38 research outputs found

    Underwater Vehicles

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    For the latest twenty to thirty years, a significant number of AUVs has been created for the solving of wide spectrum of scientific and applied tasks of ocean development and research. For the short time period the AUVs have shown the efficiency at performance of complex search and inspection works and opened a number of new important applications. Initially the information about AUVs had mainly review-advertising character but now more attention is paid to practical achievements, problems and systems technologies. AUVs are losing their prototype status and have become a fully operational, reliable and effective tool and modern multi-purpose AUVs represent the new class of underwater robotic objects with inherent tasks and practical applications, particular features of technology, systems structure and functional properties

    Cybernetic automata: An approach for the realization of economical cognition for multi-robot systems

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    The multi-agent robotics paradigm has attracted much attention due to the variety of pertinent applications that are well-served by the use of a multiplicity of agents (including space robotics, search and rescue, and mobile sensor networks). The use of this paradigm for most applications, however, demands economical, lightweight agent designs for reasons of longer operational life, lower economic cost, faster and easily-verified designs, etc. An important contributing factor to an agent’s cost is its control architecture. Due to the emergence of novel implementation technologies carrying the promise of economical implementation, we consider the development of a technology-independent specification for computational machinery. To that end, the use of cybernetics toolsets (control and dynamical systems theory) is appropriate, enabling a principled specifi- cation of robotic control architectures in mathematical terms that could be mapped directly to diverse implementation substrates. This dissertation, hence, addresses the problem of developing a technologyindependent specification for lightweight control architectures to enable robotic agents to serve in a multi-agent scheme. We present the principled design of static and dynamical regulators that elicit useful behaviors, and integrate these within an overall architecture for both single and multi-agent control. Since the use of control theory can be limited in unstructured environments, a major focus of the work is on the engineering of emergent behavior. The proposed scheme is highly decentralized, requiring only local sensing and no inter-agent communication. Beyond several simulation-based studies, we provide experimental results for a two-agent system, based on a custom implementation employing field-programmable gate arrays

    Aerial Vehicles

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    This book contains 35 chapters written by experts in developing techniques for making aerial vehicles more intelligent, more reliable, more flexible in use, and safer in operation.It will also serve as an inspiration for further improvement of the design and application of aeral vehicles. The advanced techniques and research described here may also be applicable to other high-tech areas such as robotics, avionics, vetronics, and space

    Development of Innovative GNC Algorithms for Aerospace Applications

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    The main context of the present dissertation is the SAPERE STRONG (Space Advanced Project for Excellence in Research and Enterprise – Sistemi, Tecnologie e Ricerche per l’Operatività Nazionale Globale) project, founded by Italian Ministry of University and Research (MIUR) with the goal to improve Italian access to Space and Space Exploration. For this purpose, extension of the launch capability of the Vega launcher is included in the project, realized with a Space-Tug which is used to deploy in the nominal orbit a payload spacecraft. This thesis has the objective to develop an advanced orbital simulator as a tool which makes the designer able to develop and test the Guidance, Navigation and Control (GNC) software for the Space-Tug spacecraft. The GNC software is developed in collaboration with the leader industrial company of the project, Thales Alenia Space. Thales Alenia Space (TAS) is in charge of developing the Navigation and Control Function and the main structure of flight software, while Politecnico di Torino collaborates with the development of the Guidance function and the orbital simulator. During the whole project has been planned an internship of 1500 hours inside the offices of TAS in Torino. The project includes also a visiting period of international institution. In the specific frame of this Ph. D. thesis, has been spent three months at the University of Sevilla, with the purpose of study and design of a Galileo receiver as an additional input for determination of position in advanced navigation systems, since the Galileo constellation is near to be fully operative in the next future. Details related to all the activities executed during this internship will be presented in Appendix B. The main objective of this dissertation is the development of innovative GNC algorithms, focusing mainly on the Guidance problem, for aerospace application. An extensive literature review of existing guidance law, control techniques, actuators for attitude and trajectory control, sensors and docking mechanism and techniques has been performed. The Guidance topic has been analyzed focusing on the missile-derived Proportional Navigation Guidance (PNG) algorithm, Zero-Effort-Miss/Zero-Effort-Velocity (ZEM/ZEV) algorithm and Lambert guidance. Feasibility, performance, pros and cons have been extensively studied in this work, especially in an experimental fashion, and new solutions and implementation strategies have been proposed. The literature review has been completed for Control and Navigation issues, as well. Control strategies, actuation systems and algorithm have been investigated, starting from the classical proportional/Integrative/Derivative (PID) controllers, to more recent and innovative control law, such as Linear Quadratic Regulator (LQR). As for the Control function, the Navigation topic, intended as navigation filters and algorithms, has been studied in the last period of this work, while the navigation problem form the hardware side (i.e. sensors) has been deeply analyzed in the present work. In addition to the GNC investigation, the simulation topic has been studied as well, since one of the goals of this dissertation is the realization of an orbital simulator. The orbital simulator is a complete 6 degrees-of-freedom simulator, based on the relative equation of motion (Hill’s equations) for the trajectory computation and based on the classical rigid body equation, including the quaternion notation, for the computation of the attitude dynamics. The orbital environment is well defined, including all common disturbances found in Low Earth Orbits (LEO) and affecting the dynamics of an orbiting body. A complete set of sensors is implemented, including an accurate model of common measurement errors affecting the sensors included in the spacecraft configuration (Inertial Measurement Unit, Star Tracker, GPS, Radio Finder, Lidar and Camera). Actuators are carefully modeled, including a reaction wheels system and a reaction control thrusters system. Errors derived for misalignment of the wheels system and non-nominal inertia and shooting and misalignment errors for the thrusters systems are modeled as well

    Distributed Control for Collective Behaviour in Micro-unmanned Aerial Vehicles

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    Full version unavailable due to 3rd party copyright restrictions.The work presented herein focuses on the design of distributed autonomous controllers for collective behaviour of Micro-unmanned Aerial Vehicles (MAVs). Two alternative approaches to this topic are introduced: one based upon the Evolutionary Robotics (ER) paradigm, the other one upon flocking principles. Three computer simulators have been developed in order to carry out the required experiments, all of them having their focus on the modelling of fixed-wing aircraft flight dynamics. The employment of fixed-wing aircraft rather than the omni-directional robots typically employed in collective robotics significantly increases the complexity of the challenges that an autonomous controller has to face. This is mostly due to the strict motion constraints associated with fixed-wing platforms, that require a high degree of accuracy by the controller. Concerning the ER approach, the experimental setups elaborated have resulted in controllers that have been evolved in simulation with the following capabilities: (1) navigation across unknown environments, (2) obstacle avoidance, (3) tracking of a moving target, and (4) execution of cooperative and coordinated behaviours based on implicit communication strategies. The design methodology based upon flocking principles has involved tests on computer simulations and subsequent experimentation on real-world robotic platforms. A customised implementation of Reynolds’ flocking algorithm has been developed and successfully validated through flight tests performed with the swinglet MAV. It has been notably demonstrated how the Evolutionary Robotics approach could be successfully extended to the domain of fixed-wing aerial robotics, which has never received a great deal of attention in the past. The investigations performed have also shown that complex and real physics-based computer simulators are not a compulsory requirement when approaching the domain of aerial robotics, as long as proper autopilot systems (taking care of the ”reality gap” issue) are used on the real robots.EOARD (European Office of Aerospace Research & Development), euCognitio

    Reactive Planning With Legged Robots In Unknown Environments

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    Unlike the problem of safe task and motion planning in a completely known environment, the setting where the obstacles in a robot\u27s workspace are not initially known and are incrementally revealed online has so far received little theoretical interest, with existing algorithms usually demanding constant deliberative replanning in the presence of unanticipated conditions. Moreover, even though recent advances show that legged platforms are becoming better at traversing rough terrains and environments, legged robots are still mostly used as locomotion research platforms, with applications restricted to domains where interaction with the environment is usually not needed and actively avoided. In order to accomplish challenging tasks with such highly dynamic robots in unexplored environments, this research suggests with formal arguments and empirical demonstration the effectiveness of a hierarchical control structure, that we believe is the first provably correct deliberative/reactive planner to engage an unmodified general purpose mobile manipulator in physical rearrangements of its environment. To this end, we develop the mobile manipulation maneuvers to accomplish each task at hand, successfully anchor the useful kinematic unicycle template to control our legged platforms, and integrate perceptual feedback with low-level control to coordinate each robot\u27s movement. At the same time, this research builds toward a useful abstraction for task planning in unknown environments, and provides an avenue for incorporating partial prior knowledge within a deterministic framework well suited to existing vector field planning methods, by exploiting recent developments in semantic SLAM and object pose and triangular mesh extraction using convolutional neural net architectures. Under specific sufficient conditions, formal results guarantee collision avoidance and convergence to designated (fixed or slowly moving) targets, for both a single robot and a robot gripping and manipulating objects, in previously unexplored workspaces cluttered with non-convex obstacles. We encourage the application of our methods by providing accompanying software with open-source implementations of our algorithms

    Trajectory optimization with detection avoidance for visually identifying an aircraft

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    Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Aeronautics and Astronautics, 2005.Includes bibliographical references (p. 115-118).Unmanned aerial vehicles (UAVs) play an essential role for the US Armed Forces by performing missions deemed as "dull, dirty and dangerous" for a pilot. As the capability of UAVs expand. they will perform a broader range of missions such as air-to-air combat. The focus of this thesis is forming trajectories for the closing phase of an air-to-air combat scenario. A UAV should close with the suspected aircraft in a manner that allows a ground operator to visually identify the suspected aircraft while avoiding visual/electronic detection from the other pilot. This thesis applies and compares three methods for producing trajectories which enable a visual identification. The first approach is formulated as a mixed integer linear programming problem which can be solved in real time. However, there are limitations to the accuracy of a radar detection model formed with only linear equations, which might justify using a nonlinear programming formulation. With this approach the interceptor's radar cross section and range between the suspected aircraft and interceptor can be incorporated into the problem formulation. The main limitation of this method is that the optimization software might not be able to reach online an optimal or even feasible solution. The third applied method is trajectory interpolation. In this approach, trajectories with specified boundary values and dynamics are formed offline; online, the method interpolates between the given trajectories to obtain similar maneuvers with different initial conditions and end- states. With this method, because the number of calculations required to produce a feasible trajectory is known, the amount of time to calculate a trajectory can be estimated.by Leonard N. Wholey.S.M

    Reference Model for Interoperability of Autonomous Systems

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    This thesis proposes a reference model to describe the components of an Un-manned Air, Ground, Surface, or Underwater System (UxS), and the use of a single Interoperability Building Block to command, control, and get feedback from such vehicles. The importance and advantages of such a reference model, with a standard nomenclature and taxonomy, is shown. We overview the concepts of interoperability and some efforts to achieve common refer-ence models in other areas. We then present an overview of existing un-manned systems, their history, characteristics, classification, and missions. The concept of Interoperability Building Blocks (IBB) is introduced to describe standards, protocols, data models, and frameworks, and a large set of these are analyzed. A new and powerful reference model for UxS, named RAMP, is proposed, that describes the various components that a UxS may have. It is a hierarchical model with four levels, that describes the vehicle components, the datalink, and the ground segment. The reference model is validated by showing how it can be applied in various projects the author worked on. An example is given on how a single standard was capable of controlling a set of heterogeneous UAVs, USVs, and UGVs
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