26 research outputs found

    Variable Block Size Motion Compensation In The Redundant Wavelet Domain

    Get PDF
    Video is one of the most powerful forms of multimedia because of the extensive information it delivers. Video sequences are highly correlated both temporally and spatially, a fact which makes the compression of video possible. Modern video systems employ motion estimation and motion compensation (ME/MC) to de-correlate a video sequence temporally. ME/MC forms a prediction of the current frame using the frames which have been already encoded. Consequently, one needs to transmit the corresponding residual image instead of the original frame, as well as a set of motion vectors which describe the scene motion as observed at the encoder. The redundant wavelet transform (RDWT) provides several advantages over the conventional wavelet transform (DWT). The RDWT overcomes the shift invariant problem in DWT. Moreover, RDWT retains all the phase information of wavelet coefficients and provides multiple prediction possibilities for ME/MC in wavelet domain. The general idea of variable size block motion compensation (VSBMC) technique is to partition a frame in such a way that regions with uniform translational motions are divided into larger blocks while those containing complicated motions into smaller blocks, leading to an adaptive distribution of motion vectors (MV) across the frame. The research proposed new adaptive partitioning schemes and decision criteria in RDWT that utilize more effectively the motion content of a frame in terms of various block sizes. The research also proposed a selective subpixel accuracy algorithm for the motion vector using a multiband approach. The selective subpixel accuracy reduces the computations produced by the conventional subpixel algorithm while maintaining the same accuracy. In addition, the method of overlapped block motion compensation (OBMC) is used to reduce blocking artifacts. Finally, the research extends the applications of the proposed VSBMC to the 3D video sequences. The experimental results obtained here have shown that VSBMC in the RDWT domain can be a powerful tool for video compression

    APPLICATION OF SPARTIAL INTERPOLATION METHOD IN SYNTHESIS OF VIDEO SEQUENCE INTERMEDIATE FRAMES

    Get PDF
    Subject of Research.We have carried out the research of existing synthesis methods of the video sequence intermediate frames based on the procedure of motion estimation and compensation. A method for the video sequence intermediate frames synthesis is proposed based on the techniques of images spatial interpolation and the procedure for true motion estimation and compensation of the video sequence. Method. The paper describes the approach for the synthesis of video sequence intermediate frames based on the true motion estimation principle. The approach is based on the iterative hierarchical refinement procedure for the elements of the vector field and the approach for spatial interpolation of particular regions of the frame based on the image area fill techniques. Main Results. Сomparison results of the proposed approach with existing modern analogs show its higher efficiency in synthesizing frames of video sequences containing objects with complex motion. Practical Relevance. The proposed approach can be used in practice in the task of video sequences encoding and increasing of their frame rat

    Statistical framework for video decoding complexity modeling and prediction

    Get PDF
    Video decoding complexity modeling and prediction is an increasingly important issue for efficient resource utilization in a variety of applications, including task scheduling, receiver-driven complexity shaping, and adaptive dynamic voltage scaling. In this paper we present a novel view of this problem based on a statistical framework perspective. We explore the statistical structure (clustering) of the execution time required by each video decoder module (entropy decoding, motion compensation, etc.) in conjunction with complexity features that are easily extractable at encoding time (representing the properties of each module's input source data). For this purpose, we employ Gaussian mixture models (GMMs) and an expectation-maximization algorithm to estimate the joint execution-time - feature probability density function (PDF). A training set of typical video sequences is used for this purpose in an offline estimation process. The obtained GMM representation is used in conjunction with the complexity features of new video sequences to predict the execution time required for the decoding of these sequences. Several prediction approaches are discussed and compared. The potential mismatch between the training set and new video content is addressed by adaptive online joint-PDF re-estimation. An experimental comparison is performed to evaluate the different approaches and compare the proposed prediction scheme with related resource prediction schemes from the literature. The usefulness of the proposed complexity-prediction approaches is demonstrated in an application of rate-distortion-complexity optimized decoding

    Motion Estimation at the Decoder

    Get PDF

    BiFormer: Learning Bilateral Motion Estimation via Bilateral Transformer for 4K Video Frame Interpolation

    Full text link
    A novel 4K video frame interpolator based on bilateral transformer (BiFormer) is proposed in this paper, which performs three steps: global motion estimation, local motion refinement, and frame synthesis. First, in global motion estimation, we predict symmetric bilateral motion fields at a coarse scale. To this end, we propose BiFormer, the first transformer-based bilateral motion estimator. Second, we refine the global motion fields efficiently using blockwise bilateral cost volumes (BBCVs). Third, we warp the input frames using the refined motion fields and blend them to synthesize an intermediate frame. Extensive experiments demonstrate that the proposed BiFormer algorithm achieves excellent interpolation performance on 4K datasets. The source codes are available at https://github.com/JunHeum/BiFormer.Comment: Accepted to CVPR202

    Occlusion-aware temporal frame interpolation in a highly scalable video coding setting

    Get PDF

    Transforms for prediction residuals in video coding

    Get PDF
    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2010.Cataloged from PDF version of thesis.Includes bibliographical references (p. 135-140).Typically the same transform, the 2-D Discrete Cosine Transform (DCT), is used to compress both image intensities in image coding and prediction residuals in video coding. Major prediction residuals include the motion compensated prediction residual, the resolution enhancement residual in scalable video coding, and the intra prediction residual in intra-frame coding. The 2-D DCT is efficient at decorrelating images, but the spatial characteristics of prediction residuals can be significantly different from the spatial characteristics of images, and developing transforms that are adapted to the characteristics of prediction residuals can improve their compression efficiency. In this thesis, we explore the differences between the characteristics of images and prediction residuals by analyzing their local anisotropic characteristics and develop transforms adapted to the local anisotropic characteristics of some types of prediction residuals. The analysis shows that local regions in images have 2-D anisotropic characteristics and many regions in several types of prediction residuals have 1-D anisotropic characteristics. Based on this insight, we develop 1-D transforms for these residuals. We perform experiments to evaluate the potential gains achievable from using these transforms within the H.264 codec, and the experimental results indicate that these transforms can increase the compression efficiency of these residuals.by Fatih Kamışlı.Ph.D

    HEVC-based 3D holoscopic video coding using self-similarity compensated prediction

    Get PDF
    Holoscopic imaging, also known as integral, light field, and plenoptic imaging, is an appealing technology for glassless 3D video systems, which has recently emerged as a prospective candidate for future image and video applications, such as 3D television. However, to successfully introduce 3D holoscopic video applications into the market, adequate coding tools that can efficiently handle 3D holoscopic video are necessary. In this context, this paper discusses the requirements and challenges for 3D holoscopic video coding, and presents an efficient 3D holoscopic coding scheme based on High Efficiency Video Coding (HEVC). The proposed 3D holoscopic codec makes use of the self-similarity (SS) compensated prediction concept to efficiently explore the inherent correlation of the 3D holoscopic content in Intra- and Inter-coded frames, as well as a novel vector prediction scheme to take advantage of the peculiar characteristics of the SS prediction data. Extensive experiments were conducted, and have shown that the proposed solution is able to outperform HEVC as well as other coding solutions proposed in the literature. Moreover, a consistently better performance is also observed for a set of different quality metrics proposed in the literature for 3D holoscopic content, as well as for the visual quality of views synthesized from decompressed 3D holoscopic content.info:eu-repo/semantics/submittedVersio
    corecore