2 research outputs found

    Supporting Methodology Transfer in Visualization Research with Literature-Based Discovery and Visual Text Analytics

    Get PDF
    [ES] La creciente especializaci贸n de la ciencia est谩 motivando la r谩pida fragmentaci贸n de disciplinas bien establecidas en comunidades interdisciplinares. Esta descom- posici贸n se puede observar en un tipo de investigaci贸n en visualizaci贸n conocida como investigaci贸n de visualizaci贸n dirigida por el problema. En ella, equipos de expertos en visualizaci贸n y un dominio concreto, colaboran en un 谩rea espec铆fica de conocimiento como pueden ser las humanidades digitales, la bioinform谩tica, la seguridad inform谩tica o las ciencias del deporte. Esta tesis propone una serie de m茅todos inspirados en avances recientes en el an谩lisis autom谩tico de textos y la rep- resentaci贸n del conocimiento para promover la adecuada comunicaci贸n y transferen- cia de conocimiento entre estas comunidades. Los m茅todos obtenidos se combinaron en una interfaz de an谩lisis visual de textos orientada al descubrimiento cient铆fico, GlassViz, que fue dise帽ada con estos objetivos en mente. La herramienta se prob贸 por primera vez en el dominio de las humanidades digitales para explorar un corpus masivo de art铆culos de visualizaci贸n de prop贸sito general. GlassViz fue adaptada en un estudio posterior para que soportase diferentes fuentes de datos representativas de estas comunidades, mostrando evidencia de que el enfoque propuesto tambi茅n es una alternativa v谩lida para abordar el problema de la fragmentaci贸n en la investigaci贸n en visualizaci贸n

    Schematisation in Hard-copy Tactile Orientation Maps

    Get PDF
    This dissertation investigates schematisation of computer-generated tactile orientation maps that support mediation of spatial knowledge of unknown urban environments. Computergenerated tactile orientation maps are designed to provide the blind with an overall impression of their surroundings. Their details are displayed by means of elevated features that are created by embossers and can be distinguished by touch. The initial observation of this dissertation states that only very little information is actually transported through tactile maps owing to the coarse resolution of tactual senses and the cognitive effort involved in the serial exploration of tactile maps. However, the differences between computer-generated, embossed tactile maps and manufactured, deep-drawn tactile maps are significant. Therefore the possibilities and confines of communicating information through tactile maps produced with embossers is a primary area of research. This dissertation has been able to demonstrate that the quality of embossed prints is an almost equal alternative to traditionally manufactured deep-drawn maps. Their great advantage is fast and individual production and (apart from the initial procurement costs for the printer)low price, accessibility and easy understanding without the need of prior time-consuming training. Simplification of tactile maps is essential, even more so than in other maps. It can be achieved by selecting a limited number from all map elements available. Qualitative simplification through schematisation may present an additional option to simplification through quantitative selection. In this context schematisation is understood as cognitively motivated simplification of geometry and synchronised maintenance of topology. Rather than further reducing the number of displayed objects, the investigation concentrates on how the presentation of different forms of streets (natural vs. straightened) and junctions (natural vs. prototypical) affects the transfer of knowledge. In a second area of research, a thesis establishes that qualitative simplification of tactile orientation maps through schematisation can enhance their usability and make them easier to understand than maps that have not been schematised. The dissertation shows that simplifying street forms and limiting them to prototypical junctions does not only accelerate map exploration but also has a beneficial influence on retention performance. The majority of participants that took part in the investigation selected a combination of both as their preferred display option. Tactile maps that have to be tediously explored through touch, uncovering every detail, complicate attaining a first impression or an overall perception. A third area of research is examined, establishing which means could facilitate map readers芒 options to discover certain objects on the map quickly and without possessing a complete overview. Three types of aids are examined: guiding lines leading from the frame of the map to the object, position indicators represented by position markers at the frame of the map and coordinate specifications found within a grid on the map. The dissertation shows that all three varieties can be realised by embossers. Although a guiding line proves to be fast in size A4 tactile maps containing only one target object and few distracting objects, it also impedes further exploration of the map (similar to the grid). In the following, advantages and drawbacks of the various aids in this and other applications are discussed. In conclusion the dissertation elaborates on the linking points of all three examinations. They connect and it is argued that cognitively motivated simplification should be a principle of construction for embossed tactile orientation maps in order to support their use and comprehension. A summary establishes the recommendations that result from this dissertation regarding construction of tactile orientation maps considering the limitations through embosser constraints. Then I deliberate how to adapt schematisation of other maps contingent to intended function, previous knowledge of the map reader, and the relation between the time in which knowledge is acquired and the time it is employed. Closing the dissertation, I provide an insight into its confines and deductions and finish with a prospective view to possible transfers of the findings to other applications, e.g. multimedia or interactive maps on pin-matrix displays and devices
    corecore