1,980 research outputs found
Multi-View Stereo with Single-View Semantic Mesh Refinement
While 3D reconstruction is a well-established and widely explored research
topic, semantic 3D reconstruction has only recently witnessed an increasing
share of attention from the Computer Vision community. Semantic annotations
allow in fact to enforce strong class-dependent priors, as planarity for ground
and walls, which can be exploited to refine the reconstruction often resulting
in non-trivial performance improvements. State-of-the art methods propose
volumetric approaches to fuse RGB image data with semantic labels; even if
successful, they do not scale well and fail to output high resolution meshes.
In this paper we propose a novel method to refine both the geometry and the
semantic labeling of a given mesh. We refine the mesh geometry by applying a
variational method that optimizes a composite energy made of a state-of-the-art
pairwise photo-metric term and a single-view term that models the semantic
consistency between the labels of the 3D mesh and those of the segmented
images. We also update the semantic labeling through a novel Markov Random
Field (MRF) formulation that, together with the classical data and smoothness
terms, takes into account class-specific priors estimated directly from the
annotated mesh. This is in contrast to state-of-the-art methods that are
typically based on handcrafted or learned priors. We are the first, jointly
with the very recent and seminal work of [M. Blaha et al arXiv:1706.08336,
2017], to propose the use of semantics inside a mesh refinement framework.
Differently from [M. Blaha et al arXiv:1706.08336, 2017], which adopts a more
classical pairwise comparison to estimate the flow of the mesh, we apply a
single-view comparison between the semantically annotated image and the current
3D mesh labels; this improves the robustness in case of noisy segmentations.Comment: {\pounds}D Reconstruction Meets Semantic, ICCV worksho
Semantically Informed Multiview Surface Refinement
We present a method to jointly refine the geometry and semantic segmentation
of 3D surface meshes. Our method alternates between updating the shape and the
semantic labels. In the geometry refinement step, the mesh is deformed with
variational energy minimization, such that it simultaneously maximizes
photo-consistency and the compatibility of the semantic segmentations across a
set of calibrated images. Label-specific shape priors account for interactions
between the geometry and the semantic labels in 3D. In the semantic
segmentation step, the labels on the mesh are updated with MRF inference, such
that they are compatible with the semantic segmentations in the input images.
Also, this step includes prior assumptions about the surface shape of different
semantic classes. The priors induce a tight coupling, where semantic
information influences the shape update and vice versa. Specifically, we
introduce priors that favor (i) adaptive smoothing, depending on the class
label; (ii) straightness of class boundaries; and (iii) semantic labels that
are consistent with the surface orientation. The novel mesh-based
reconstruction is evaluated in a series of experiments with real and synthetic
data. We compare both to state-of-the-art, voxel-based semantic 3D
reconstruction, and to purely geometric mesh refinement, and demonstrate that
the proposed scheme yields improved 3D geometry as well as an improved semantic
segmentation
Semantic 3D Reconstruction with Finite Element Bases
We propose a novel framework for the discretisation of multi-label problems
on arbitrary, continuous domains. Our work bridges the gap between general FEM
discretisations, and labeling problems that arise in a variety of computer
vision tasks, including for instance those derived from the generalised Potts
model. Starting from the popular formulation of labeling as a convex relaxation
by functional lifting, we show that FEM discretisation is valid for the most
general case, where the regulariser is anisotropic and non-metric. While our
findings are generic and applicable to different vision problems, we
demonstrate their practical implementation in the context of semantic 3D
reconstruction, where such regularisers have proved particularly beneficial.
The proposed FEM approach leads to a smaller memory footprint as well as faster
computation, and it constitutes a very simple way to enable variable, adaptive
resolution within the same model
General Dynamic Scene Reconstruction from Multiple View Video
This paper introduces a general approach to dynamic scene reconstruction from
multiple moving cameras without prior knowledge or limiting constraints on the
scene structure, appearance, or illumination. Existing techniques for dynamic
scene reconstruction from multiple wide-baseline camera views primarily focus
on accurate reconstruction in controlled environments, where the cameras are
fixed and calibrated and background is known. These approaches are not robust
for general dynamic scenes captured with sparse moving cameras. Previous
approaches for outdoor dynamic scene reconstruction assume prior knowledge of
the static background appearance and structure. The primary contributions of
this paper are twofold: an automatic method for initial coarse dynamic scene
segmentation and reconstruction without prior knowledge of background
appearance or structure; and a general robust approach for joint segmentation
refinement and dense reconstruction of dynamic scenes from multiple
wide-baseline static or moving cameras. Evaluation is performed on a variety of
indoor and outdoor scenes with cluttered backgrounds and multiple dynamic
non-rigid objects such as people. Comparison with state-of-the-art approaches
demonstrates improved accuracy in both multiple view segmentation and dense
reconstruction. The proposed approach also eliminates the requirement for prior
knowledge of scene structure and appearance
Learning to Reconstruct People in Clothing from a Single RGB Camera
We present a learning-based model to infer the personalized 3D shape of people from a few frames (1-8) of a monocular video in which the person is moving, in less than 10 seconds with a reconstruction accuracy of 5mm. Our model learns to predict the parameters of a statistical body model and instance displacements that add clothing and hair to the shape. The model achieves fast and accurate predictions based on two key design choices. First, by predicting shape in a canonical T-pose space, the network learns to encode the images of the person into pose-invariant latent codes, where the information is fused. Second, based on the observation that feed-forward predictions are fast but do not always align with the input images, we predict using both, bottom-up and top-down streams (one per view) allowing information to flow in both directions. Learning relies only on synthetic 3D data. Once learned, the model can take a variable number of frames as input, and is able to reconstruct shapes even from a single image with an accuracy of 6mm. Results on 3 different datasets demonstrate the efficacy and accuracy of our approach
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