25 research outputs found
Multi-task near-field perception for autonomous driving using surround-view fisheye cameras
Die Bildung der Augen führte zum Urknall der Evolution. Die Dynamik änderte sich von einem primitiven Organismus, der auf den Kontakt mit der Nahrung wartete, zu einem Organismus, der durch visuelle Sensoren gesucht wurde. Das menschliche Auge ist eine der raffiniertesten Entwicklungen der Evolution, aber es hat immer noch Mängel. Der Mensch hat über Millionen von Jahren einen biologischen Wahrnehmungsalgorithmus entwickelt, der in der Lage ist, Autos zu fahren, Maschinen zu bedienen, Flugzeuge zu steuern und Schiffe zu navigieren. Die Automatisierung dieser Fähigkeiten für Computer ist entscheidend für verschiedene Anwendungen, darunter selbstfahrende Autos, Augmented Realität und architektonische Vermessung. Die visuelle Nahfeldwahrnehmung im Kontext von selbstfahrenden Autos kann die Umgebung in einem Bereich von 0 - 10 Metern und 360° Abdeckung um das Fahrzeug herum wahrnehmen. Sie ist eine entscheidende Entscheidungskomponente bei der Entwicklung eines sichereren automatisierten Fahrens. Jüngste Fortschritte im Bereich Computer Vision und Deep Learning in Verbindung mit hochwertigen Sensoren wie Kameras und LiDARs haben ausgereifte Lösungen für die visuelle Wahrnehmung hervorgebracht. Bisher stand die Fernfeldwahrnehmung im Vordergrund. Ein weiteres wichtiges Problem ist die begrenzte Rechenleistung, die für die Entwicklung von Echtzeit-Anwendungen zur Verfügung steht. Aufgrund dieses Engpasses kommt es häufig zu einem Kompromiss zwischen Leistung und Laufzeiteffizienz. Wir konzentrieren uns auf die folgenden Themen, um diese anzugehen: 1) Entwicklung von Nahfeld-Wahrnehmungsalgorithmen mit hoher Leistung und geringer Rechenkomplexität für verschiedene visuelle Wahrnehmungsaufgaben wie geometrische und semantische Aufgaben unter Verwendung von faltbaren neuronalen Netzen. 2) Verwendung von Multi-Task-Learning zur Überwindung von Rechenengpässen durch die gemeinsame Nutzung von initialen Faltungsschichten zwischen den Aufgaben und die Entwicklung von Optimierungsstrategien, die die Aufgaben ausbalancieren.The formation of eyes led to the big bang of evolution. The dynamics changed from a primitive organism waiting for the food to come into contact for eating food being sought after by visual sensors. The human eye is one of the most sophisticated developments of evolution, but it still has defects. Humans have evolved a biological perception algorithm capable of driving cars, operating machinery, piloting aircraft, and navigating ships over millions of years. Automating these capabilities for computers is critical for various applications, including self-driving cars, augmented reality, and architectural surveying. Near-field visual perception in the context of self-driving cars can perceive the environment in a range of 0 - 10 meters and 360° coverage around the vehicle. It is a critical decision-making component in the development of safer automated driving. Recent advances in computer vision and deep learning, in conjunction with high-quality sensors such as cameras and LiDARs, have fueled mature visual perception solutions. Until now, far-field perception has been the primary focus. Another significant issue is the limited processing power available for developing real-time applications. Because of this bottleneck, there is frequently a trade-off between performance and run-time efficiency. We concentrate on the following issues in order to address them: 1) Developing near-field perception algorithms with high performance and low computational complexity for various visual perception tasks such as geometric and semantic tasks using convolutional neural networks. 2) Using Multi-Task Learning to overcome computational bottlenecks by sharing initial convolutional layers between tasks and developing optimization strategies that balance tasks
Deformable block based motion estimation in omnidirectional image sequences
This paper presents an extension of block-based motion estimation for omnidirectional videos, based on a camera and translational object motion model that accounts for the spherical geometry of the imaging system. We use this model to design a new algorithm to perform block matching in sequences of panoramic frames that are the result of the equirectangular projection. Experimental results demonstrate that significant gains can be achieved with respect to the classical exhaustive block matching algorithm (EBMA) in terms of accuracy of motion prediction. In particular, average quality improvements up to approximately 6dB in terms of Peak Signal to Noise Ratio (PSNR), 0.043 in terms of Structural SIMilarity index (SSIM), and 2dB in terms of spherical PSNR, can be achieved on the predicted frames
Visual Distortions in 360-degree Videos
Omnidirectional (or 360-degree) images and videos are emergent signals in many areas such as robotics and virtual/augmented reality. In particular, for virtual reality, they allow an immersive experience in which the user is provided with a 360-degree field of view and can navigate throughout a scene, e.g., through the use of Head Mounted Displays. Since it represents the full 360-degree field of view from one point of the scene, omnidirectional content is naturally represented as spherical visual signals. Current approaches for capturing, processing, delivering, and displaying 360-degree content, however, present many open technical challenges and introduce several types of distortions in these visual signals. Some of the distortions are specific to the nature of 360-degree images, and often different from those encountered in the classical image communication framework. This paper provides a first comprehensive review of the most common visual distortions that alter 360-degree signals undergoing state of the art processing in common applications. While their impact on viewers' visual perception and on the immersive experience at large is still unknown ---thus, it stays an open research topic--- this review serves the purpose of identifying the main causes of visual distortions in the end-to-end 360-degree content distribution pipeline. It is essential as a basis for benchmarking different processing techniques, allowing the effective design of new algorithms and applications. It is also necessary to the deployment of proper psychovisual studies to characterise the human perception of these new images in interactive and immersive applications
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Learning Spatial and Temporal Visual Enhancement
Visual enhancement is concerned with problems to improve the visual quality and viewing experience for images and videos. Researchers have been actively working on this area due to its theoretical and practical interest. However, obtaining high visual quality often comes with a cost of computational efficiency. With the growth of mobile applications and cloud services, it is crucial to develop effective and efficient algorithms for generating visually attractive images and videos. In this thesis, we address the visual enhancement problems in three aspects, including the spatial, temporal, and the joint spatial-temporal domains. We propose efficient algorithms based on deep convolutional neural networks for solving various visual enhancement problems.First, we address the problem of spatial enhancement for single-image super-resolution. We propose a deep Laplacian Pyramid Network to reconstruct a high-resolution image from an input low-resolution input in a coarse-to-fine manner. Our model directly extracts features from input LR images and progressively reconstructs the sub-band residuals. We train the proposed model with a multi-scale training, deep supervision, and robust loss functions to achieve state-of-the-art performance. Furthermore, we exploit the recursive learning technique to share parameters across and within pyramid levels to significantly reduce the model parameters. As most of the operations are performed on a low-resolution space, our model requires less memory and runs faster than state-of-the-art methods.Second, we address the temporal enhancement problem by learning the temporal consistency in videos. Given an input video and a per-frame processed video (processed by an existing image-based algorithm), we learn a recurrent network to reduce the temporal flickering and generate a temporally consistent video. We train the proposed network by minimizing both short-term and long-term temporal losses as well as a perceptual loss to strike a balance between temporal coherence and perceptual similarity with the processed frames. At test time, our model does not require computing optical flow and thus runs at 400+ FPS on GPU for high-resolution videos. Our model is task independent, where a single model can handle multiple and unseen tasks, including but not limited to artistic style transfer, enhancement, colorization, image-to-image translation and intrinsic image decomposition.Third, we address the spatial-temporal enhancement problem for video stitching. Inspired by the pushbroom cameras, we cast the stitching as a spatial interpolation problem. We propose a pushbroom stitching network to learn dense flow fields to smoothly align the input videos. The stitched videos can be generated from an efficient pushbroom interpolation layer. Our approach generates more temporally stable and visually pleasing results than existing video stitching approaches and commercial software. Furthermore, our algorithm has immediate applications in many areas such as virtual reality, immersive telepresence, autonomous driving, and video surveillance