968 research outputs found

    Network coding-aided MAC protocols for cooperative wireless networks

    Get PDF
    The introduction of third generation (3G) technologies has caused a vast proliferation of wireless devices and networks, generating an increasing demand for high level Quality of Service (QoS). The wide spread of mobile applications has further reinforced the user need for communication, motivating at the same time the concepts of user cooperation and data dissemination. However, this trend towards continuous exchange of information and ubiquitous connectivity is inherently restricted by the energy-greedy functionalities of high-end devices. These limitations, along with the pressure exerted on the Information and Communications Technology (ICT) industry towards energy awareness, have induced the design of novel energy efficient schemes and algorithms. In this context, the Medium Access Control (MAC) layer plays a key role, since it is mainly responsible for the channel access regulation, the transmission scheduling and the resource allocation, thus constituting an appropriate point to effectively address energy efficiency issues that arise due to the users overcrowding. This dissertation provides a contribution to the design, analysis and evaluation of novel MAC protocols for cooperative wireless networks. In our attempt to design energy efficient MAC schemes, we were extensively assisted by the introduction of new techniques, such as Network Coding (NC), that intrinsically bring considerable gains in system performance. The main thesis contributions are divided into two parts. The first part presents NCCARQ, a novel NC-aided Cooperative Automatic Repeat reQuest (ARQ) MAC protocol for wireless networks. NCCARQ introduces a new access paradigm for cooperative ARQ schemes, exploiting NC benefits in bidirectional communication among wireless users. The NCCARQ performance in terms of QoS and energy efficiency is assessed by means of analytical probabilistic models and extensive computer-based simulations, revealing the significant gains we can achieve compared to standardized MAC solutions. In addition, the impact of realistic wireless channel conditions on the MAC protocol operation further motivated us to study the NCCARQ performance in wireless links affected by correlated shadowing, showing that the channel correlation may adversely affect the distributed cooperation benefits. The second part of the thesis is dedicated to the investigation of MAC issues in wireless data dissemination scenarios. In particular, the existence of multiple source nodes in such scenarios generates conflicting situations, considering the selfish behavior of the wireless devices that want to maximize their battery lifetime. Bearing in mind the energy efficiency importance, we propose game theoretic medium access strategies, applying energy-based utility functions which inherently imply energy awareness. In addition, Random Linear NC (RLNC) techniques are adopted to eliminate the need of exchanging excessive control packets, while Analog NC (ANC) is employed to efface the impact of collisions throughout the communication. During the elaboration of this thesis, two general key conclusions have been extracted. First, there is a fundamental requirement for implementation of new MAC protocols in order to effectively deal with state-of-the-art techniques (e.g., NC), recently introduced to enhance both the performance and the energy efficiency of the network. Second, we highlight the importance of designing novel energy efficient MAC protocols, taking into account that traditional approaches - designed mainly to assist the collision avoidance in wireless networks - tend to be obsolete.La presente tesis doctoral contribuye al diseño, análisis y evaluación de nuevos protocolos MAC cooperativos para redes inalámbricas. La introducción de nuevas técnicas, tales como la codificación de red (NC), que intrínsecamente llevan un considerable aumento en el rendimiento del sistema, nos ayudó ampliamente durante el diseño de protocolos MAC energéticamente eficientes. Las principales contribuciones de esta tesis se dividen en dos partes. La primera parte presenta el NCCARQ, un protocolo cooperativo de retransmisión automática (ARQ), asistido por NC para redes inalámbricas. La segunda parte de la tesis se centra en el diseño de protocolos de capa MAC en escenarios inalámbricos de difusión de datos. Teniendo en cuenta la importancia de la eficiencia energética, se proponen técnicas de acceso al medio basadas en teoría de juegos dónde las funciones objetivo están motivadas por el consumo energético. Las soluciones propuestas son evaluadas por medio de modelos analíticos y simulaciones por ordenador

    Vehicular Networks with Infrastructure: Modeling, Simulation and Testbed

    Get PDF
    This thesis focuses on Vehicular Networks with Infrastructure. In the examined scenarios, vehicular nodes (e.g., cars, buses) can communicate with infrastructure roadside units (RSUs) providing continuous or intermittent coverage of an urban road topology. Different aspects related to the design of new applications for Vehicular Networks are investigated through modeling, simulation and testing on real field. In particular, the thesis: i) provides a feasible multi-hop routing solution for maintaining connectivity among RSUs, forming the wireless mesh infrastructure, and moving vehicles; ii) explains how to combine the UHF and the traditional 5-GHz bands to design and implement a new high-capacity high-efficiency Content Downloading using disjoint control and service channels; iii) studies new RSUs deployment strategies for Content Dissemination and Downloading in urban and suburban scenarios with different vehicles mobility models and traffic densities; iv) defines an optimization problem to minimize the average travel delay perceived by the drivers, spreading different traffic flows over the surface roads in a urban scenario; v) exploits the concept of Nash equilibrium in the game-theory approach to efficiently guide electric vehicles drivers' towards the charging stations. Moreover, the thesis emphasizes the importance of using realistic mobility models, as well as reasonable signal propagation models for vehicular networks. Simplistic assumptions drive to trivial mathematical analysis and shorter simulations, but they frequently produce misleading results. Thus, testing the proposed solutions in the real field and collecting measurements is a good way to double-check the correctness of our studie

    An Energy-Efficient Proactive Routing Scheme for MANET: Game Theoretical Approach of Forwarding with Selfish Nodes

    Get PDF
    In Mobile Ad-hoc Networks, nodes exchange packets with each other using intermediate nodes as relays. Since nodes in MANETs are battery powered, energy conservation is a crucial issue. Accepting relay all request may not be in the best interest of a node. But if many nodes prefer not to consume energy in relaying packets on behalf of others, the overall performance of routing in network will be influenced. In this paper we address the energy-efficient routing problem in MANETs with selfish nodes. We modeled this problem as a game-theoretic constraint optimization; we defined the utility of each node as a weighted difference between a performance metric and some transmission costs. A motivate mechanism is proposed in order to induce nodes to forwarding cooperation. Each node independently implements the optimal equilibrium strategy under the given constraints. Simulation results by NS3 simulator show that our proposed approach can improve system performance in network lifetime and packet delivery ratio

    A Coalition-Formation Game Model for Energy-Efficient Routing in Mobile Ad-hoc Network

    Get PDF
    One of the most routing problems in Mobile Ad-hoc Network is the node’s selfishness. Nodes are generally selfish and try to maximize their own benefit; hence these nodes refuse to forward packet on behalf of others to preserve their limited energy resources. This selfishness may lead to a low efficiency of routing. Therefore, it is important to study mechanisms which can be used encourage cooperation among nodes, to maintain the network efficiency. In this paper, we propose a cooperative game theoretic model to support more energy-aware and available bandwidth routing in MANET. We introduce a novel framework from coalitional-formation game theory, called hedonic coalition-formation game. We integrate this model to OLSR protocol that is an optimization over the classical link state protocol for the MANETs. Within each coalition, a coalition coordinator acts as a special MPR node to improve the energy efficient and the packet success rate of the transmission. Simulation results show how the proposed algorithm improve the performance in terms of the percentage of selected MPR nodes in the network, the percentage of alive nodes by time, and the Packet Delivery Ratio. Which prove that our proposed model leads, to better results compared to the classical OLSR

    Game theory for collaboration in future networks

    Get PDF
    Cooperative strategies have the great potential of improving network performance and spectrum utilization in future networking environments. This new paradigm in terms of network management, however, requires a novel design and analysis framework targeting a highly flexible networking solution with a distributed architecture. Game Theory is very suitable for this task, since it is a comprehensive mathematical tool for modeling the highly complex interactions among distributed and intelligent decision makers. In this way, the more convenient management policies for the diverse players (e.g. content providers, cloud providers, home providers, brokers, network providers or users) should be found to optimize the performance of the overall network infrastructure. The authors discuss in this chapter several Game Theory models/concepts that are highly relevant for enabling collaboration among the diverse players, using different ways to incentivize it, namely through pricing or reputation. In addition, the authors highlight several related open problems, such as the lack of proper models for dynamic and incomplete information games in this area.info:eu-repo/semantics/acceptedVersio

    Game theory for cooperation in multi-access edge computing

    Get PDF
    Cooperative strategies amongst network players can improve network performance and spectrum utilization in future networking environments. Game Theory is very suitable for these emerging scenarios, since it models high-complex interactions among distributed decision makers. It also finds the more convenient management policies for the diverse players (e.g., content providers, cloud providers, edge providers, brokers, network providers, or users). These management policies optimize the performance of the overall network infrastructure with a fair utilization of their resources. This chapter discusses relevant theoretical models that enable cooperation amongst the players in distinct ways through, namely, pricing or reputation. In addition, the authors highlight open problems, such as the lack of proper models for dynamic and incomplete information scenarios. These upcoming scenarios are associated to computing and storage at the network edge, as well as, the deployment of large-scale IoT systems. The chapter finalizes by discussing a business model for future networks.info:eu-repo/semantics/acceptedVersio

    Implicit cooperation in distributed energy-efficient networks

    Get PDF
    International audienceWe consider the problem of cooperation in distributed wireless networks of selfish and free transmitters aiming at maximizing their energy-efficiency. The strategy of each transmitter consists in choosing his power control (PC) policy. Two scenarios are considered: the case where transmitters can update their power levels within time intervals less than the channel coherence time (fast PC) and the case where it is updated only once per time interval (slow PC). One of our objectives is to show how cooperation can be stimulated without assuming cooperation links between the transmitters but only by repeating the corresponding PC game and by signals from the receiver. In order to design efficient PC policies, standard and stochastic repeated games are respectively exploited to analyze the fast and slow PC problems. In the first case a cooperation plan between transmitters, that is both efficient and relies on mild information assumptions, is proposed. In the second case, the region of equilibrium utilities is derived from very recent and powerful results in game theory
    • …
    corecore