56,884 research outputs found

    Automata-based adaptive behavior for economic modeling using game theory

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    In this paper, we deal with some specific domains of applications to game theory. This is one of the major class of models in the new approaches of modelling in the economic domain. For that, we use genetic automata which allow to buid adaptive strategies for the players. We explain how the automata-based formalism proposed - matrix representation of automata with multiplicities - allows to define a semi-distance between the strategy behaviors. With that tools, we are able to generate an automatic processus to compute emergent systems of entities whose behaviors are represented by these genetic automata

    Occlusion resistant learning of intuitive physics from videos

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    To reach human performance on complex tasks, a key ability for artificial systems is to understand physical interactions between objects, and predict future outcomes of a situation. This ability, often referred to as intuitive physics, has recently received attention and several methods were proposed to learn these physical rules from video sequences. Yet, most of these methods are restricted to the case where no, or only limited, occlusions occur. In this work we propose a probabilistic formulation of learning intuitive physics in 3D scenes with significant inter-object occlusions. In our formulation, object positions are modeled as latent variables enabling the reconstruction of the scene. We then propose a series of approximations that make this problem tractable. Object proposals are linked across frames using a combination of a recurrent interaction network, modeling the physics in object space, and a compositional renderer, modeling the way in which objects project onto pixel space. We demonstrate significant improvements over state-of-the-art in the intuitive physics benchmark of IntPhys. We apply our method to a second dataset with increasing levels of occlusions, showing it realistically predicts segmentation masks up to 30 frames in the future. Finally, we also show results on predicting motion of objects in real videos

    MUSE: Modularizing Unsupervised Sense Embeddings

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    This paper proposes to address the word sense ambiguity issue in an unsupervised manner, where word sense representations are learned along a word sense selection mechanism given contexts. Prior work focused on designing a single model to deliver both mechanisms, and thus suffered from either coarse-grained representation learning or inefficient sense selection. The proposed modular approach, MUSE, implements flexible modules to optimize distinct mechanisms, achieving the first purely sense-level representation learning system with linear-time sense selection. We leverage reinforcement learning to enable joint training on the proposed modules, and introduce various exploration techniques on sense selection for better robustness. The experiments on benchmark data show that the proposed approach achieves the state-of-the-art performance on synonym selection as well as on contextual word similarities in terms of MaxSimC
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