81,510 research outputs found

    Optimizing mkbTT

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    We describe performance enhancements that have been added to mkbTT, a modern completion tool combining multi-completion with the use of termination tools

    A Rigorous Approach to Relate Enterprise and Computational Viewpoints

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    Multiviewpoint approaches allow stakeholders to design a system from stakeholder-specific viewpoints. By this, a separation of concerns is achieved, which makes designs more manageable. However, to construct a consistent multiviewpoint design, the relations between viewpoints must be defined precisely, so that the consistency of designs from these viewpoints can be verified. The goal of this paper is to make the consistency rules between (a slightly adapted version of) the RM-ODP enterprise and computational viewpoints more precise and to make checking the consistency between these viewpoints practically applicable. To achieve this goal, we apply a generic framework for relating viewpoints that includes reusable consistency rules. We implemented the consistency rules in a tool to show their applicability

    A Study on the Parallelization of Terrain-Covering Ant Robots Simulations

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    Agent-based simulation is used as a tool for supporting (time-critical) decision making in differentiated contexts. Hence, techniques for speeding up the execution of agent-based models, such as Parallel Discrete Event Simulation (PDES), are of great relevance/benefit. On the other hand, parallelism entails that the final output provided by the simulator should closely match the one provided by a traditional sequential run. This is not obvious given that, for performance and efficiency reasons, parallel simulation engines do not allow the evaluation of global predicates on the simulation model evolution with arbitrary time-granularity along the simulation time-Axis. In this article we present a study on the effects of parallelization of agent-based simulations, focusing on complementary aspects such as performance and reliability of the provided simulation output. We target Terrain Covering Ant Robots (TCAR) simulations, which are useful in rescue scenarios to determine how many agents (i.e., robots) should be used to completely explore a certain terrain for possible victims within a given time. © 2014 Springer-Verlag Berlin Heidelberg
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