39 research outputs found

    Review of Research on Speech Technology: Main Contributions From Spanish Research Groups

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    In the last two decades, there has been an important increase in research on speech technology in Spain, mainly due to a higher level of funding from European, Spanish and local institutions and also due to a growing interest in these technologies for developing new services and applications. This paper provides a review of the main areas of speech technology addressed by research groups in Spain, their main contributions in the recent years and the main focus of interest these days. This description is classified in five main areas: audio processing including speech, speaker characterization, speech and language processing, text to speech conversion and spoken language applications. This paper also introduces the Spanish Network of Speech Technologies (RTTH. Red Temática en Tecnologías del Habla) as the research network that includes almost all the researchers working in this area, presenting some figures, its objectives and its main activities developed in the last years

    Optimising Outcomes of Human-Agent Collaboration using Trust Calibration

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    As collaborative agents are implemented within everyday environments and the workforce, user trust in these agents becomes critical to consider. Trust affects user decision making, rendering it an essential component to consider when designing for successful Human-Agent Collaboration (HAC). The purpose of this work is to investigate the relationship between user trust and decision making with the overall aim of providing a trust calibration methodology to achieve the goals and optimise the outcomes of HAC. Recommender systems are used as a testbed for investigation, offering insight on human collaboration with dyadic decision domains. Four studies are conducted and include in-person, online, and simulation experiments. The first study provides evidence of a relationship between user perception of a collaborative agent and trust. Outcomes of the second study demonstrate that initial trust can be used to predict task outcome during HAC, with Signal Detection Theory (SDT) introduced as a method to interpret user decision making in-task. The third study provides evidence to suggest that the implementation of different features within a single agent's interface influences user perception and trust, subsequently impacting outcomes of HAC. Finally, a computational trust calibration methodology harnessing a Partially Observable Markov Decision Process (POMDP) model and SDT is presented and assessed, providing an improved understanding of the mechanisms governing user trust and its relationship with decision making and collaborative task performance during HAC. The contributions from this work address important gaps within the HAC literature. The implications of the proposed methodology and its application to alternative domains are identified and discussed

    Simulation Modeling to Optimize Personalized Oncology

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    State of the art of audio- and video based solutions for AAL

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    Working Group 3. Audio- and Video-based AAL ApplicationsIt is a matter of fact that Europe is facing more and more crucial challenges regarding health and social care due to the demographic change and the current economic context. The recent COVID-19 pandemic has stressed this situation even further, thus highlighting the need for taking action. Active and Assisted Living (AAL) technologies come as a viable approach to help facing these challenges, thanks to the high potential they have in enabling remote care and support. Broadly speaking, AAL can be referred to as the use of innovative and advanced Information and Communication Technologies to create supportive, inclusive and empowering applications and environments that enable older, impaired or frail people to live independently and stay active longer in society. AAL capitalizes on the growing pervasiveness and effectiveness of sensing and computing facilities to supply the persons in need with smart assistance, by responding to their necessities of autonomy, independence, comfort, security and safety. The application scenarios addressed by AAL are complex, due to the inherent heterogeneity of the end-user population, their living arrangements, and their physical conditions or impairment. Despite aiming at diverse goals, AAL systems should share some common characteristics. They are designed to provide support in daily life in an invisible, unobtrusive and user-friendly manner. Moreover, they are conceived to be intelligent, to be able to learn and adapt to the requirements and requests of the assisted people, and to synchronise with their specific needs. Nevertheless, to ensure the uptake of AAL in society, potential users must be willing to use AAL applications and to integrate them in their daily environments and lives. In this respect, video- and audio-based AAL applications have several advantages, in terms of unobtrusiveness and information richness. Indeed, cameras and microphones are far less obtrusive with respect to the hindrance other wearable sensors may cause to one’s activities. In addition, a single camera placed in a room can record most of the activities performed in the room, thus replacing many other non-visual sensors. Currently, video-based applications are effective in recognising and monitoring the activities, the movements, and the overall conditions of the assisted individuals as well as to assess their vital parameters (e.g., heart rate, respiratory rate). Similarly, audio sensors have the potential to become one of the most important modalities for interaction with AAL systems, as they can have a large range of sensing, do not require physical presence at a particular location and are physically intangible. Moreover, relevant information about individuals’ activities and health status can derive from processing audio signals (e.g., speech recordings). Nevertheless, as the other side of the coin, cameras and microphones are often perceived as the most intrusive technologies from the viewpoint of the privacy of the monitored individuals. This is due to the richness of the information these technologies convey and the intimate setting where they may be deployed. Solutions able to ensure privacy preservation by context and by design, as well as to ensure high legal and ethical standards are in high demand. After the review of the current state of play and the discussion in GoodBrother, we may claim that the first solutions in this direction are starting to appear in the literature. A multidisciplinary 4 debate among experts and stakeholders is paving the way towards AAL ensuring ergonomics, usability, acceptance and privacy preservation. The DIANA, PAAL, and VisuAAL projects are examples of this fresh approach. This report provides the reader with a review of the most recent advances in audio- and video-based monitoring technologies for AAL. It has been drafted as a collective effort of WG3 to supply an introduction to AAL, its evolution over time and its main functional and technological underpinnings. In this respect, the report contributes to the field with the outline of a new generation of ethical-aware AAL technologies and a proposal for a novel comprehensive taxonomy of AAL systems and applications. Moreover, the report allows non-technical readers to gather an overview of the main components of an AAL system and how these function and interact with the end-users. The report illustrates the state of the art of the most successful AAL applications and functions based on audio and video data, namely (i) lifelogging and self-monitoring, (ii) remote monitoring of vital signs, (iii) emotional state recognition, (iv) food intake monitoring, activity and behaviour recognition, (v) activity and personal assistance, (vi) gesture recognition, (vii) fall detection and prevention, (viii) mobility assessment and frailty recognition, and (ix) cognitive and motor rehabilitation. For these application scenarios, the report illustrates the state of play in terms of scientific advances, available products and research project. The open challenges are also highlighted. The report ends with an overview of the challenges, the hindrances and the opportunities posed by the uptake in real world settings of AAL technologies. In this respect, the report illustrates the current procedural and technological approaches to cope with acceptability, usability and trust in the AAL technology, by surveying strategies and approaches to co-design, to privacy preservation in video and audio data, to transparency and explainability in data processing, and to data transmission and communication. User acceptance and ethical considerations are also debated. Finally, the potentials coming from the silver economy are overviewed.publishedVersio

    A Gentle Introduction to Reinforcement Learning and its Application in Different Fields

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    Due to the recent progress in Deep Neural Networks, Reinforcement Learning (RL) has become one of the most important and useful technology. It is a learning method where a software agent interacts with an unknown environment, selects actions, and progressively discovers the environment dynamics. RL has been effectively applied in many important areas of real life. This article intends to provide an in-depth introduction of the Markov Decision Process, RL and its algorithms. Moreover, we present a literature review of the application of RL to a variety of fields, including robotics and autonomous control, communication and networking, natural language processing, games and self-organized system, scheduling management and configuration of resources, and computer vision

    Reinforcement Learning

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    Brains rule the world, and brain-like computation is increasingly used in computers and electronic devices. Brain-like computation is about processing and interpreting data or directly putting forward and performing actions. Learning is a very important aspect. This book is on reinforcement learning which involves performing actions to achieve a goal. The first 11 chapters of this book describe and extend the scope of reinforcement learning. The remaining 11 chapters show that there is already wide usage in numerous fields. Reinforcement learning can tackle control tasks that are too complex for traditional, hand-designed, non-learning controllers. As learning computers can deal with technical complexities, the tasks of human operators remain to specify goals on increasingly higher levels. This book shows that reinforcement learning is a very dynamic area in terms of theory and applications and it shall stimulate and encourage new research in this field

    Towards Sensorimotor Coupling of a Spiking Neural Network and Deep Reinforcement Learning for Robotics Application

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    Deep reinforcement learning augments the reinforcement learning framework and utilizes the powerful representation of deep neural networks. Recent works have demonstrated the great achievements of deep reinforcement learning in various domains including finance,medicine, healthcare, video games, robotics and computer vision.Deep neural network was started with multi-layer perceptron (1stgeneration) and developed to deep neural networks (2ndgeneration)and it is moving forward to spiking neural networks which are knownas3rdgeneration of neural networks. Spiking neural networks aim to bridge the gap between neuroscience and machine learning, using biologically-realistic models of neurons to carry out computation. In this thesis, we first provide a comprehensive review on both spiking neural networks and deep reinforcement learning with emphasis on robotic applications. Then we will demonstrate how to develop a robotics application for context-aware scene understanding to perform sensorimotor coupling. Our system contains two modules corresponding to scene understanding and robotic navigation. The first module is implemented as a spiking neural network to carry out semantic segmentation to understand the scene in front of the robot. The second module provides a high-level navigation command to robot, which is considered as an agent and implemented by online reinforcement learning. The module was implemented with biologically plausible local learning rule that allows the agent to adopt quickly to the environment. To benchmark our system, we have tested the first module on Oxford-IIIT Pet dataset and the second module on the custom-made Gym environment. Our experimental results have proven that our system is able present the competitive results with deep neural network in segmentation task and adopts quickly to the environment
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