296 research outputs found

    Simulation and statistical model-checking of logic-based multi-agent system models

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    This thesis presents SALMA (Simulation and Analysis of Logic-Based Multi- Agent Models), a new approach for simulation and statistical model checking of multi-agent system models. Statistical model checking is a relatively new branch of model-based approximative verification methods that help to overcome the well-known scalability problems of exact model checking. In contrast to existing solutions, SALMA specifies the mechanisms of the simulated system by means of logical axioms based upon the well-established situation calculus. Leveraging the resulting first-order logic structure of the system model, the simulation is coupled with a statistical model-checker that uses a first-order variant of time-bounded linear temporal logic (LTL) for describing properties. This is combined with a procedural and process-based language for describing agent behavior. Together, these parts create a very expressive framework for modeling and verification that allows direct fine-grained reasoning about the agents’ interaction with each other and with their (physical) environment. SALMA extends the classical situation calculus and linear temporal logic (LTL) with means to address the specific requirements of multi-agent simulation models. In particular, cyber-physical domains are considered where the agents interact with their physical environment. Among other things, the thesis describes a generic situation calculus axiomatization that encompasses sensing and information transfer in multi agent systems, for instance sensor measurements or inter-agent messages. The proposed model explicitly accounts for real-time constraints and stochastic effects that are inevitable in cyber-physical systems. In order to make SALMA’s statistical model checking facilities usable also for more complex problems, a mechanism for the efficient on-the-fly evaluation of first-order LTL properties was developed. In particular, the presented algorithm uses an interval-based representation of the formula evaluation state together with several other optimization techniques to avoid unnecessary computation. Altogether, the goal of this thesis was to create an approach for simulation and statistical model checking of multi-agent systems that builds upon well-proven logical and statistical foundations, but at the same time takes a pragmatic software engineering perspective that considers factors like usability, scalability, and extensibility. In fact, experience gained during several small to mid-sized experiments that are presented in this thesis suggest that the SALMA approach seems to be able to live up to these expectations.In dieser Dissertation wird SALMA (Simulation and Analysis of Logic-Based Multi-Agent Models) vorgestellt, ein im Rahmen dieser Arbeit entwickelter Ansatz für die Simulation und die statistische Modellprüfung (Model Checking) von Multiagentensystemen. Der Begriff „Statistisches Model Checking” beschreibt modellbasierte approximative Verifikationsmethoden, die insbesondere dazu eingesetzt werden können, um den unvermeidlichen Skalierbarkeitsproblemen von exakten Methoden zu entgehen. Im Gegensatz zu bisherigen AnsĂ€tzen werden in SALMA die Mechanismen des simulierten Systems mithilfe logischer Axiome beschrieben, die auf dem etablierten Situationskalkül aufbauen. Die dadurch entstehende prĂ€dikatenlogische Struktur des Systemmodells wird ausgenutzt um ein Model Checking Modul zu integrieren, das seinerseits eine prĂ€dikatenlogische Variante der linearen temporalen Logik (LTL) verwendet. In Kombination mit einer prozeduralen und prozessorientierten Sprache für die Beschreibung von Agentenverhalten entsteht eine ausdrucksstarke und flexible Plattform für die Modellierung und Verifikation von Multiagentensystemen. Sie ermöglicht eine direkte und feingranulare Beschreibung der Interaktionen sowohl zwischen Agenten als auch von Agenten mit ihrer (physischen) Umgebung. SALMA erweitert den klassischen Situationskalkül und die lineare temporale Logik (LTL) um Elemente und Konzepte, die auf die spezifischen Anforderungen bei der Simulation und Modellierung von Multiagentensystemen ausgelegt sind. Insbesondere werden cyber-physische Systeme (CPS) unterstützt, in denen Agenten mit ihrer physischen Umgebung interagieren. Unter anderem wird eine generische, auf dem Situationskalkül basierende, Axiomatisierung von Prozessen beschrieben, in denen Informationen innerhalb von Multiagentensystemen transferiert werden – beispielsweise in Form von Sensor- Messwerten oder Netzwerkpaketen. Dabei werden ausdrücklich die unvermeidbaren stochastischen Effekte und Echtzeitanforderungen in cyber-physischen Systemen berücksichtigt. Um statistisches Model Checking mit SALMA auch für komplexere Problemstellungen zu ermöglichen, wurde ein Mechanismus für die effiziente Auswertung von prĂ€dikatenlogischen LTL-Formeln entwickelt. Insbesondere beinhaltet der vorgestellte Algorithmus eine Intervall-basierte ReprĂ€sentation des Auswertungszustands, sowie einige andere OptimierungsansĂ€tze zur Vermeidung von unnötigen Berechnungsschritten. Insgesamt war es das Ziel dieser Dissertation, eine Lösung für Simulation und statistisches Model Checking zu schaffen, die einerseits auf fundierten logischen und statistischen Grundlagen aufbaut, auf der anderen Seite jedoch auch pragmatischen Gesichtspunkten wie Benutzbarkeit oder Erweiterbarkeit genügt. TatsĂ€chlich legen erste Ergebnisse und Erfahrungen aus mehreren kleinen bis mittelgroßen Experimenten nahe, dass SALMA diesen Zielen gerecht wird

    Logic-Based Specification Languages for Intelligent Software Agents

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    The research field of Agent-Oriented Software Engineering (AOSE) aims to find abstractions, languages, methodologies and toolkits for modeling, verifying, validating and prototyping complex applications conceptualized as Multiagent Systems (MASs). A very lively research sub-field studies how formal methods can be used for AOSE. This paper presents a detailed survey of six logic-based executable agent specification languages that have been chosen for their potential to be integrated in our ARPEGGIO project, an open framework for specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each executable language, the logic foundations are described and an example of use is shown. A comparison of the six languages and a survey of similar approaches complete the paper, together with considerations of the advantages of using logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal "Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe Editor-in-Chie

    Representing and Reasoning about Dynamic Multi-Agent Domains: An Action Language Approach

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    abstract: Reasoning about actions forms the basis of many tasks such as prediction, planning, and diagnosis in a dynamic domain. Within the reasoning about actions community, a broad class of languages, called action languages, has been developed together with a methodology for their use in representing and reasoning about dynamic domains. With a few notable exceptions, the focus of these efforts has largely centered around single-agent systems. Agents rarely operate in a vacuum however, and almost in parallel, substantial work has been done within the dynamic epistemic logic community towards understanding how the actions of an agent may effect not just his own knowledge and/or beliefs, but those of his fellow agents as well. What is less understood by both communities is how to represent and reason about both the direct and indirect effects of both ontic and epistemic actions within a multi-agent setting. This dissertation presents ongoing research towards a framework for representing and reasoning about dynamic multi-agent domains involving both classes of actions. The contributions of this work are as follows: the formulation of a precise mathematical model of a dynamic multi-agent domain based on the notion of a transition diagram; the development of the multi-agent action languages mA+ and mAL based upon this model, as well as preliminary investigations of their properties and implementations via logic programming under the answer set semantics; precise formulations of the temporal projection, and planning problems within a multi-agent context; and an investigation of the application of the proposed approach to the representation of, and reasoning about, scenarios involving the modalities of knowledge and belief.Dissertation/ThesisDoctoral Dissertation Computer Science 201

    A Unified Framework for Planning in Adversarial and Cooperative Environments

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    Users of AI systems may rely upon them to produce plans for achieving desired objectives. Such AI systems should be able to compute obfuscated plans whose execution in adversarial situations protects privacy, as well as legible plans which are easy for team members to understand in cooperative situations. We develop a unified framework that addresses these dual problems by computing plans with a desired level of comprehensibility from the point of view of a partially informed observer. For adversarial settings, our approach produces obfuscated plans with observations that are consistent with at least k goals from a set of decoy goals. By slightly varying our framework, we present an approach for goal legibility in cooperative settings which produces plans that achieve a goal while being consistent with at most j goals from a set of confounding goals. In addition, we show how the observability of the observer can be controlled to either obfuscate or clarify the next actions in a plan when the goal is known to the observer. We present theoretical results on the complexity analysis of our problems. We demonstrate the execution of obfuscated and legible plans in a cooking domain using a physical robot Fetch. We also provide an empirical evaluation to show the feasibility and usefulness of our approaches using IPC domains.Comment: 8 pages, 2 figure

    Efficient Multi-agent Epistemic Planning: Teaching Planners About Nested Belief

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    Many AI applications involve the interaction of multiple autonomous agents, requiring those agents to reason about their own beliefs, as well as those of other agents. However, planning involving nested beliefs is known to be computationally challenging. In this work, we address the task of synthesizing plans that necessitate reasoning about the beliefs of other agents. We plan from the perspective of a single agent with the potential for goals and actions that involve nested beliefs, non-homogeneous agents, co-present observations, and the ability for one agent to reason as if it were another. We formally characterize our notion of planning with nested belief, and subsequently demonstrate how to automatically convert such problems into problems that appeal to classical planning technology for solving efficiently. Our approach represents an important step towards applying the well-established field of automated planning to the challenging task of planning involving nested beliefs of multiple agents
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