage network with channel grouping and link speed-up to be nonblocking has been obtained, of which previous conditions are special cases. A new three-stage switch architecture has been proposed, based upon a novel cell-level algorithm for path allocation in the intermediate stage of the switch. The algorithm is suited to hardware implementation using parallelism to achieve a very short execution time. An array of processors is required to implement the algorithm The processor has been shown to be of simple design. It must be initialised with a count representing the number of cells requesting a given output module. A fast method has been described for performing the request counting using a non-blocking binary self-routing network. Hardware is also required to forward routing tags from the processors to the appropriate data cells, when they have been allocated a path through the intermediate stage. A method of distributing these routing tags by means of a non-blocking copy network has been presented. The performance of the new path allocation algorithm has been determined by simulation. The rate of cell loss can increase substantially in a three-stage switch when the output modules are non-uniformly loaded. It has been shown that the appropriate use of channel grouping in the intermediate stage of the switch can reduce the effect of non-uniform loading on performance

    The Impact of Novel Computing Architectures on Large-Scale Distributed Web Information Retrieval Systems

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    Web search engines are the most popular mean of interaction with the Web. Realizing a search engine which scales even to such issues presents many challenges. Fast crawling technology is needed to gather the Web documents. Indexing has to process hundreds of gigabytes of data efficiently. Queries have to be handled quickly, at a rate of thousands per second. As a solution, within a datacenter, services are built up from clusters of common homogeneous PCs. However, Information Retrieval (IR) has to face issues raised by the growing amount of Web data, as well as the number of new users. In response to these issues, cost-effective specialized hardware is available nowadays. In our opinion, this hardware is ideal for migrating distributed IR systems to computer clusters comprising heterogeneous processors in order to respond their need of computing power. Toward this end, we introduce K-model, a computational model to properly evaluate algorithms designed for such hardware. We study the impact of K-model rules on algorithm design. To evaluate the benefits of using K-model in evaluating algorithms, we compare the complexity of a solution built using our properly designed techniques, and the existing ones. Although in theory competitors are more efficient than us, empirically, K-model is able to prove because our solutions have been shown to be faster than the state-of-the-art implementations

    Probabilistic multi-path vs. deterministic single-path protocols for dynamic ad-hoc network scenarios

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    Path switching over multirate Benes network.

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    Mui Sze Wai.Thesis (M.Phil.)--Chinese University of Hong Kong, 2003.Includes bibliographical references (leaves 62-65).Abstracts in English and Chinese.Chapter 1. --- Introduction --- p.1Chapter 1.1 --- Evolution of Multirate Networks --- p.2Chapter 1.2 --- Some Results from Previous Work --- p.2Chapter 1.3 --- Multirate Traffic on Benes Network --- p.5Chapter 1.4 --- Organization --- p.7Chapter 2. --- Background Knowledge on Benes Network and Path Switching --- p.8Chapter 2.1 --- Benes Network --- p.9Chapter 2.1.1 --- Construction of Large Switching Fabrics --- p.9Chapter 2.1.2 --- Routing in Benes Network --- p.11Chapter 2.1.3 --- Performance when Operated as a Large Switch Fabric --- p.13Chapter 2.2 --- Path Switching --- p.14Chapter 2.2.1 --- Basic Concept of Path Switching --- p.14Chapter 2.2.2 --- Capacity Allocation and Route Assignment --- p.15Chapter 3. --- Path Switching over Benes Network --- p.20Chapter 3.1 --- The Model of path-switched Benes Network --- p.21Chapter 3.2 --- Module-to-Module Implementation --- p.21Chapter 3.2.1 --- The First Stage (Input Module) --- p.22Chapter 3.2.2 --- The Middle Stage (Central Module) --- p.23Chapter 3.2.3 --- The Last Stage (Output Module) --- p.24Chapter 3.3 --- Port-to-Port Implementation --- p.24Chapter 3.3.1 --- Uniform Traffic --- p.25Chapter 3.3.2 --- Mult irate Traffic --- p.26Chapter 3.4 --- Closing remarks --- p.29Chapter 4. --- Performance Analysis --- p.31Chapter 4.1 --- Traffic Constraints and Perform- ance Guarantees --- p.32Chapter 4.1.1 --- Arrival Curve and Service Curve --- p.33Chapter 4.1.2 --- Delay Bound and Backlog Bound --- p.36Chapter 4.2 --- Service Guarantees --- p.39Chapter 4.3 --- Deterministic Bounds --- p.42Chapter 4.3.1 --- Delay --- p.42Chapter 4.3.2 --- Backlog at Input Module --- p.44Chapter 4.3.3 --- Backlog at Output Module --- p.47Chapter 5. --- Simulation Results --- p.52Chapter 5.1 --- Uniform Traffic --- p.53Chapter 5.2 --- Multirate Traffic --- p.55Chapter 6. --- Conclusions and Future Research --- p.59Chapter 6.1 --- Suggestions for future research --- p.61Bibliography --- p.6

    Cooperative high-performance computing with FPGAs - matrix multiply case-study

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    In high-performance computing, there is great opportunity for systems that use FPGAs to handle communication while also performing computation on data in transit in an ``altruistic'' manner--that is, using resources for computation that might otherwise be used for communication, and in a way that improves overall system performance and efficiency. We provide a specific definition of \textbf{Computing in the Network} that captures this opportunity. We then outline some overall requirements and guidelines for cooperative computing that include this ability, and make suggestions for specific computing capabilities to be added to the networking hardware in a system. We then explore some algorithms running on a network so equipped for a few specific computing tasks: dense matrix multiplication, sparse matrix transposition and sparse matrix multiplication. In the first instance we give limits of problem size and estimates of performance that should be attainable with present-day FPGA hardware
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