14,016 research outputs found

    A Parallel Monte Carlo Code for Simulating Collisional N-body Systems

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    We present a new parallel code for computing the dynamical evolution of collisional N-body systems with up to N~10^7 particles. Our code is based on the the Henon Monte Carlo method for solving the Fokker-Planck equation, and makes assumptions of spherical symmetry and dynamical equilibrium. The principal algorithmic developments involve optimizing data structures, and the introduction of a parallel random number generation scheme, as well as a parallel sorting algorithm, required to find nearest neighbors for interactions and to compute the gravitational potential. The new algorithms we introduce along with our choice of decomposition scheme minimize communication costs and ensure optimal distribution of data and workload among the processing units. The implementation uses the Message Passing Interface (MPI) library for communication, which makes it portable to many different supercomputing architectures. We validate the code by calculating the evolution of clusters with initial Plummer distribution functions up to core collapse with the number of stars, N, spanning three orders of magnitude, from 10^5 to 10^7. We find that our results are in good agreement with self-similar core-collapse solutions, and the core collapse times generally agree with expectations from the literature. Also, we observe good total energy conservation, within less than 0.04% throughout all simulations. We analyze the performance of the code, and demonstrate near-linear scaling of the runtime with the number of processors up to 64 processors for N=10^5, 128 for N=10^6 and 256 for N=10^7. The runtime reaches a saturation with the addition of more processors beyond these limits which is a characteristic of the parallel sorting algorithm. The resulting maximum speedups we achieve are approximately 60x, 100x, and 220x, respectively.Comment: 53 pages, 13 figures, accepted for publication in ApJ Supplement

    Sparse Allreduce: Efficient Scalable Communication for Power-Law Data

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    Many large datasets exhibit power-law statistics: The web graph, social networks, text data, click through data etc. Their adjacency graphs are termed natural graphs, and are known to be difficult to partition. As a consequence most distributed algorithms on these graphs are communication intensive. Many algorithms on natural graphs involve an Allreduce: a sum or average of partitioned data which is then shared back to the cluster nodes. Examples include PageRank, spectral partitioning, and many machine learning algorithms including regression, factor (topic) models, and clustering. In this paper we describe an efficient and scalable Allreduce primitive for power-law data. We point out scaling problems with existing butterfly and round-robin networks for Sparse Allreduce, and show that a hybrid approach improves on both. Furthermore, we show that Sparse Allreduce stages should be nested instead of cascaded (as in the dense case). And that the optimum throughput Allreduce network should be a butterfly of heterogeneous degree where degree decreases with depth into the network. Finally, a simple replication scheme is introduced to deal with node failures. We present experiments showing significant improvements over existing systems such as PowerGraph and Hadoop
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