594 research outputs found

    Evolvability signatures of generative encodings: beyond standard performance benchmarks

    Full text link
    Evolutionary robotics is a promising approach to autonomously synthesize machines with abilities that resemble those of animals, but the field suffers from a lack of strong foundations. In particular, evolutionary systems are currently assessed solely by the fitness score their evolved artifacts can achieve for a specific task, whereas such fitness-based comparisons provide limited insights about how the same system would evaluate on different tasks, and its adaptive capabilities to respond to changes in fitness (e.g., from damages to the machine, or in new situations). To counter these limitations, we introduce the concept of "evolvability signatures", which picture the post-mutation statistical distribution of both behavior diversity (how different are the robot behaviors after a mutation?) and fitness values (how different is the fitness after a mutation?). We tested the relevance of this concept by evolving controllers for hexapod robot locomotion using five different genotype-to-phenotype mappings (direct encoding, generative encoding of open-loop and closed-loop central pattern generators, generative encoding of neural networks, and single-unit pattern generators (SUPG)). We observed a predictive relationship between the evolvability signature of each encoding and the number of generations required by hexapods to adapt from incurred damages. Our study also reveals that, across the five investigated encodings, the SUPG scheme achieved the best evolvability signature, and was always foremost in recovering an effective gait following robot damages. Overall, our evolvability signatures neatly complement existing task-performance benchmarks, and pave the way for stronger foundations for research in evolutionary robotics.Comment: 24 pages with 12 figures in the main text, and 4 supplementary figures. Accepted at Information Sciences journal (in press). Supplemental videos are available online at, see http://goo.gl/uyY1R

    Synaptic plasticity in a recurrent neural network for versatile and adaptive behaviors of a walking robot

    Get PDF
    Walking animals, like insects, with little neural computing can effectively perform complex behaviors. They can walk around their environment, escape from corners/deadlocks, and avoid or climb over obstacles. While performing all these behaviors, they can also adapt their movements to deal with an unknown situation. As a consequence, they successfully navigate through their complex environment. The versatile and adaptive abilities are the result of an integration of several ingredients embedded in their sensorimotor loop. Biological studies reveal that the ingredients include neural dynamics, plasticity, sensory feedback, and biomechanics. Generating such versatile and adaptive behaviors for a walking robot is a challenging task. In this study, we present a bio-inspired approach to solve this task. Specifically, the approach combines neural mechanisms with plasticity, sensory feedback, and biomechanics. The neural mechanisms consist of adaptive neural sensory processing and modular neural locomotion control. The sensory processing is based on a small recurrent network consisting of two fully connected neurons. Online correlation-based learning with synaptic scaling is applied to adequately change the connections of the network. By doing so, we can effectively exploit neural dynamics (i.e., hysteresis effects and single attractors) in the network to generate different turning angles with short-term memory for a biomechanical walking robot. The turning information is transmitted as descending steering signals to the locomotion control which translates the signals into motor actions. As a result, the robot can walk around and adapt its turning angle for avoiding obstacles in different situations as well as escaping from sharp corners or deadlocks. Using backbone joint control embedded in the locomotion control allows the robot to climb over small obstacles. Consequently, it can successfully explore and navigate in complex environments

    Evolving a Behavioral Repertoire for a Walking Robot

    Full text link
    Numerous algorithms have been proposed to allow legged robots to learn to walk. However, the vast majority of these algorithms is devised to learn to walk in a straight line, which is not sufficient to accomplish any real-world mission. Here we introduce the Transferability-based Behavioral Repertoire Evolution algorithm (TBR-Evolution), a novel evolutionary algorithm that simultaneously discovers several hundreds of simple walking controllers, one for each possible direction. By taking advantage of solutions that are usually discarded by evolutionary processes, TBR-Evolution is substantially faster than independently evolving each controller. Our technique relies on two methods: (1) novelty search with local competition, which searches for both high-performing and diverse solutions, and (2) the transferability approach, which com-bines simulations and real tests to evolve controllers for a physical robot. We evaluate this new technique on a hexapod robot. Results show that with only a few dozen short experiments performed on the robot, the algorithm learns a repertoire of con-trollers that allows the robot to reach every point in its reachable space. Overall, TBR-Evolution opens a new kind of learning algorithm that simultaneously optimizes all the achievable behaviors of a robot.Comment: 33 pages; Evolutionary Computation Journal 201

    The evolution of modular artificial neural networks.

    Get PDF
    This thesis describes a novel approach to the evolution of Modular Artificial Neural Networks. Standard Evolutionary Algorithms, used in this application include: Genetic Algorithms, Evolutionary Strategies, Evolutionary Programming and Genetic Programming; however, these often fail in the evolution of complex systems, particularly when such systems involve multi-domain sensory information which interacts in complex ways with system outputs. The aim in this work is to produce an evolutionary method that allows the structure of the network to evolve from simple to complex as it interacts with a dynamic environment. This new algorithm is therefore based on Incremental Evolution. A simulated model of a legged robot was used as a test-bed for the approach. The algorithm starts with a simple robotic body plan. This then grows incrementally in complexity along with its controlling neural network and the environment it reacts with. The network grows by adding modules to its structure - so the technique may also be termed a Growth Algorithm. Experiments are presented showing the successful evolution of multi-legged gaits and a simple vision system. These are then integrated together to form a complete robotic system. The possibility of the evolution of complex systems is one advantage of the algorithm and it is argued that it represents a possible path towards more advanced artificial intelligence. Applications in Electronics, Computer Science, Mechanical Engineering and Aerospace are also discussed

    Biologically Inspired Robots

    Get PDF

    Intelligent approaches in locomotion - a review

    Get PDF

    Locomotion through morphology, evolution and learning for legged and limbless robots

    Get PDF
    Mención Internacional en el título de doctorRobot locomotion is concerned with providing autonomous locomotion capabilities to mobile robots. Most current day robots feature some form of locomotion for navigating in their environment. Modalities of robot locomotion includes: (i) aerial locomotion, (ii) terrestrial locomotion, and (iii) aquatic locomotion (on or under water). Three main forms of terrestrial locomotion are, legged locomotion, limbless locomotion and wheel-based locomotion. A Modular Robot (MR), on the other hand, is a robotic system composed of several independent unit modules, where, each module is a robot by itself. The objective in this thesis is to develop legged locomotion in a humanoid robot, as well as, limbless locomotion in modular robotic configurations. Taking inspiration from biology, robot locomotion from the perspective of robot’s morphology, through evolution, and through learning are investigated in this thesis. Locomotion is one of the key distinguishing characteristics of a zoological organism. Almost all animal species, and even some plant species, produce some form of locomotion. In the past few years, robots have been “moving out” of the factory floor and research labs, and are becoming increasingly common in everyday life. So, providing stable and agile locomotion capabilities for robots to navigate a wide range of environments becomes pivotal. Developing locomotion in robots through biologically inspired methods, also facilitates furthering our understanding on how biological processes may function. Connected modules in a configuration, exert force on each other as a result of interaction between each other and their environment. This phenomenon is studied and quantified, and then used as implicit communication between robot modules for producing locomotion coordination in MRs. Through this, a strong link between robot morphology and the gait that emerge in it is established. A variety of locomotion controller, some periodic-function based and some morphology based, are developed for MR locomotion and bipedal gait generation. A hybrid Evolutionary Algorithm (EA) is implemented for evolving gaits, both in simulation as well as in the real-world on a physical modular robotic configuration. Limbless gaits in MRs are also learnt by learning optimal control policies, through Reinforcement Learning (RL).En robótica, la locomoción trata de proporcionar capacidades de locomoción autónoma a robots móviles. La mayoría de los robots actuales tiene alguna forma de locomoción para navegar en su entorno. Los modos de locomoción robótica se pueden repartir entre: (i) locomoción aérea, (ii) locomoción terrestre, y (iii) locomoción acuática (sobre o bajo el agua). Las tres formas básicas de locomoción terrestre son la locomoción mediante piernas, la locomoción sin miembros, y la locomoción basada en ruedas. Un Robot Modular, por otra parte, es un sistema robótico compuesto por varios módulos independientes, donde cada módulo es un robot en sí mismo. El objetivo de esta tesis es el desarrollo de la locomoción mediante piernas para un robot humanoide, así como el de la locomoción sin miembros para varias configuraciones de robots modulares. Inspirándose en la biología, también se investiga en esta tesis el desarrollo de la locomoción del robot según su morfología, gracias a técnicas de evolución y de aprendizaje. La locomoción es una de las características distintivas de un organismo zoológico. Casi todas las especies animales, e incluso algunas especies de plantas, poseen algún tipo de locomoción. En los últimos años, los robots han “migrado” desde las fábricas y los laboratorios de investigación, y se están integrando cada vez más en nuestra vida diaria. Por estas razones, es crucial proporcionar capacidades de locomoción estables y ágiles a los robots para que puedan navegar por todo tipo de entornos. El uso de métodos de inspiración biológica para alcanzar esta meta también nos ayuda a entender mejor cómo pueden funcionar los procesos biológicos equivalentes. En una configuración de módulos conectados, puesto que cada uno interacciona con su entorno, los módulos ejercen fuerza los unos sobre los otros. Este fenómeno se ha estudiado y cuantificado, y luego se ha usado como comunicación implícita entre los módulos para producir la coordinación en la locomoción de este robot. De esta manera, se establece un fuerte vínculo entre la morfología de un robot y el modo de andar que este desarrolla. Se han desarrollado varios controladores de locomoción para robots modulares y robots bípedos, algunos basados en funciones periódicas, otros en la morfología del robot. Un algoritmo evolutivo híbrido se ha implementado para la evolución de locomociones, tanto en simulación como en el mundo real en una configuración física de robot modular. También se pueden generar locomociones sin miembros para robots modulares, determinando las políticas de control óptimo gracias a técnicas de aprendizaje por refuerzo. Se presenta en primer lugar en esta tesis el estado del arte de la robótica modular, enfocándose en la locomoción de robots modulares, los controladores, la locomoción bípeda y la computación morfológica. A continuación se describen cinco configuraciones diferentes de robot modular que se utilizan en esta tesis, seguido de cuatro controladores de locomoción. Estos controladores son el controlador heterogéneo, el controlador basado en funciones periódicas, el controlador homogéneo y el controlador basado en la morfología del robot. Se desarrolla como parte de este trabajo un controlador de locomoción lineal, periódico, basado en features, para la locomoción bípeda de robots humanoides. Los parámetros de control se ajustan primero a mano para reproducir un modelo cart-table, y el controlador se evalúa en un robot humanoide simulado. A continuación, gracias a un algoritmo evolutivo, la optimización de los parámetros de control permite desarrollar una locomoción sin modelo predeterminado. Se desarrolla como parte de esta tesis un enfoque sobre algoritmos de Embodied Evolución, en otras palabras el uso de robots modulares físicos en la fase de evolución. La implementación material, la configuración experimental, y el Algoritmo Evolutivo implementado para Embodied Evolución, se explican detalladamente. El trabajo también incluye una visión general de las técnicas de aprendizaje por refuerzo y de los Procesos de Decisión de Markov. A continuación se presenta un algoritmo popular de aprendizaje por refuerzo, llamado Q-Learning, y su adaptación para aprender locomociones de robots modulares. Se proporcionan una implementación del algoritmo de aprendizaje y la evaluación experimental de la locomoción generada.Programa Oficial de Doctorado en Ingeniería Eléctrica, Electrónica y AutomáticaPresidente: Antonio Barrientos Cruz.- Secretario: Luis Santiago Garrido Bullón.- Vocal: Giuseppe Carbon
    corecore