3,287 research outputs found

    A graph-based mathematical morphology reader

    Full text link
    This survey paper aims at providing a "literary" anthology of mathematical morphology on graphs. It describes in the English language many ideas stemming from a large number of different papers, hence providing a unified view of an active and diverse field of research

    Basic Neutrosophic Algebraic Structures and their Application to Fuzzy and Neutrosophic Models

    Get PDF
    The involvement of uncertainty of varying degrees when the total of the membership degree exceeds one or less than one, then the newer mathematical paradigm shift, Fuzzy Theory proves appropriate. For the past two or more decades, Fuzzy Theory has become the potent tool to study and analyze uncertainty involved in all problems. But, many real-world problems also abound with the concept of indeterminacy. In this book, the new, powerful tool of neutrosophy that deals with indeterminacy is utilized. Innovative neutrosophic models are described. The theory of neutrosophic graphs is introduced and applied to fuzzy and neutrosophic models. This book is organized into four chapters. In Chapter One we introduce some of the basic neutrosophic algebraic structures essential for the further development of the other chapters. Chapter Two recalls basic graph theory definitions and results which has interested us and for which we give the neutrosophic analogues. In this chapter we give the application of graphs in fuzzy models. An entire section is devoted for this purpose. Chapter Three introduces many new neutrosophic concepts in graphs and applies it to the case of neutrosophic cognitive maps and neutrosophic relational maps. The last section of this chapter clearly illustrates how the neutrosophic graphs are utilized in the neutrosophic models. The final chapter gives some problems about neutrosophic graphs which will make one understand this new subject.Comment: 149 pages, 130 figure

    On the Study of Fitness Landscapes and the Max-Cut Problem

    Get PDF
    The goal of this thesis is to study the complexity of NP-Hard problems, using the Max-Cut and the Max-k-Cut problems, and the study of fitness landscapes. The Max-Cut and Max-k-Cut problems are well studied NP-hard problems specially since the approximation algorithm of Goemans and Williamson (1995) which introduced the use of SDP to solve relaxed problems. In order to prove the existence of a performance guarantee, the rounding step from the SDP solution to a Max-Cut solution is simple and randomized. For the Max-k-Cut problem, there exist several approximation algorithms but many of them have been proved to be equivalent. Similarly as in Max-Cut, these approximation algorithms use a simple randomized rounding to be able to get a performance guarantee. Ignoring for now the performance guarantee, one could ask if there is a rounding process that takes into account the structure of the relaxed solution since it is the result of an optimization problem. In this thesis we answered this question positively by using clustering as a rounding method. In order to compare the performance of both algorithms, a series of experiments were performed using the so-called G-set benchmark for the Max-Cut problem and using the Random Graph Benchmark of Goemans1995 for the Max-k-Cut problem. With this new rounding, larger cut values are found both for the Max-Cut and the Max-k-Cut problems, and always above the value of the performance guarantee of the approximation algorithm. This suggests that taking into account the structure of the problem to design algorithms can lead to better results, possibly at the cost of a worse performance guarantee. An example for the vertex k-center problem can be seen in Garcia-Diaz et al. (2017), where a 3-approximation algorithm performs better than a 2-approximation algorithm despite having a worse performance guarantee. Landscapes over discrete configurations spaces are an important model in evolutionary and structural biology, as well as many other areas of science, from the physics of disordered systems to operations research. A landscape is a function defined on a very large discrete set V that carries an additional metric or at least topological structure into the real numbers R. We will consider landscapes defined on the vertex set of undirected graphs. Thus let G=G(V,E) be an undirected graph and f an arbitrary real-valued function taking values from V . We will refer to the triple (V,E,f) as a landscape over G. We say two configurations x,y in V are neutral if f(x)=f(y). We colloquially refer to a landscape as 'neutral'' if a substantial fraction of adjacent pairs of configurations are neutral. A flat landscape is one where f is constant. The opposite of flatness is ruggedness and it is defined as the number of local optima or by means of pair correlation functions. These two key features of a landscape, ruggedness and neutrality, appear to be two sides of the same coin. Ruggedness can be measured either by correlation properties, which are sensitive to monotonic transformation of the landscape, and by combinatorial properties such as the lengths of downhill paths and the number of local optima, which are invariant under monotonic transformations. The connection between the two views has remained largely unexplored and poorly understood. For this thesis, a survey on fitness landscapes is presented, together with the first steps in the direction to find this connection together with a relation between the covariance matrix of a random landscape model and its ruggedness

    Color Image Processing based on Graph Theory

    Full text link
    [ES] La visión artificial es uno de los campos en mayor crecimiento en la actualidad que, junto con otras tecnologías como la Biometría o el Big Data, se ha convertido en el foco de interés de numerosas investigaciones y es considerada como una de las tecnologías del futuro. Este amplio campo abarca diversos métodos entre los que se encuentra el procesamiento y análisis de imágenes digitales. El éxito del análisis de imágenes y otras tareas de procesamiento de alto nivel, como pueden ser el reconocimiento de patrones o la visión 3D, dependerá en gran medida de la buena calidad de las imágenes de partida. Hoy en día existen multitud de factores que dañan las imágenes dificultando la obtención de imágenes de calidad óptima, esto ha convertido el (pre-) procesamiento digital de imágenes en un paso fundamental previo a la aplicación de cualquier otra tarea de procesado. Los factores más comunes son el ruido y las malas condiciones de adquisición: los artefactos provocados por el ruido dificultan la interpretación adecuada de la imagen y la adquisición en condiciones de iluminación o exposición deficientes, como escenas dinámicas, causan pérdida de información de la imagen que puede ser clave para ciertas tareas de procesamiento. Los pasos de (pre-)procesamiento de imágenes conocidos como suavizado y realce se aplican comúnmente para solventar estos problemas: El suavizado tiene por objeto reducir el ruido mientras que el realce se centra en mejorar o recuperar la información imprecisa o dañada. Con estos métodos conseguimos reparar información de los detalles y bordes de la imagen con una nitidez insuficiente o un contenido borroso que impide el (post-)procesamiento óptimo de la imagen. Existen numerosos métodos que suavizan el ruido de una imagen, sin embargo, en muchos casos el proceso de filtrado provoca emborronamiento en los bordes y detalles de la imagen. De igual manera podemos encontrar una enorme cantidad de técnicas de realce que intentan combatir las pérdidas de información, sin embargo, estas técnicas no contemplan la existencia de ruido en la imagen que procesan: ante una imagen ruidosa, cualquier técnica de realce provocará también un aumento del ruido. Aunque la idea intuitiva para solucionar este último caso será el previo filtrado y posterior realce, este enfoque ha demostrado no ser óptimo: el filtrado podrá eliminar información que, a su vez, podría no ser recuperable en el siguiente paso de realce. En la presente tesis doctoral se propone un modelo basado en teoría de grafos para el procesamiento de imágenes en color. En este modelo, se construye un grafo para cada píxel de tal manera que sus propiedades permiten caracterizar y clasificar dicho pixel. Como veremos, el modelo propuesto es robusto y capaz de adaptarse a una gran variedad de aplicaciones. En particular, aplicamos el modelo para crear nuevas soluciones a los dos problemas fundamentales del procesamiento de imágenes: suavizado y realce. Se ha estudiado el modelo en profundidad en función del umbral, parámetro clave que asegura la correcta clasificación de los píxeles de la imagen. Además, también se han estudiado las posibles características y posibilidades del modelo que nos han permitido sacarle el máximo partido en cada una de las posibles aplicaciones. Basado en este modelo se ha diseñado un filtro adaptativo capaz de eliminar ruido gaussiano de una imagen sin difuminar los bordes ni perder información de los detalles. Además, también ha permitido desarrollar un método capaz de realzar los bordes y detalles de una imagen al mismo tiempo que se suaviza el ruido presente en la misma. Esta aplicación simultánea consigue combinar dos operaciones opuestas por definición y superar así los inconvenientes presentados por el enfoque en dos etapas.[CA] La visió artificial és un dels camps en major creixement en l'actualitat que, junt amb altres tecnlogies com la Biometria o el Big Data, s'ha convertit en el focus d'interés de nombroses investigacions i és considerada com una de les tecnologies del futur. Aquest ampli camp comprén diversos m`etodes entre els quals es troba el processament digital d'imatges i anàlisis d'imatges digitals. L'èxit de l'anàlisis d'imatges i altres tasques de processament d'alt nivell, com poden ser el reconeixement de patrons o la visió 3D, dependrà en gran manera de la bona qualitat de les imatges de partida. Avui dia existeixen multitud de factors que danyen les imatges dificultant l'obtenció d'imatges de qualitat òptima, açò ha convertit el (pre-) processament digital d'imatges en un pas fonamental previa la l'aplicació de qualsevol altra tasca de processament. Els factors més comuns són el soroll i les males condicions d'adquisició: els artefactes provocats pel soroll dificulten la inter- pretació adequada de la imatge i l'adquisició en condicions d'il·luminació o exposició deficients, com a escenes dinàmiques, causen pèrdua d'informació de la imatge que pot ser clau per a certes tasques de processament. Els passos de (pre-) processament d'imatges coneguts com suavitzat i realç s'apliquen comunament per a resoldre aquests problemes: El suavitzat té com a objecte reduir el soroll mentres que el real se centra a millorar o recuperar la informació imprecisa o danyada. Amb aquests mètodes aconseguim reparar informació dels detalls i bords de la imatge amb una nitidesa insuficient o un contingut borrós que impedeix el (post-)processament òptim de la imatge. Existeixen nombrosos mètodes que suavitzen el soroll d'una imatge, no obstant això, en molts casos el procés de filtrat provoca emborronamiento en els bords i detalls de la imatge. De la mateixa manera podem trobar una enorme quantitat de tècniques de realç que intenten combatre les pèrdues d'informació, no obstant això, aquestes tècniques no contemplen l'existència de soroll en la imatge que processen: davant d'una image sorollosa, qualsevol tècnica de realç provocarà també un augment del soroll. Encara que la idea intuïtiva per a solucionar aquest últim cas seria el previ filtrat i posterior realç, aquest enfocament ha demostrat no ser òptim: el filtrat podria eliminar informació que, al seu torn, podria no ser recuperable en el seguënt pas de realç. En la present Tesi doctoral es proposa un model basat en teoria de grafs per al processament d'imatges en color. En aquest model, es construïx un graf per a cada píxel de tal manera que les seues propietats permeten caracteritzar i classificar el píxel en quëstió. Com veurem, el model proposat és robust i capaç d'adaptar-se a una gran varietat d'aplicacions. En particular, apliquem el model per a crear noves solucions als dos problemes fonamentals del processament d'imatges: suavitzat i realç. S'ha estudiat el model en profunditat en funció del llindar, paràmetre clau que assegura la correcta classificació dels píxels de la imatge. A més, també s'han estudiat les possibles característiques i possibilitats del model que ens han permés traure-li el màxim partit en cadascuna de les possibles aplicacions. Basat en aquest model s'ha dissenyat un filtre adaptatiu capaç d'eliminar soroll gaussià d'una imatge sense difuminar els bords ni perdre informació dels detalls. A més, també ha permés desenvolupar un mètode capaç de realçar els bords i detalls d'una imatge al mateix temps que se suavitza el soroll present en la mateixa. Aquesta aplicació simultània aconseguix combinar dues operacions oposades per definició i superar així els inconvenients presentats per l'enfocament en dues etapes.[EN] Computer vision is one of the fastest growing fields at present which, along with other technologies such as Biometrics or Big Data, has become the focus of interest of many research projects and it is considered one of the technologies of the future. This broad field includes a plethora of digital image processing and analysis tasks. To guarantee the success of image analysis and other high-level processing tasks as 3D imaging or pattern recognition, it is critical to improve the quality of the raw images acquired. Nowadays all images are affected by different factors that hinder the achievement of optimal image quality, making digital image processing a fundamental step prior to the application of any other practical application. The most common of these factors are noise and poor acquisition conditions: noise artefacts hamper proper image interpretation of the image; and acquisition in poor lighting or exposure conditions, such as dynamic scenes, causes loss of image information that can be key for certain processing tasks. Image (pre-) processing steps known as smoothing and sharpening are commonly applied to overcome these inconveniences: Smoothing is aimed at reducing noise and sharpening at improving or recovering imprecise or damaged information of image details and edges with insufficient sharpness or blurred content that prevents optimal image (post-)processing. There are many methods for smoothing the noise in an image, however in many cases the filtering process causes blurring at the edges and details of the image. Besides, there are also many sharpening techniques, which try to combat the loss of information due to blurring of image texture and need to contemplate the existence of noise in the image they process. When dealing with a noisy image, any sharpening technique may amplify the noise. Although the intuitive idea to solve this last case would be the previous filtering and later sharpening, this approach has proved not to be optimal: the filtering could remove information that, in turn, may not be recoverable in the later sharpening step. In the present PhD dissertation we propose a model based on graph theory for color image processing from a vector approach. In this model, a graph is built for each pixel in such a way that its features allow to characterize and classify the pixel. As we will show, the model we proposed is robust and versatile: potentially able to adapt to a variety of applications. In particular, we apply the model to create new solutions for the two fundamentals problems in image processing: smoothing and sharpening. To approach high performance image smoothing we use the proposed model to determine if a pixel belongs to a at region or not, taking into account the need to achieve a high-precision classification even in the presence of noise. Thus, we build an adaptive soft-switching filter by employing the pixel classification to combine the outputs from a filter with high smoothing capability and a softer one to smooth edge/detail regions. Further, another application of our model allows to use pixels characterization to successfully perform a simultaneous smoothing and sharpening of color images. In this way, we address one of the classical challenges within the image processing field. We compare all the image processing techniques proposed with other state-of-the-art methods to show that they are competitive both from an objective (numerical) and visual evaluation point of view.Pérez Benito, C. (2019). Color Image Processing based on Graph Theory [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/123955TESI

    Visual analytics for relationships in scientific data

    Get PDF
    Domain scientists hope to address grand scientific challenges by exploring the abundance of data generated and made available through modern high-throughput techniques. Typical scientific investigations can make use of novel visualization tools that enable dynamic formulation and fine-tuning of hypotheses to aid the process of evaluating sensitivity of key parameters. These general tools should be applicable to many disciplines: allowing biologists to develop an intuitive understanding of the structure of coexpression networks and discover genes that reside in critical positions of biological pathways, intelligence analysts to decompose social networks, and climate scientists to model extrapolate future climate conditions. By using a graph as a universal data representation of correlation, our novel visualization tool employs several techniques that when used in an integrated manner provide innovative analytical capabilities. Our tool integrates techniques such as graph layout, qualitative subgraph extraction through a novel 2D user interface, quantitative subgraph extraction using graph-theoretic algorithms or by querying an optimized B-tree, dynamic level-of-detail graph abstraction, and template-based fuzzy classification using neural networks. We demonstrate our system using real-world workflows from several large-scale studies. Parallel coordinates has proven to be a scalable visualization and navigation framework for multivariate data. However, when data with thousands of variables are at hand, we do not have a comprehensive solution to select the right set of variables and order them to uncover important or potentially insightful patterns. We present algorithms to rank axes based upon the importance of bivariate relationships among the variables and showcase the efficacy of the proposed system by demonstrating autonomous detection of patterns in a modern large-scale dataset of time-varying climate simulation
    • …
    corecore