22,200 research outputs found
The Dark Energy Survey Data Management System
The Dark Energy Survey collaboration will study cosmic acceleration with a
5000 deg2 griZY survey in the southern sky over 525 nights from 2011-2016. The
DES data management (DESDM) system will be used to process and archive these
data and the resulting science ready data products. The DESDM system consists
of an integrated archive, a processing framework, an ensemble of astronomy
codes and a data access framework. We are developing the DESDM system for
operation in the high performance computing (HPC) environments at NCSA and
Fermilab. Operating the DESDM system in an HPC environment offers both speed
and flexibility. We will employ it for our regular nightly processing needs,
and for more compute-intensive tasks such as large scale image coaddition
campaigns, extraction of weak lensing shear from the full survey dataset, and
massive seasonal reprocessing of the DES data. Data products will be available
to the Collaboration and later to the public through a virtual-observatory
compatible web portal. Our approach leverages investments in publicly available
HPC systems, greatly reducing hardware and maintenance costs to the project,
which must deploy and maintain only the storage, database platforms and
orchestration and web portal nodes that are specific to DESDM. In Fall 2007, we
tested the current DESDM system on both simulated and real survey data. We used
Teragrid to process 10 simulated DES nights (3TB of raw data), ingesting and
calibrating approximately 250 million objects into the DES Archive database. We
also used DESDM to process and calibrate over 50 nights of survey data acquired
with the Mosaic2 camera. Comparison to truth tables in the case of the
simulated data and internal crosschecks in the case of the real data indicate
that astrometric and photometric data quality is excellent.Comment: To be published in the proceedings of the SPIE conference on
Astronomical Instrumentation (held in Marseille in June 2008). This preprint
is made available with the permission of SPIE. Further information together
with preprint containing full quality images is available at
http://desweb.cosmology.uiuc.edu/wik
Dynamic reconfiguration technologies based on FPGA in software defined radio system
Partial Reconfiguration (PR) is a method for Field Programmable Gate Array (FPGA) designs which allows multiple applications to time-share a portion of an FPGA while the rest of the device continues to operate unaffected. Using this strategy, the physical layer processing architecture in Software Defined Radio (SDR) systems can benefit from reduced complexity and increased design flexibility, as different waveform applications can be grouped into one part of a single FPGA. Waveform switching often means not only changing functionality, but also changing the FPGA clock frequency. However, that is beyond the current functionality of PR processes as the clock components (such as Digital Clock Managers (DCMs)) are excluded from the process of partial reconfiguration. In this paper, we present a novel architecture that combines another reconfigurable technology, Dynamic Reconfigurable Port (DRP), with PR based on a single FPGA in order to dynamically change both functionality and also the clock frequency. The architecture is demonstrated to reduce hardware utilization significantly compared with standard, static FPGA design
Visual Search at eBay
In this paper, we propose a novel end-to-end approach for scalable visual
search infrastructure. We discuss the challenges we faced for a massive
volatile inventory like at eBay and present our solution to overcome those. We
harness the availability of large image collection of eBay listings and
state-of-the-art deep learning techniques to perform visual search at scale.
Supervised approach for optimized search limited to top predicted categories
and also for compact binary signature are key to scale up without compromising
accuracy and precision. Both use a common deep neural network requiring only a
single forward inference. The system architecture is presented with in-depth
discussions of its basic components and optimizations for a trade-off between
search relevance and latency. This solution is currently deployed in a
distributed cloud infrastructure and fuels visual search in eBay ShopBot and
Close5. We show benchmark on ImageNet dataset on which our approach is faster
and more accurate than several unsupervised baselines. We share our learnings
with the hope that visual search becomes a first class citizen for all large
scale search engines rather than an afterthought.Comment: To appear in 23rd SIGKDD Conference on Knowledge Discovery and Data
Mining (KDD), 2017. A demonstration video can be found at
https://youtu.be/iYtjs32vh4
Virtual assembly rapid prototyping of near net shapes
Virtual reality (VR) provides another dimension to many engineering applications. Its immersive and interactive nature allows an intuitive approach to study both cognitive activities and performance evaluation. Market competitiveness means having products meet form, fit and function quickly. Rapid Prototyping and Manufacturing (RP&M) technologies are increasingly being applied to produce functional prototypes and the direct manufacturing of small components. Despite its flexibility, these systems have common drawbacks such as slow build rates, a limited number of build axes (typically one) and the need for post processing. This paper presents a Virtual Assembly Rapid Prototyping (VARP) project which involves evaluating cognitive activities in assembly tasks based on the adoption of immersive virtual reality along with a novel non-layered rapid prototyping for near net shape (NNS) manufacturing of components. It is envisaged that this integrated project will facilitate a better understanding of design for manufacture and assembly by utilising equivalent scale digital and physical prototyping in one rapid prototyping system. The state of the art of the VARP project is also presented in this paper
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