26,651 research outputs found
Leveraging Crowdsourcing Data For Deep Active Learning - An Application: Learning Intents in Alexa
This paper presents a generic Bayesian framework that enables any deep
learning model to actively learn from targeted crowds. Our framework inherits
from recent advances in Bayesian deep learning, and extends existing work by
considering the targeted crowdsourcing approach, where multiple annotators with
unknown expertise contribute an uncontrolled amount (often limited) of
annotations. Our framework leverages the low-rank structure in annotations to
learn individual annotator expertise, which then helps to infer the true labels
from noisy and sparse annotations. It provides a unified Bayesian model to
simultaneously infer the true labels and train the deep learning model in order
to reach an optimal learning efficacy. Finally, our framework exploits the
uncertainty of the deep learning model during prediction as well as the
annotators' estimated expertise to minimize the number of required annotations
and annotators for optimally training the deep learning model.
We evaluate the effectiveness of our framework for intent classification in
Alexa (Amazon's personal assistant), using both synthetic and real-world
datasets. Experiments show that our framework can accurately learn annotator
expertise, infer true labels, and effectively reduce the amount of annotations
in model training as compared to state-of-the-art approaches. We further
discuss the potential of our proposed framework in bridging machine learning
and crowdsourcing towards improved human-in-the-loop systems
Supervised Collective Classification for Crowdsourcing
Crowdsourcing utilizes the wisdom of crowds for collective classification via
information (e.g., labels of an item) provided by labelers. Current
crowdsourcing algorithms are mainly unsupervised methods that are unaware of
the quality of crowdsourced data. In this paper, we propose a supervised
collective classification algorithm that aims to identify reliable labelers
from the training data (e.g., items with known labels). The reliability (i.e.,
weighting factor) of each labeler is determined via a saddle point algorithm.
The results on several crowdsourced data show that supervised methods can
achieve better classification accuracy than unsupervised methods, and our
proposed method outperforms other algorithms.Comment: to appear in IEEE Global Communications Conference (GLOBECOM)
Workshop on Networking and Collaboration Issues for the Internet of
Everythin
LCrowdV: Generating Labeled Videos for Simulation-based Crowd Behavior Learning
We present a novel procedural framework to generate an arbitrary number of
labeled crowd videos (LCrowdV). The resulting crowd video datasets are used to
design accurate algorithms or training models for crowded scene understanding.
Our overall approach is composed of two components: a procedural simulation
framework for generating crowd movements and behaviors, and a procedural
rendering framework to generate different videos or images. Each video or image
is automatically labeled based on the environment, number of pedestrians,
density, behavior, flow, lighting conditions, viewpoint, noise, etc.
Furthermore, we can increase the realism by combining synthetically-generated
behaviors with real-world background videos. We demonstrate the benefits of
LCrowdV over prior lableled crowd datasets by improving the accuracy of
pedestrian detection and crowd behavior classification algorithms. LCrowdV
would be released on the WWW
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