18,090 research outputs found
Online Domain Adaptation for Multi-Object Tracking
Automatically detecting, labeling, and tracking objects in videos depends
first and foremost on accurate category-level object detectors. These might,
however, not always be available in practice, as acquiring high-quality large
scale labeled training datasets is either too costly or impractical for all
possible real-world application scenarios. A scalable solution consists in
re-using object detectors pre-trained on generic datasets. This work is the
first to investigate the problem of on-line domain adaptation of object
detectors for causal multi-object tracking (MOT). We propose to alleviate the
dataset bias by adapting detectors from category to instances, and back: (i) we
jointly learn all target models by adapting them from the pre-trained one, and
(ii) we also adapt the pre-trained model on-line. We introduce an on-line
multi-task learning algorithm to efficiently share parameters and reduce drift,
while gradually improving recall. Our approach is applicable to any linear
object detector, and we evaluate both cheap "mini-Fisher Vectors" and expensive
"off-the-shelf" ConvNet features. We quantitatively measure the benefit of our
domain adaptation strategy on the KITTI tracking benchmark and on a new dataset
(PASCAL-to-KITTI) we introduce to study the domain mismatch problem in MOT.Comment: To appear at BMVC 201
Capturing Hands in Action using Discriminative Salient Points and Physics Simulation
Hand motion capture is a popular research field, recently gaining more
attention due to the ubiquity of RGB-D sensors. However, even most recent
approaches focus on the case of a single isolated hand. In this work, we focus
on hands that interact with other hands or objects and present a framework that
successfully captures motion in such interaction scenarios for both rigid and
articulated objects. Our framework combines a generative model with
discriminatively trained salient points to achieve a low tracking error and
with collision detection and physics simulation to achieve physically plausible
estimates even in case of occlusions and missing visual data. Since all
components are unified in a single objective function which is almost
everywhere differentiable, it can be optimized with standard optimization
techniques. Our approach works for monocular RGB-D sequences as well as setups
with multiple synchronized RGB cameras. For a qualitative and quantitative
evaluation, we captured 29 sequences with a large variety of interactions and
up to 150 degrees of freedom.Comment: Accepted for publication by the International Journal of Computer
Vision (IJCV) on 16.02.2016 (submitted on 17.10.14). A combination into a
single framework of an ECCV'12 multicamera-RGB and a monocular-RGBD GCPR'14
hand tracking paper with several extensions, additional experiments and
detail
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