1,701 research outputs found
Enabling self-directed computer use for individuals with cerebral palsy: a systematic review of available assistive devices and technologies
Aim The purpose of this study was to systematically review published evidence on the development, use, and effectiveness of devices and technologies that enable or enhance self-directed computer access by individuals with cerebral palsy (CP).
Methods Nine electronic databases were searched using keywords ‘computer’, ‘software’, ‘spastic’, ‘athetoid’, and ‘cerebral palsy’; the reference lists of articles thus identified were also searched. Thirty articles were selected for review, with 23 reports of development and usability testing of devices and seven evaluations of algorithms to increase computer recognition of input and cursor movements.
Results Twenty-four studies had fewer than 10 participants with CP, with a wide age range of 5 to 77 years. Computer task performance was usually tested, but only three groups sought participant feedback on ease and comfort of use. International standards exist to evaluate effectiveness of non-keyboard devices, but only one group undertook this testing. None of the study designs were higher than American Academy for Cerebral Palsy and Developmental Medicine level IV.
Interpretation Access solutions for individuals with CP are in the early stages of development. Future work should include assessment of end-user comfort, effort, and performance as well as design features. Engaging users and therapists when designing and evaluating technologies to enhance computer access may increase acceptance and improve performance
The Morse Code Room: Applicability of the Chinese Room Argument to Spiking Neural Networks
The Chinese room argument (CRA) was first stated in 1980. Since then computer technologies have improved and today spiking neural networks (SNNs) are “arguably the only viable option if one wants to understand how the brain computes.” (Tavanei et.al. 2019: 47) SNNs differ in various important respects from the digital computers the CRA was directed against. The objective of the present work is to explore whether the CRA applies to SNNs. In the first chapter I am going to discuss computationalism, the Chinese room argument and give a brief overview over spiking neural networks. The second chapter is going to be considered with five important differences between SNNs and digital computers: (1) Massive parallelism, (2) subsymbolic computation, (3) machine learning, (4) analogue representation and (5) temporal encoding. I am going to finish by concluding that, besides minor limitations, the Chinese room argument can be applied to spiking neural networks.:1 Introduction
2 Theoretical background
2.I Strong AI: Computationalism
2.II The Chinese room argument
2.III Spiking neural networks
3 Applicability to spiking neural networks
3.I Massive parallelism
3.II Subsymbolic computation
3.III Machine learning
3.IV Analogue representation
3.V Temporal encoding
3.VI The Morse code room and its replies
3.VII Some more general considerations regarding hardware
and software
4 ConclusionDas Argument vom chinesischen Zimmer wurde erstmals 1980 veröffentlicht. Seit dieser Zeit hat sich die Computertechnologie stark weiterentwickelt und die heute viel beachteten gepulsten neuronalen Netze ähneln stark dem Aufbau und der Arbeitsweise biologischer Gehirne. Gepulste neuronale Netze unterscheiden sich in verschiedenen wichtigen Aspekten von den digitalen Computern, gegen die die CRA gerichtet war. Das Ziel der vorliegenden Arbeit ist es, zu untersuchen, ob das Argument vom chinesischen Zimmer auf gepulste neuronale Netze anwendbar ist. Im ersten Kapitel werde ich den Computer-Funktionalismus und das Argument des chinesischen Zimmers erörtern und einen kurzen Überblick über gepulste neuronale Netze geben. Das zweite Kapitel befasst sich mit fünf wichtigen Unterschieden zwischen gepulsten neuronalen Netzen und digitalen Computern: (1) Massive Parallelität, (2) subsymbolische Berechnung, (3) maschinelles Lernen, (4) analoge Darstellung und (5) zeitliche Kodierung. Ich werde schlussfolgern, dass das Argument des chinesischen Zimmers, abgesehen von geringfügigen Einschränkungen, auf gepulste neuronale Netze angewendet werden kann.:1 Introduction
2 Theoretical background
2.I Strong AI: Computationalism
2.II The Chinese room argument
2.III Spiking neural networks
3 Applicability to spiking neural networks
3.I Massive parallelism
3.II Subsymbolic computation
3.III Machine learning
3.IV Analogue representation
3.V Temporal encoding
3.VI The Morse code room and its replies
3.VII Some more general considerations regarding hardware
and software
4 Conclusio
GPU Computing for Cognitive Robotics
This thesis presents the first investigation of the impact of GPU
computing on cognitive robotics by providing a series of novel experiments in
the area of action and language acquisition in humanoid robots and computer
vision. Cognitive robotics is concerned with endowing robots with high-level
cognitive capabilities to enable the achievement of complex goals in complex
environments. Reaching the ultimate goal of developing cognitive robots will
require tremendous amounts of computational power, which was until
recently provided mostly by standard CPU processors. CPU cores are
optimised for serial code execution at the expense of parallel execution, which
renders them relatively inefficient when it comes to high-performance
computing applications. The ever-increasing market demand for
high-performance, real-time 3D graphics has evolved the GPU into a highly
parallel, multithreaded, many-core processor extraordinary computational
power and very high memory bandwidth. These vast computational resources
of modern GPUs can now be used by the most of the cognitive robotics models
as they tend to be inherently parallel. Various interesting and insightful
cognitive models were developed and addressed important scientific questions
concerning action-language acquisition and computer vision. While they have
provided us with important scientific insights, their complexity and
application has not improved much over the last years. The experimental
tasks as well as the scale of these models are often minimised to avoid
excessive training times that grow exponentially with the number of neurons
and the training data. This impedes further progress and development of
complex neurocontrollers that would be able to take the cognitive robotics
research a step closer to reaching the ultimate goal of creating intelligent
machines. This thesis presents several cases where the application of the GPU
computing on cognitive robotics algorithms resulted in the development of
large-scale neurocontrollers of previously unseen complexity enabling the
conducting of the novel experiments described herein.European Commission Seventh Framework
Programm
A Framework for Coupled Simulations of Robots and Spiking Neuronal Networks
Bio-inspired robots still rely on classic robot control although advances in neurophysiology allow adaptation to control as well. However, the connection of a robot to spiking neuronal networks needs adjustments for each purpose and requires frequent adaptation during an iterative development. Existing approaches cannot bridge the gap between robotics and neuroscience or do not account for frequent adaptations. The contribution of this paper is an architecture and domain-specific language (DSL) for connecting robots to spiking neuronal networks for iterative testing in simulations, allowing neuroscientists to abstract from implementation details. The framework is implemented in a web-based platform. We validate the applicability of our approach with a case study based on image processing for controlling a four-wheeled robot in an experiment setting inspired by Braitenberg vehicles
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Vector Signal Processors in Data Compression and Image Processing
The objective is to evaluate the applicability of the Vector Signal Processor to real time signal processing for data compression or manipulation. Particular emphasis has been placed on its role as a co-processor and the contribution that it might be expected to make during joint activities with the host.
These activities would have the combination used as the embedded computing subsystem of a FAX machine or as an image processing unit in desk top publishing. In these cases the hypothesis is that the Vector Signal Processor would act as an accelerator for many computationally intensive applicable processes.
After a review of current data compression techniques and of specialised architectures which may also be appropriate it is concluded that the Vector Signal Processor is the best option available. The operational details are then discussed. In order to be able to approximately compare experimental results with other workers a benchmarking exercise is undertaken.
Following this is the core of the study which details schemes for data compression of data sources involving character symbols, line drawings, and grey scale pictures. This involves pattern matching and substitution,Transform coding and quadtrees.
New encoding procedures are suggested based on Morse code for the secondary encoding of symbols and on Delta modulation for quadtrees. Image entity manipulation is discussed followed by some speculative work on neural networks and error control coding.
It is concluded that some processes are well served by the Vector Signal Processor but that the lack of conditional decision making and the difficulty of performing certain arithmetic functions make the processor unwieldy in its necessary host interactions
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Spatio-temporal map maintenance for extending autonomy in long-term mobile robotic tasks
Working in hazardous environments requires routine inspections in order to meet safety standards. Dangerous quantities of nuclear contamination can exist in infinitesimally small volumes. In order to confidently inspect a nuclear environment for radioactive sources, especially those which emit alpha radiation, technicians must carefully maintain detectors at a consistent velocity and distance from a source. Technicians must also take careful records of which areas have been surveyed or not are important so that no area is left unmonitored. This is a difficult, exhausting task when the coverage area is larger than an office space. An autonomous mobile robotic platform with Complete Coverage Path Planning (CCPP) can reduce dangerous exposure to humans and provide better information for Radiological Control Technicians (RCT). The developed robotic system - or RCTbot - is designed for long-term deployment with little human correction, intervention, or maintenance required. To do this, the RCTbot creates a map of the environment, continually updates it based on multiple sensor inputs, and searches its map for contamination. In nuclear environments, the areas of interest often remain spatially constant throughout the duration of an inspection and are considered temporally static. The RCTbot monitors temporally static environments but adapts to dynamic changes over time. It then uses its sensor data to update and maintain its map so no manual human intervention is necessary. The spatio-temporal map maintenance (STMM) is agnostic to the survey type, so the RCTbot system is viable for application domain other than nuclear.Mechanical Engineerin
A Predictive Fuzzy-Neural Autopilot for the Guidance of Small Motorised Marine Craft
This thesis investigates the design and evaluation of a control system, that is able to adapt
quickly to changes in environment and steering characteristics. This type of controller is
particularly suited for applications with wide-ranging working conditions such as those experienced
by small motorised craft.
A small motorised craft is assumed to be highly agile and prone to disturbances, being
thrown off-course very easily when travelling at high speed 'but rather heavy and sluggish
at low speeds. Unlike large vessels, the steering characteristics of the craft will change
tremendously with a change in forward speed. Any new design of autopilot needs to be to
compensate for these changes in dynamic characteristics to maintain near optimal levels of
performance.
This study identities the problems that need to be overcome and the variables involved.
A self-organising fuzzy logic controller is developed and tested in simulation. This type of
controller learns on-line but has certain performance limitations.
The major original contribution of this research investigation is the development of an
improved self-adaptive and predictive control concept, the Predictive Self-organising Fuzzy
Logic Controller (PSoFLC). The novel feature of the control algorithm is that is uses a
neural network as a predictive simulator of the boat's future response and this network is
then incorporated into the control loop to improve the course changing, as well as course
keeping capabilities of the autopilot investigated.
The autopilot is tested in simulation to validate the working principle of the concept and
to demonstrate the self-tuning of the control parameters. Further work is required to establish
the suitability of the proposed novel concept to other control
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