15,043 research outputs found

    Using a Cognitive Architecture for Opponent Target Prediction

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    One of the most important aspects of a compelling game AI is that it anticipates the player’s actions and responds to them in a convincing manner. The first step towards doing this is to understand what the player is doing and predict their possible future actions. In this paper we show an approach where the AI system focusses on testing hypotheses made about the player’s actions using an implementation of a cognitive architecture inspired by the simulation theory of mind. The application used in this paper is to predict the target that the player is heading towards, in an RTS-style game. We improve the prediction accuracy and reduce the number of hypotheses needed by using path planning and path clustering

    Approximate kernel clustering

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    In the kernel clustering problem we are given a large n×nn\times n positive semi-definite matrix A=(aij)A=(a_{ij}) with ∑i,j=1naij=0\sum_{i,j=1}^na_{ij}=0 and a small k×kk\times k positive semi-definite matrix B=(bij)B=(b_{ij}). The goal is to find a partition S1,...,SkS_1,...,S_k of {1,...n}\{1,... n\} which maximizes the quantity ∑i,j=1k(∑(i,j)∈Si×Sjaij)bij. \sum_{i,j=1}^k (\sum_{(i,j)\in S_i\times S_j}a_{ij})b_{ij}. We study the computational complexity of this generic clustering problem which originates in the theory of machine learning. We design a constant factor polynomial time approximation algorithm for this problem, answering a question posed by Song, Smola, Gretton and Borgwardt. In some cases we manage to compute the sharp approximation threshold for this problem assuming the Unique Games Conjecture (UGC). In particular, when BB is the 3×33\times 3 identity matrix the UGC hardness threshold of this problem is exactly 16π27\frac{16\pi}{27}. We present and study a geometric conjecture of independent interest which we show would imply that the UGC threshold when BB is the k×kk\times k identity matrix is 8π9(1−1k)\frac{8\pi}{9}(1-\frac{1}{k}) for every k≄3k\ge 3

    Machine Learning for Fluid Mechanics

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    The field of fluid mechanics is rapidly advancing, driven by unprecedented volumes of data from field measurements, experiments and large-scale simulations at multiple spatiotemporal scales. Machine learning offers a wealth of techniques to extract information from data that could be translated into knowledge about the underlying fluid mechanics. Moreover, machine learning algorithms can augment domain knowledge and automate tasks related to flow control and optimization. This article presents an overview of past history, current developments, and emerging opportunities of machine learning for fluid mechanics. It outlines fundamental machine learning methodologies and discusses their uses for understanding, modeling, optimizing, and controlling fluid flows. The strengths and limitations of these methods are addressed from the perspective of scientific inquiry that considers data as an inherent part of modeling, experimentation, and simulation. Machine learning provides a powerful information processing framework that can enrich, and possibly even transform, current lines of fluid mechanics research and industrial applications.Comment: To appear in the Annual Reviews of Fluid Mechanics, 202

    Bi-Objective Community Detection (BOCD) in Networks using Genetic Algorithm

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    A lot of research effort has been put into community detection from all corners of academic interest such as physics, mathematics and computer science. In this paper I have proposed a Bi-Objective Genetic Algorithm for community detection which maximizes modularity and community score. Then the results obtained for both benchmark and real life data sets are compared with other algorithms using the modularity and MNI performance metrics. The results show that the BOCD algorithm is capable of successfully detecting community structure in both real life and synthetic datasets, as well as improving upon the performance of previous techniques.Comment: 11 pages, 3 Figures, 3 Tables. arXiv admin note: substantial text overlap with arXiv:0906.061
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