16,355 research outputs found

    Identifying Appropriate Intellectual Property Protection Mechanisms for Machine Learning Models: A Systematization of Watermarking, Fingerprinting, Model Access, and Attacks

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    The commercial use of Machine Learning (ML) is spreading; at the same time, ML models are becoming more complex and more expensive to train, which makes Intellectual Property Protection (IPP) of trained models a pressing issue. Unlike other domains that can build on a solid understanding of the threats, attacks and defenses available to protect their IP, the ML-related research in this regard is still very fragmented. This is also due to a missing unified view as well as a common taxonomy of these aspects. In this paper, we systematize our findings on IPP in ML, while focusing on threats and attacks identified and defenses proposed at the time of writing. We develop a comprehensive threat model for IP in ML, categorizing attacks and defenses within a unified and consolidated taxonomy, thus bridging research from both the ML and security communities

    The Second Monocular Depth Estimation Challenge

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    This paper discusses the results for the second edition of the Monocular Depth Estimation Challenge (MDEC). This edition was open to methods using any form of supervision, including fully-supervised, self-supervised, multi-task or proxy depth. The challenge was based around the SYNS-Patches dataset, which features a wide diversity of environments with high-quality dense ground-truth. This includes complex natural environments, e.g. forests or fields, which are greatly underrepresented in current benchmarks. The challenge received eight unique submissions that outperformed the provided SotA baseline on any of the pointcloud- or image-based metrics. The top supervised submission improved relative F-Score by 27.62%, while the top self-supervised improved it by 16.61%. Supervised submissions generally leveraged large collections of datasets to improve data diversity. Self-supervised submissions instead updated the network architecture and pretrained backbones. These results represent a significant progress in the field, while highlighting avenues for future research, such as reducing interpolation artifacts at depth boundaries, improving self-supervised indoor performance and overall natural image accuracy.Comment: Published at CVPRW202

    Time as a supervisor: temporal regularity and auditory object learning

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    Sensory systems appear to learn to transform incoming sensory information into perceptual representations, or “objects,” that can inform and guide behavior with minimal explicit supervision. Here, we propose that the auditory system can achieve this goal by using time as a supervisor, i.e., by learning features of a stimulus that are temporally regular. We will show that this procedure generates a feature space sufficient to support fundamental computations of auditory perception. In detail, we consider the problem of discriminating between instances of a prototypical class of natural auditory objects, i.e., rhesus macaque vocalizations. We test discrimination in two ethologically relevant tasks: discrimination in a cluttered acoustic background and generalization to discriminate between novel exemplars. We show that an algorithm that learns these temporally regular features affords better or equivalent discrimination and generalization than conventional feature-selection algorithms, i.e., principal component analysis and independent component analysis. Our findings suggest that the slow temporal features of auditory stimuli may be sufficient for parsing auditory scenes and that the auditory brain could utilize these slowly changing temporal features

    Colour technologies for content production and distribution of broadcast content

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    The requirement of colour reproduction has long been a priority driving the development of new colour imaging systems that maximise human perceptual plausibility. This thesis explores machine learning algorithms for colour processing to assist both content production and distribution. First, this research studies colourisation technologies with practical use cases in restoration and processing of archived content. The research targets practical deployable solutions, developing a cost-effective pipeline which integrates the activity of the producer into the processing workflow. In particular, a fully automatic image colourisation paradigm using Conditional GANs is proposed to improve content generalisation and colourfulness of existing baselines. Moreover, a more conservative solution is considered by providing references to guide the system towards more accurate colour predictions. A fast-end-to-end architecture is proposed to improve existing exemplar-based image colourisation methods while decreasing the complexity and runtime. Finally, the proposed image-based methods are integrated into a video colourisation pipeline. A general framework is proposed to reduce the generation of temporal flickering or propagation of errors when such methods are applied frame-to-frame. The proposed model is jointly trained to stabilise the input video and to cluster their frames with the aim of learning scene-specific modes. Second, this research explored colour processing technologies for content distribution with the aim to effectively deliver the processed content to the broad audience. In particular, video compression is tackled by introducing a novel methodology for chroma intra prediction based on attention models. Although the proposed architecture helped to gain control over the reference samples and better understand the prediction process, the complexity of the underlying neural network significantly increased the encoding and decoding time. Therefore, aiming at efficient deployment within the latest video coding standards, this work also focused on the simplification of the proposed architecture to obtain a more compact and explainable model

    Multimodal spatio-temporal deep learning framework for 3D object detection in instrumented vehicles

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    This thesis presents the utilization of multiple modalities, such as image and lidar, to incorporate spatio-temporal information from sequence data into deep learning architectures for 3Dobject detection in instrumented vehicles. The race to autonomy in instrumented vehicles or self-driving cars has stimulated significant research in developing autonomous driver assistance systems (ADAS) technologies related explicitly to perception systems. Object detection plays a crucial role in perception systems by providing spatial information to its subsequent modules; hence, accurate detection is a significant task supporting autonomous driving. The advent of deep learning in computer vision applications and the availability of multiple sensing modalities such as 360° imaging, lidar, and radar have led to state-of-the-art 2D and 3Dobject detection architectures. Most current state-of-the-art 3D object detection frameworks consider single-frame reference. However, these methods do not utilize temporal information associated with the objects or scenes from the sequence data. Thus, the present research hypothesizes that multimodal temporal information can contribute to bridging the gap between 2D and 3D metric space by improving the accuracy of deep learning frameworks for 3D object estimations. The thesis presents understanding multimodal data representations and selecting hyper-parameters using public datasets such as KITTI and nuScenes with Frustum-ConvNet as a baseline architecture. Secondly, an attention mechanism was employed along with convolutional-LSTM to extract spatial-temporal information from sequence data to improve 3D estimations and to aid the architecture in focusing on salient lidar point cloud features. Finally, various fusion strategies are applied to fuse the modalities and temporal information into the architecture to assess its efficacy on performance and computational complexity. Overall, this thesis has established the importance and utility of multimodal systems for refined 3D object detection and proposed a complex pipeline incorporating spatial, temporal and attention mechanisms to improve specific, and general class accuracy demonstrated on key autonomous driving data sets

    Scaling up integrated photonic reservoirs towards low-power high-bandwidth computing

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    Rehabilitation Exercise Repetition Segmentation and Counting using Skeletal Body Joints

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    Physical exercise is an essential component of rehabilitation programs that improve quality of life and reduce mortality and re-hospitalization rates. In AI-driven virtual rehabilitation programs, patients complete their exercises independently at home, while AI algorithms analyze the exercise data to provide feedback to patients and report their progress to clinicians. To analyze exercise data, the first step is to segment it into consecutive repetitions. There has been a significant amount of research performed on segmenting and counting the repetitive activities of healthy individuals using raw video data, which raises concerns regarding privacy and is computationally intensive. Previous research on patients' rehabilitation exercise segmentation relied on data collected by multiple wearable sensors, which are difficult to use at home by rehabilitation patients. Compared to healthy individuals, segmenting and counting exercise repetitions in patients is more challenging because of the irregular repetition duration and the variation between repetitions. This paper presents a novel approach for segmenting and counting the repetitions of rehabilitation exercises performed by patients, based on their skeletal body joints. Skeletal body joints can be acquired through depth cameras or computer vision techniques applied to RGB videos of patients. Various sequential neural networks are designed to analyze the sequences of skeletal body joints and perform repetition segmentation and counting. Extensive experiments on three publicly available rehabilitation exercise datasets, KIMORE, UI-PRMD, and IntelliRehabDS, demonstrate the superiority of the proposed method compared to previous methods. The proposed method enables accurate exercise analysis while preserving privacy, facilitating the effective delivery of virtual rehabilitation programs.Comment: 8 pages, 1 figure, 2 table

    Continual Learning of Hand Gestures for Human-Robot Interaction

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    In this paper, we present an efficient method to incrementally learn to classify static hand gestures. This method allows users to teach a robot to recognize new symbols in an incremental manner. Contrary to other works which use special sensors or external devices such as color or data gloves, our proposed approach makes use of a single RGB camera to perform static hand gesture recognition from 2D images. Furthermore, our system is able to incrementally learn up to 38 new symbols using only 5 samples for each old class, achieving a final average accuracy of over 90\%. In addition to that, the incremental training time can be reduced to a 10\% of the time required when using all data available

    Copy-paste data augmentation for domain transfer on traffic signs

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    City streets carry a lot of information that can be exploited to improve the quality of the services the citizens receive. For example, autonomous vehicles need to act accordingly to all the element that are nearby the vehicle itself, like pedestrians, traffic signs and other vehicles. It is also possible to use such information for smart city applications, for example to predict and analyze the traffic or pedestrian flows. Among all the objects that it is possible to find in a street, traffic signs are very important because of the information they carry. This information can in fact be exploited both for autonomous driving and for smart city applications. Deep learning and, more generally, machine learning models however need huge quantities to learn. Even though modern models are very good at gener- alizing, the more samples the model has, the better it can generalize between different samples. Creating these datasets organically, namely with real pictures, is a very tedious task because of the wide variety of signs available in the whole world and especially because of all the possible light, orientation conditions and con- ditions in general in which they can appear. In addition to that, it may not be easy to collect enough samples for all the possible traffic signs available, cause some of them may be very rare to find. Instead of collecting pictures manually, it is possible to exploit data aug- mentation techniques to create synthetic datasets containing the signs that are needed. Creating this data synthetically allows to control the distribution and the conditions of the signs in the datasets, improving the quality and quantity of training data that is going to be used. This thesis work is about using copy-paste data augmentation to create synthetic data for the traffic sign recognition task
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