31,807 research outputs found

    Motion and disparity estimation with self adapted evolutionary strategy in 3D video coding

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    Real world information, obtained by humans is three dimensional (3-D). In experimental user-trials, subjective assessments have clearly demonstrated the increased impact of 3-D pictures compared to conventional flat-picture techniques. It is reasonable, therefore, that we humans want an imaging system that produces pictures that are as natural and real as things we see and experience every day. Three-dimensional imaging and hence, 3-D television (3DTV) are very promising approaches expected to satisfy these desires. Integral imaging, which can capture true 3D color images with only one camera, has been seen as the right technology to offer stress-free viewing to audiences of more than one person. In this paper, we propose a novel approach to use Evolutionary Strategy (ES) for joint motion and disparity estimation to compress 3D integral video sequences. We propose to decompose the integral video sequence down to viewpoint video sequences and jointly exploit motion and disparity redundancies to maximize the compression using a self adapted ES. A half pixel refinement algorithm is then applied by interpolating macro blocks in the previous frame to further improve the video quality. Experimental results demonstrate that the proposed adaptable ES with Half Pixel Joint Motion and Disparity Estimation can up to 1.5 dB objective quality gain without any additional computational cost over our previous algorithm.1Furthermore, the proposed technique get similar objective quality compared to the full search algorithm by reducing the computational cost up to 90%

    An Efficient Algorithm for Video Super-Resolution Based On a Sequential Model

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    In this work, we propose a novel procedure for video super-resolution, that is the recovery of a sequence of high-resolution images from its low-resolution counterpart. Our approach is based on a "sequential" model (i.e., each high-resolution frame is supposed to be a displaced version of the preceding one) and considers the use of sparsity-enforcing priors. Both the recovery of the high-resolution images and the motion fields relating them is tackled. This leads to a large-dimensional, non-convex and non-smooth problem. We propose an algorithmic framework to address the latter. Our approach relies on fast gradient evaluation methods and modern optimization techniques for non-differentiable/non-convex problems. Unlike some other previous works, we show that there exists a provably-convergent method with a complexity linear in the problem dimensions. We assess the proposed optimization method on {several video benchmarks and emphasize its good performance with respect to the state of the art.}Comment: 37 pages, SIAM Journal on Imaging Sciences, 201

    Precise motion descriptors extraction from stereoscopic footage using DaVinci DM6446

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    A novel approach to extract target motion descriptors in multi-camera video surveillance systems is presented. Using two static surveillance cameras with partially overlapped field of view (FOV), control points (unique points from each camera) are identified in regions of interest (ROI) from both cameras footage. The control points within the ROI are matched for correspondence and a meshed Euclidean distance based signature is computed. A depth map is estimated using disparity of each control pair and the ROI is graded into number of regions with the help of relative depth information of the control points. The graded regions of different depths will help calculate accurately the pace of the moving target and also its 3D location. The advantage of estimating a depth map for background static control points over depth map of the target itself is its accuracy and robustness to outliers. The performance of the algorithm is evaluated in the paper using several test sequences. Implementation issues of the algorithm onto the TI DaVinci DM6446 platform are considered in the paper

    Depth Superresolution using Motion Adaptive Regularization

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    Spatial resolution of depth sensors is often significantly lower compared to that of conventional optical cameras. Recent work has explored the idea of improving the resolution of depth using higher resolution intensity as a side information. In this paper, we demonstrate that further incorporating temporal information in videos can significantly improve the results. In particular, we propose a novel approach that improves depth resolution, exploiting the space-time redundancy in the depth and intensity using motion-adaptive low-rank regularization. Experiments confirm that the proposed approach substantially improves the quality of the estimated high-resolution depth. Our approach can be a first component in systems using vision techniques that rely on high resolution depth information

    Low computational complexity variable block size (VBS) partitioning for motion estimation using the Walsh Hadamard transform (WHT)

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    Variable Block Size (VBS) based motion estimation has been adapted in state of the art video coding, such as H.264/AVC, VC-1. However, a low complexity H.264/AVC encoder cannot take advantage of VBS due to its power consumption requirements. In this paper, we present a VBS partition algorithm based on a binary motion edge map without either initial motion estimation or Rate-Distortion (R-D) optimization for selecting modes. The proposed algorithm uses the Walsh Hadamard Transform (WHT) to create a binary edge map, which provides a computational complexity cost effectiveness compared to other light segmentation methods typically used to detect the required region
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