56,884 research outputs found
Automata-based adaptive behavior for economic modeling using game theory
In this paper, we deal with some specific domains of applications to game
theory. This is one of the major class of models in the new approaches of
modelling in the economic domain. For that, we use genetic automata which allow
to buid adaptive strategies for the players. We explain how the automata-based
formalism proposed - matrix representation of automata with multiplicities -
allows to define a semi-distance between the strategy behaviors. With that
tools, we are able to generate an automatic processus to compute emergent
systems of entities whose behaviors are represented by these genetic automata
Occlusion resistant learning of intuitive physics from videos
To reach human performance on complex tasks, a key ability for artificial
systems is to understand physical interactions between objects, and predict
future outcomes of a situation. This ability, often referred to as intuitive
physics, has recently received attention and several methods were proposed to
learn these physical rules from video sequences. Yet, most of these methods are
restricted to the case where no, or only limited, occlusions occur. In this
work we propose a probabilistic formulation of learning intuitive physics in 3D
scenes with significant inter-object occlusions. In our formulation, object
positions are modeled as latent variables enabling the reconstruction of the
scene. We then propose a series of approximations that make this problem
tractable. Object proposals are linked across frames using a combination of a
recurrent interaction network, modeling the physics in object space, and a
compositional renderer, modeling the way in which objects project onto pixel
space. We demonstrate significant improvements over state-of-the-art in the
intuitive physics benchmark of IntPhys. We apply our method to a second dataset
with increasing levels of occlusions, showing it realistically predicts
segmentation masks up to 30 frames in the future. Finally, we also show results
on predicting motion of objects in real videos
MUSE: Modularizing Unsupervised Sense Embeddings
This paper proposes to address the word sense ambiguity issue in an
unsupervised manner, where word sense representations are learned along a word
sense selection mechanism given contexts. Prior work focused on designing a
single model to deliver both mechanisms, and thus suffered from either
coarse-grained representation learning or inefficient sense selection. The
proposed modular approach, MUSE, implements flexible modules to optimize
distinct mechanisms, achieving the first purely sense-level representation
learning system with linear-time sense selection. We leverage reinforcement
learning to enable joint training on the proposed modules, and introduce
various exploration techniques on sense selection for better robustness. The
experiments on benchmark data show that the proposed approach achieves the
state-of-the-art performance on synonym selection as well as on contextual word
similarities in terms of MaxSimC
- …