2,368 research outputs found

    People identification and tracking through fusion of facial and gait features

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    This paper reviews the contemporary (face, gait, and fusion) computational approaches for automatic human identification at a distance. For remote identification, there may exist large intra-class variations that can affect the performance of face/gait systems substantially. First, we review the face recognition algorithms in light of factors, such as illumination, resolution, blur, occlusion, and pose. Then we introduce several popular gait feature templates, and the algorithms against factors such as shoe, carrying condition, camera view, walking surface, elapsed time, and clothing. The motivation of fusing face and gait, is that, gait is less sensitive to the factors that may affect face (e.g., low resolution, illumination, facial occlusion, etc.), while face is robust to the factors that may affect gait (walking surface, clothing, etc.). We review several most recent face and gait fusion methods with different strategies, and the significant performance gains suggest these two modality are complementary for human identification at a distance

    People identification and tracking through fusion of facial and gait features

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    This paper reviews the contemporary (face, gait, and fusion) computational approaches for automatic human identification at a distance. For remote identification, there may exist large intra-class variations that can affect the performance of face/gait systems substantially. First, we review the face recognition algorithms in light of factors, such as illumination, resolution, blur, occlusion, and pose. Then we introduce several popular gait feature templates, and the algorithms against factors such as shoe, carrying condition, camera view, walking surface, elapsed time, and clothing. The motivation of fusing face and gait, is that, gait is less sensitive to the factors that may affect face (e.g., low resolution, illumination, facial occlusion, etc.), while face is robust to the factors that may affect gait (walking surface, clothing, etc.). We review several most recent face and gait fusion methods with different strategies, and the significant performance gains suggest these two modality are complementary for human identification at a distance

    Super-resolution:A comprehensive survey

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    Model based methods for locating, enhancing and recognising low resolution objects in video

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    Visual perception is our most important sense which enables us to detect and recognise objects even in low detail video scenes. While humans are able to perform such object detection and recognition tasks reliably, most computer vision algorithms struggle with wide angle surveillance videos that make automatic processing difficult due to low resolution and poor detail objects. Additional problems arise from varying pose and lighting conditions as well as non-cooperative subjects. All these constraints pose problems for automatic scene interpretation of surveillance video, including object detection, tracking and object recognition.Therefore, the aim of this thesis is to detect, enhance and recognise objects by incorporating a priori information and by using model based approaches. Motivated by the increasing demand for automatic methods for object detection, enhancement and recognition in video surveillance, different aspects of the video processing task are investigated with a focus on human faces. In particular, the challenge of fully automatic face pose and shape estimation by fitting a deformable 3D generic face model under varying pose and lighting conditions is tackled. Principal Component Analysis (PCA) is utilised to build an appearance model that is then used within a particle filter based approach to fit the 3D face mask to the image. This recovers face pose and person-specific shape information simultaneously. Experiments demonstrate the use in different resolution and under varying pose and lighting conditions. Following that, a combined tracking and super resolution approach enhances the quality of poor detail video objects. A 3D object mask is subdivided such that every mask triangle is smaller than a pixel when projected into the image and then used for model based tracking. The mask subdivision then allows for super resolution of the object by combining several video frames. This approach achieves better results than traditional super resolution methods without the use of interpolation or deblurring.Lastly, object recognition is performed in two different ways. The first recognition method is applied to characters and used for license plate recognition. A novel character model is proposed to create different appearances which are then matched with the image of unknown characters for recognition. This allows for simultaneous character segmentation and recognition and high recognition rates are achieved for low resolution characters down to only five pixels in size. While this approach is only feasible for objects with a limited number of different appearances, like characters, the second recognition method is applicable to any object, including human faces. Therefore, a generic 3D face model is automatically fitted to an image of a human face and recognition is performed on a mask level rather than image level. This approach does not require an initial pose estimation nor the selection of feature points, the face alignment is provided implicitly by the mask fitting process

    Super-resolution of faces using texture mapping on a generic 3D model

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    This paper proposes a novel face texture mapping framework to transform faces with different poses into a unique texture map. Under this framework, texture mapping can be realized by utilizing a generic 3D face model, standard Haar-like feature based detector, active appearance model and pose estimation algorithm. By this texture map, correspondence of every pixel at the face across multiple distinct input images can then be established, which enables super-resolution algorithms to be applied directly on registered texture map to render high resolution faces. This paper details the proposed framework, and illustrates how the proposed super-resolution algorithm works with the help of weighted average and median filters. Convincing experimental results are also presented to validate the effectiveness of the proposed framework and superresolution algorithm. © 2009 IEEE.published_or_final_versio
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