7,314 research outputs found

    Renaming Global Variables in C Mechanically Proved Correct

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    Most integrated development environments are shipped with refactoring tools. However, their refactoring operations are often known to be unreliable. As a consequence, developers have to test their code after applying an automatic refactoring. In this article, we consider a refactoring operation (renaming of global variables in C), and we prove that its core implementation preserves the set of possible behaviors of transformed programs. That proof of correctness relies on the operational semantics of C provided by CompCert C in Coq.Comment: In Proceedings VPT 2016, arXiv:1607.0183

    Research and Development Workstation Environment: the new class of Current Research Information Systems

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    Against the backdrop of the development of modern technologies in the field of scientific research the new class of Current Research Information Systems (CRIS) and related intelligent information technologies has arisen. It was called - Research and Development Workstation Environment (RDWE) - the comprehensive problem-oriented information systems for scientific research and development lifecycle support. The given paper describes design and development fundamentals of the RDWE class systems. The RDWE class system's generalized information model is represented in the article as a three-tuple composite web service that include: a set of atomic web services, each of them can be designed and developed as a microservice or a desktop application, that allows them to be used as an independent software separately; a set of functions, the functional filling-up of the Research and Development Workstation Environment; a subset of atomic web services that are required to implement function of composite web service. In accordance with the fundamental information model of the RDWE class the system for supporting research in the field of ontology engineering - the automated building of applied ontology in an arbitrary domain area, scientific and technical creativity - the automated preparation of application documents for patenting inventions in Ukraine was developed. It was called - Personal Research Information System. A distinctive feature of such systems is the possibility of their problematic orientation to various types of scientific activities by combining on a variety of functional services and adding new ones within the cloud integrated environment. The main results of our work are focused on enhancing the effectiveness of the scientist's research and development lifecycle in the arbitrary domain area.Comment: In English, 13 pages, 1 figure, 1 table, added references in Russian. Published. Prepared for special issue (UkrPROG 2018 conference) of the scientific journal "Problems of programming" (Founder: National Academy of Sciences of Ukraine, Institute of Software Systems of NAS Ukraine

    User-centred design of flexible hypermedia for a mobile guide: Reflections on the hyperaudio experience

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    A user-centred design approach involves end-users from the very beginning. Considering users at the early stages compels designers to think in terms of utility and usability and helps develop the system on what is actually needed. This paper discusses the case of HyperAudio, a context-sensitive adaptive and mobile guide to museums developed in the late 90s. User requirements were collected via a survey to understand visitors’ profiles and visit styles in Natural Science museums. The knowledge acquired supported the specification of system requirements, helping defining user model, data structure and adaptive behaviour of the system. User requirements guided the design decisions on what could be implemented by using simple adaptable triggers and what instead needed more sophisticated adaptive techniques, a fundamental choice when all the computation must be done on a PDA. Graphical and interactive environments for developing and testing complex adaptive systems are discussed as a further step towards an iterative design that considers the user interaction a central point. The paper discusses how such an environment allows designers and developers to experiment with different system’s behaviours and to widely test it under realistic conditions by simulation of the actual context evolving over time. The understanding gained in HyperAudio is then considered in the perspective of the developments that followed that first experience: our findings seem still valid despite the passed time

    ME 350 Air Conditioning Experiment

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    In keeping with Cal Poly\u27s focus on physically applying the concepts learned in the classroom, our team of engineering students has compiled a laboratory experiment displaying the basic thermodynamic cycle found in air conditioning systems. This vapor compression cycle is displayed on a visualization board that features all four major components of the system: the compressor, the evaporator, the condenser, and the throttling valve. Students will take measurements of temperature and pressure at each stage in the cycle and also gauge the power draw from the compressor to gain an understanding of how performance and electricity cost come into play for these devices. Students will also modify key cycle parameters in order to grasp the effects of pressure and temperature values on system capability
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