1,330 research outputs found

    Emotions in context: examining pervasive affective sensing systems, applications, and analyses

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    Pervasive sensing has opened up new opportunities for measuring our feelings and understanding our behavior by monitoring our affective states while mobile. This review paper surveys pervasive affect sensing by examining and considering three major elements of affective pervasive systems, namely; “sensing”, “analysis”, and “application”. Sensing investigates the different sensing modalities that are used in existing real-time affective applications, Analysis explores different approaches to emotion recognition and visualization based on different types of collected data, and Application investigates different leading areas of affective applications. For each of the three aspects, the paper includes an extensive survey of the literature and finally outlines some of challenges and future research opportunities of affective sensing in the context of pervasive computing

    An Innovative Face Emotion Recognition-based Platform by using a Mobile Device as a Virtual Tour

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    Emotions are the base of human evolution. They help us to survive and to face up all problems of our life. Without emotions human evolution was not possible and we would be in caves. Nowadays, emotions are a very important aspect in different field not only in psychology. They are very important to understand human mind and decision-making process.Emotional tourism is an example of a new way to use emotions analysis. In this field emotions are used to create a most deep experience from the begin of a travel to each steps of the journey. They help tourism to make traveler the protagonist of his travel and not just a spectator.In this paper, we are going to show an app which predicts a travel destination based on user’s mood and facial expressions to specifics visual and auditory trigger to encounter his reactions. This app uses different technology linked together to make this solution versatile and dynamic. It implements different technology modules to perform facial and mood analysis, capturing the image, store image and show all trigger to the user. By adopting this solution is possible to easily upgrade the app and each module can be changed with no large problem adapting it to the current version of the app

    Beyond mobile apps: a survey of technologies for mental well-being

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    Mental health problems are on the rise globally and strain national health systems worldwide. Mental disorders are closely associated with fear of stigma, structural barriers such as financial burden, and lack of available services and resources which often prohibit the delivery of frequent clinical advice and monitoring. Technologies for mental well-being exhibit a range of attractive properties, which facilitate the delivery of state-of-the-art clinical monitoring. This review article provides an overview of traditional techniques followed by their technological alternatives, sensing devices, behaviour changing tools, and feedback interfaces. The challenges presented by these technologies are then discussed with data collection, privacy, and battery life being some of the key issues which need to be carefully considered for the successful deployment of mental health toolkits. Finally, the opportunities this growing research area presents are discussed including the use of portable tangible interfaces combining sensing and feedback technologies. Capitalising on the data these ubiquitous devices can record, state of the art machine learning algorithms can lead to the development of robust clinical decision support tools towards diagnosis and improvement of mental well-being delivery in real-time

    Regulating Mobile Mental Health Apps

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    Mobile medical apps (MMAs) are a fast‐growing category of software typically installed on personal smartphones and wearable devices. A subset of MMAs are aimed at helping consumers identify mental states and/or mental illnesses. Although this is a fledgling domain, there are already enough extant mental health MMAs both to suggest a typology and to detail some of the regulatory issues they pose. As to the former, the current generation of apps includes those that facilitate self‐assessment or self‐help, connect patients with online support groups, connect patients with therapists, or predict mental health issues. Regulatory concerns with these apps include their quality, safety, and data protection. Unfortunately, the regulatory frameworks that apply have failed to provide coherent risk‐assessment models. As a result, prudent providers will need to progress with caution when it comes to recommending apps to patients or relying on app‐generated data to guide treatment

    Automatic emotion recognition in clinical scenario: a systematic review of methods

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    none4Automatic emotion recognition has powerful opportunities in the clinical field, but several critical aspects are still open, such as heterogeneity of methodologies or technologies tested mainly on healthy people. This systematic review aims to survey automatic emotion recognition systems applied in real clinical contexts, to deeply analyse clinical and technical aspects, how they were addressed, and relationships among them. The literature review was conducted on: IEEEXplore, ScienceDirect, Scopus, PubMed, ACM. Inclusion criteria were the presence of an automatic emotion recognition algorithm and the enrollment of at least 2 patients in the experimental protocol. The review process followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses guidelines. Moreover, the works were analysed according to a reference model to deeply examine both clinical and technical topics. 52 scientific papers passed inclusion criteria. Most clinical scenarios involved neurodevelopmental, neurological and psychiatric disorders with the aims of diagnosing, monitoring, or treating emotional symptoms. The most adopted signals are video and audio, while supervised shallow learning is mostly used for emotion recognition. A poor study design, tiny samples, and the absence of a control group emerged as methodological weaknesses. Heterogeneity of performance metrics, datasets and algorithms challenges results comparability, robustness, reliability and reproducibility.openPepa, Lucia; Spalazzi, Luca; Capecci, Marianna; Ceravolo, Maria GabriellaPepa, Lucia; Spalazzi, Luca; Capecci, Marianna; Ceravolo, Maria Gabriell

    Multimodal Emotion Recognition among Couples from Lab Settings to Daily Life using Smartwatches

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    Couples generally manage chronic diseases together and the management takes an emotional toll on both patients and their romantic partners. Consequently, recognizing the emotions of each partner in daily life could provide an insight into their emotional well-being in chronic disease management. The emotions of partners are currently inferred in the lab and daily life using self-reports which are not practical for continuous emotion assessment or observer reports which are manual, time-intensive, and costly. Currently, there exists no comprehensive overview of works on emotion recognition among couples. Furthermore, approaches for emotion recognition among couples have (1) focused on English-speaking couples in the U.S., (2) used data collected from the lab, and (3) performed recognition using observer ratings rather than partner's self-reported / subjective emotions. In this body of work contained in this thesis (8 papers - 5 published and 3 currently under review in various journals), we fill the current literature gap on couples' emotion recognition, develop emotion recognition systems using 161 hours of data from a total of 1,051 individuals, and make contributions towards taking couples' emotion recognition from the lab which is the status quo, to daily life. This thesis contributes toward building automated emotion recognition systems that would eventually enable partners to monitor their emotions in daily life and enable the delivery of interventions to improve their emotional well-being.Comment: PhD Thesis, 2022 - ETH Zuric

    Sensor Technologies to Manage the Physiological Traits of Chronic Pain: A Review

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    Non-oncologic chronic pain is a common high-morbidity impairment worldwide and acknowledged as a condition with significant incidence on quality of life. Pain intensity is largely perceived as a subjective experience, what makes challenging its objective measurement. However, the physiological traces of pain make possible its correlation with vital signs, such as heart rate variability, skin conductance, electromyogram, etc., or health performance metrics derived from daily activity monitoring or facial expressions, which can be acquired with diverse sensor technologies and multisensory approaches. As the assessment and management of pain are essential issues for a wide range of clinical disorders and treatments, this paper reviews different sensor-based approaches applied to the objective evaluation of non-oncological chronic pain. The space of available technologies and resources aimed at pain assessment represent a diversified set of alternatives that can be exploited to address the multidimensional nature of pain.Ministerio de EconomĂ­a y Competitividad (Instituto de Salud Carlos III) PI15/00306Junta de AndalucĂ­a PIN-0394-2017UniĂłn Europea "FRAIL

    Individual Differences and Ecological Validity of Emotion Regulation in Response to Sadness

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    The majority of research on emotion regulation processes has been restricted to controlled laboratory settingsthat use experimental paradigms to investigate short-term outcomes (Berking & Wupperman, 2012). A true understanding of emotion regulation requires an unobtrusive, ecologically valid assessment of the construct as it naturally unfolds in the environment. Digital phenotyping, or moment-by-moment quantification of individual-level human behavior using data from smartphone sensors (Torous & Onnela, 2016), is a novel method for evaluating human behavior in naturalistic settings. The present project is the first to implement digital phenotyping in the investigation of emotion regulation. The central aim of the study was to evaluate whether smartphone-based digital phenotyping data predicted individual differences in emotion regulation in both in-lab and naturalistic settings. During an in-lab session, unselected adult participants (N = 69) completed self-report questionnaires measuring trait emotion regulation as well as state affect/emotion regulation following a neutral mood induction, negative mood induction, and recovery period. Smartphone-based digital phenotyping data were collected during a 7-day follow-up period using the Beiwe Research Platform (Onnela & Rauch, 2016), an open-access mobile- and cloud-based research tool for collecting digital data via smartphones. Results showed that variation in mobile power state level and GPS distance were significantly associated with variation in negative state affect and state cognitive reappraisal over time. Clustering and classification analyses showed power state level and GPS distance over time to accurately, and with high sensitivity and specificity, classify two trait emotion clusters. Variation in power state level and GPS distance together with trait and state emotion regulation was not associated with current depressive symptoms. Overall, the findings provide initial data on the use of digital phenotyping data in predicting individual differences in state and trait emotion regulation in both in-lab and naturalistic settings. The results suggest that operationalizations of digital phenotyping data and modeling approaches are particularly important factors to consider when implementing digital phenotyping methodology in the study of mental health processes such as emotion regulation

    Toward Emotion Recognition From Physiological Signals in the Wild: Approaching the Methodological Issues in Real-Life Data Collection

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    Emotion, mood, and stress recognition (EMSR) has been studied in laboratory settings for decades. In particular, physiological signals are widely used to detect and classify affective states in lab conditions. However, physiological reactions to emotional stimuli have been found to differ in laboratory and natural settings. Thanks to recent technological progress (e.g., in wearables) the creation of EMSR systems for a large number of consumers during their everyday activities is increasingly possible. Therefore, datasets created in the wild are needed to insure the validity and the exploitability of EMSR models for real-life applications. In this paper, we initially present common techniques used in laboratory settings to induce emotions for the purpose of physiological dataset creation. Next, advantages and challenges of data collection in the wild are discussed. To assess the applicability of existing datasets to real-life applications, we propose a set of categories to guide and compare at a glance different methodologies used by researchers to collect such data. For this purpose, we also introduce a visual tool called Graphical Assessment of Real-life Application-Focused Emotional Dataset (GARAFED). In the last part of the paper, we apply the proposed tool to compare existing physiological datasets for EMSR in the wild and to show possible improvements and future directions of research. We wish for this paper and GARAFED to be used as guidelines for researchers and developers who aim at collecting affect-related data for real-life EMSR-based applications

    16th Sound and Music Computing Conference SMC 2019 (28–31 May 2019, Malaga, Spain)

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    The 16th Sound and Music Computing Conference (SMC 2019) took place in Malaga, Spain, 28-31 May 2019 and it was organized by the Application of Information and Communication Technologies Research group (ATIC) of the University of Malaga (UMA). The SMC 2019 associated Summer School took place 25-28 May 2019. The First International Day of Women in Inclusive Engineering, Sound and Music Computing Research (WiSMC 2019) took place on 28 May 2019. The SMC 2019 TOPICS OF INTEREST included a wide selection of topics related to acoustics, psychoacoustics, music, technology for music, audio analysis, musicology, sonification, music games, machine learning, serious games, immersive audio, sound synthesis, etc
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