3,048 research outputs found
Multimodal Deep Learning for Robust RGB-D Object Recognition
Robust object recognition is a crucial ingredient of many, if not all,
real-world robotics applications. This paper leverages recent progress on
Convolutional Neural Networks (CNNs) and proposes a novel RGB-D architecture
for object recognition. Our architecture is composed of two separate CNN
processing streams - one for each modality - which are consecutively combined
with a late fusion network. We focus on learning with imperfect sensor data, a
typical problem in real-world robotics tasks. For accurate learning, we
introduce a multi-stage training methodology and two crucial ingredients for
handling depth data with CNNs. The first, an effective encoding of depth
information for CNNs that enables learning without the need for large depth
datasets. The second, a data augmentation scheme for robust learning with depth
images by corrupting them with realistic noise patterns. We present
state-of-the-art results on the RGB-D object dataset and show recognition in
challenging RGB-D real-world noisy settings.Comment: Final version submitted to IROS'2015, results unchanged,
reformulation of some text passages in abstract and introductio
Identifying First-person Camera Wearers in Third-person Videos
We consider scenarios in which we wish to perform joint scene understanding,
object tracking, activity recognition, and other tasks in environments in which
multiple people are wearing body-worn cameras while a third-person static
camera also captures the scene. To do this, we need to establish person-level
correspondences across first- and third-person videos, which is challenging
because the camera wearer is not visible from his/her own egocentric video,
preventing the use of direct feature matching. In this paper, we propose a new
semi-Siamese Convolutional Neural Network architecture to address this novel
challenge. We formulate the problem as learning a joint embedding space for
first- and third-person videos that considers both spatial- and motion-domain
cues. A new triplet loss function is designed to minimize the distance between
correct first- and third-person matches while maximizing the distance between
incorrect ones. This end-to-end approach performs significantly better than
several baselines, in part by learning the first- and third-person features
optimized for matching jointly with the distance measure itself
SEGCloud: Semantic Segmentation of 3D Point Clouds
3D semantic scene labeling is fundamental to agents operating in the real
world. In particular, labeling raw 3D point sets from sensors provides
fine-grained semantics. Recent works leverage the capabilities of Neural
Networks (NNs), but are limited to coarse voxel predictions and do not
explicitly enforce global consistency. We present SEGCloud, an end-to-end
framework to obtain 3D point-level segmentation that combines the advantages of
NNs, trilinear interpolation(TI) and fully connected Conditional Random Fields
(FC-CRF). Coarse voxel predictions from a 3D Fully Convolutional NN are
transferred back to the raw 3D points via trilinear interpolation. Then the
FC-CRF enforces global consistency and provides fine-grained semantics on the
points. We implement the latter as a differentiable Recurrent NN to allow joint
optimization. We evaluate the framework on two indoor and two outdoor 3D
datasets (NYU V2, S3DIS, KITTI, Semantic3D.net), and show performance
comparable or superior to the state-of-the-art on all datasets.Comment: Accepted as a spotlight at the International Conference of 3D Vision
(3DV 2017
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