23 research outputs found

    Style-Label-Free: Cross-Speaker Style Transfer by Quantized VAE and Speaker-wise Normalization in Speech Synthesis

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    Cross-speaker style transfer in speech synthesis aims at transferring a style from source speaker to synthesised speech of a target speaker's timbre. Most previous approaches rely on data with style labels, but manually-annotated labels are expensive and not always reliable. In response to this problem, we propose Style-Label-Free, a cross-speaker style transfer method, which can realize the style transfer from source speaker to target speaker without style labels. Firstly, a reference encoder structure based on quantized variational autoencoder (Q-VAE) and style bottleneck is designed to extract discrete style representations. Secondly, a speaker-wise batch normalization layer is proposed to reduce the source speaker leakage. In order to improve the style extraction ability of the reference encoder, a style invariant and contrastive data augmentation method is proposed. Experimental results show that the method outperforms the baseline. We provide a website with audio samples.Comment: Published to ISCSLP 202

    DiCLET-TTS: Diffusion Model based Cross-lingual Emotion Transfer for Text-to-Speech -- A Study between English and Mandarin

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    While the performance of cross-lingual TTS based on monolingual corpora has been significantly improved recently, generating cross-lingual speech still suffers from the foreign accent problem, leading to limited naturalness. Besides, current cross-lingual methods ignore modeling emotion, which is indispensable paralinguistic information in speech delivery. In this paper, we propose DiCLET-TTS, a Diffusion model based Cross-Lingual Emotion Transfer method that can transfer emotion from a source speaker to the intra- and cross-lingual target speakers. Specifically, to relieve the foreign accent problem while improving the emotion expressiveness, the terminal distribution of the forward diffusion process is parameterized into a speaker-irrelevant but emotion-related linguistic prior by a prior text encoder with the emotion embedding as a condition. To address the weaker emotional expressiveness problem caused by speaker disentanglement in emotion embedding, a novel orthogonal projection based emotion disentangling module (OP-EDM) is proposed to learn the speaker-irrelevant but emotion-discriminative embedding. Moreover, a condition-enhanced DPM decoder is introduced to strengthen the modeling ability of the speaker and the emotion in the reverse diffusion process to further improve emotion expressiveness in speech delivery. Cross-lingual emotion transfer experiments show the superiority of DiCLET-TTS over various competitive models and the good design of OP-EDM in learning speaker-irrelevant but emotion-discriminative embedding.Comment: accepted by TASL

    U-Style: Cascading U-nets with Multi-level Speaker and Style Modeling for Zero-Shot Voice Cloning

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    Zero-shot speaker cloning aims to synthesize speech for any target speaker unseen during TTS system building, given only a single speech reference of the speaker at hand. Although more practical in real applications, the current zero-shot methods still produce speech with undesirable naturalness and speaker similarity. Moreover, endowing the target speaker with arbitrary speaking styles in the zero-shot setup has not been considered. This is because the unique challenge of zero-shot speaker and style cloning is to learn the disentangled speaker and style representations from only short references representing an arbitrary speaker and an arbitrary style. To address this challenge, we propose U-Style, which employs Grad-TTS as the backbone, particularly cascading a speaker-specific encoder and a style-specific encoder between the text encoder and the diffusion decoder. Thus, leveraging signal perturbation, U-Style is explicitly decomposed into speaker- and style-specific modeling parts, achieving better speaker and style disentanglement. To improve unseen speaker and style modeling ability, these two encoders conduct multi-level speaker and style modeling by skip-connected U-nets, incorporating the representation extraction and information reconstruction process. Besides, to improve the naturalness of synthetic speech, we adopt mean-based instance normalization and style adaptive layer normalization in these encoders to perform representation extraction and condition adaptation, respectively. Experiments show that U-Style significantly surpasses the state-of-the-art methods in unseen speaker cloning regarding naturalness and speaker similarity. Notably, U-Style can transfer the style from an unseen source speaker to another unseen target speaker, achieving flexible combinations of desired speaker timbre and style in zero-shot voice cloning

    Improving the quality of neural TTS using long-form content and multi-speaker multi-style modeling

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    Neural text-to-speech (TTS) can provide quality close to natural speech if an adequate amount of high-quality speech material is available for training. However, acquiring speech data for TTS training is costly and time-consuming, especially if the goal is to generate different speaking styles. In this work, we show that we can transfer speaking style across speakers and improve the quality of synthetic speech by training a multi-speaker multi-style (MSMS) model with long-form recordings, in addition to regular TTS recordings. In particular, we show that 1) multi-speaker modeling improves the overall TTS quality, 2) the proposed MSMS approach outperforms pre-training and fine-tuning approach when utilizing additional multi-speaker data, and 3) long-form speaking style is highly rated regardless of the target text domain.Comment: Accepted to 12th ISCA Speech Synthesis Workshop (SSW

    AI-generated Content for Various Data Modalities: A Survey

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    AI-generated content (AIGC) methods aim to produce text, images, videos, 3D assets, and other media using AI algorithms. Due to its wide range of applications and the demonstrated potential of recent works, AIGC developments have been attracting lots of attention recently, and AIGC methods have been developed for various data modalities, such as image, video, text, 3D shape (as voxels, point clouds, meshes, and neural implicit fields), 3D scene, 3D human avatar (body and head), 3D motion, and audio -- each presenting different characteristics and challenges. Furthermore, there have also been many significant developments in cross-modality AIGC methods, where generative methods can receive conditioning input in one modality and produce outputs in another. Examples include going from various modalities to image, video, 3D shape, 3D scene, 3D avatar (body and head), 3D motion (skeleton and avatar), and audio modalities. In this paper, we provide a comprehensive review of AIGC methods across different data modalities, including both single-modality and cross-modality methods, highlighting the various challenges, representative works, and recent technical directions in each setting. We also survey the representative datasets throughout the modalities, and present comparative results for various modalities. Moreover, we also discuss the challenges and potential future research directions
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