178 research outputs found

    UcoSLAM: Simultaneous Localization and Mapping by Fusion of KeyPoints and Squared Planar Markers

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    This paper proposes a novel approach for Simultaneous Localization and Mapping by fusing natural and artificial landmarks. Most of the SLAM approaches use natural landmarks (such as keypoints). However, they are unstable over time, repetitive in many cases or insufficient for a robust tracking (e.g. in indoor buildings). On the other hand, other approaches have employed artificial landmarks (such as squared fiducial markers) placed in the environment to help tracking and relocalization. We propose a method that integrates both approaches in order to achieve long-term robust tracking in many scenarios. Our method has been compared to the start-of-the-art methods ORB-SLAM2 and LDSO in the public dataset Kitti, Euroc-MAV, TUM and SPM, obtaining better precision, robustness and speed. Our tests also show that the combination of markers and keypoints achieves better accuracy than each one of them independently.Comment: Paper submitted to Pattern Recognitio

    sSLAM: Speeded-Up Visual SLAM Mixing Artificial Markers and Temporary Keypoints

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    Environment landmarks are generally employed by visual SLAM (vSLAM) methods in the form of keypoints. However, these landmarks are unstable over time because they belong to areas that tend to change, e.g., shadows or moving objects. To solve this, some other authors have proposed the combination of keypoints and artificial markers distributed in the environment so as to facilitate the tracking process in the long run. Artificial markers are special elements (similar to beacons) that can be permanently placed in the environment to facilitate tracking. In any case, these systems keep a set of keypoints that is not likely to be reused, thus unnecessarily increasing the computing time required for tracking. This paper proposes a novel visual SLAM approach that efficiently combines keypoints and artificial markers, allowing for a substantial reduction in the computing time and memory required without noticeably degrading the tracking accuracy. In the first stage, our system creates a map of the environment using both keypoints and artificial markers, but once the map is created, the keypoints are removed and only the markers are kept. Thus, our map stores only long-lasting features of the environment (i.e., the markers). Then, for localization purposes, our algorithm uses the marker information along with temporary keypoints created just in the time of tracking, which are removed after a while. Since our algorithm keeps only a small subset of recent keypoints, it is faster than the state-of-the-art vSLAM approaches. The experimental results show that our proposed sSLAM compares favorably with ORB-SLAM2, ORB-SLAM3, OpenVSLAM and UcoSLAM in terms of speed, without statistically significant differences in accuracy

    sSLAM: Speeded-Up Visual SLAM Mixing Artificial Markers and Temporary Keypoints

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    Environment landmarks are generally employed by visual SLAM (vSLAM) methods in the form of keypoints. However, these landmarks are unstable over time because they belong to areas that tend to change, e.g., shadows or moving objects. To solve this, some other authors have proposed the combination of keypoints and artificial markers distributed in the environment so as to facilitate the tracking process in the long run. Artificial markers are special elements (similar to beacons) that can be permanently placed in the environment to facilitate tracking. In any case, these systems keep a set of keypoints that is not likely to be reused, thus unnecessarily increasing the computing time required for tracking. This paper proposes a novel visual SLAM approach that efficiently combines keypoints and artificial markers, allowing for a substantial reduction in the computing time and memory required without noticeably degrading the tracking accuracy. In the first stage, our system creates a map of the environment using both keypoints and artificial markers, but once the map is created, the keypoints are removed and only the markers are kept. Thus, our map stores only long-lasting features of the environment (i.e., the markers). Then, for localization purposes, our algorithm uses the marker information along with temporary keypoints created just in the time of tracking, which are removed after a while. Since our algorithm keeps only a small subset of recent keypoints, it is faster than the state-of-the-art vSLAM approaches. The experimental results show that our proposed sSLAM compares favorably with ORB-SLAM2, ORB-SLAM3, OpenVSLAM and UcoSLAM in terms of speed, without statistically significant differences in accuracy.This research was funded by the project PID2019-103871GB-I00 of the Spanish Ministry of Economy, Industry and Competitiveness, FEDER, Project 1380047-F UCOFEDER-2021 of Andalusia and by the European Union–NextGeneration EU for requalification of Spanish University System 2021–2023

    A collaborative monocular visual simultaneous localization and mapping solution to generate a semi-dense 3D map.

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    The utilization and generation of indoor maps are critical in accurate indoor tracking. Simultaneous Localization and Mapping (SLAM) is one of the main techniques used for such map generation. In SLAM, an agent generates a map of an unknown environment while approximating its own location in it. The prevalence and afford-ability of cameras encourage the use of Monocular Visual SLAM, where a camera is the only sensing device for the SLAM process. In modern applications, multiple mobile agents may be involved in the generation of indoor maps, thus requiring a distributed computational framework. Each agent generates its own local map, which can then be combined with those of other agents into a map covering a larger area. In doing so, they cover a given environment faster than a single agent. Furthermore, they can interact with each other in the same environment, making this framework more practical, especially for collaborative applications such as augmented reality. One of the main challenges of collaborative SLAM is identifying overlapping maps, especially when the relative starting positions of the agents are unknown. We propose a system comprised of multiple monocular agents with unknown relative starting positions to generate a semi-dense global map of the environment

    Visual SLAM algorithms: a survey from 2010 to 2016

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    SLAM is an abbreviation for simultaneous localization and mapping, which is a technique for estimating sensor motion and reconstructing structure in an unknown environment. Especially, Simultaneous Localization and Mapping (SLAM) using cameras is referred to as visual SLAM (vSLAM) because it is based on visual information only. vSLAM can be used as a fundamental technology for various types of applications and has been discussed in the field of computer vision, augmented reality, and robotics in the literature. This paper aims to categorize and summarize recent vSLAM algorithms proposed in different research communities from both technical and historical points of views. Especially, we focus on vSLAM algorithms proposed mainly from 2010 to 2016 because major advance occurred in that period. The technical categories are summarized as follows: feature-based, direct, and RGB-D camera-based approaches

    Assessment of Camera Pose Estimation Using Geo-Located Images from Simultaneous Localization and Mapping

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    This research proposes a method for enabling low-cost camera localization using geo-located images generated with factorgraph-based Simultaneous Localization And Mapping (SLAM). The SLAM results are paired with panoramic image data to generate geo-located images, which can be used to locate and orient low-cost cameras. This study determines the efficacy of using a spherical camera and LIDAR sensor to enable localization for a wide range of cameras with low size, weight, power, and cost. This includes determining the accuracy of SLAM when geo-referencing images, along with introducing a promising method for extracting range measurements from monocular images of known features
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