2,102 research outputs found
Language design for a personal learning environment design language
Approaching technology-enhanced learning from the perspective of a learner, we foster the idea of learning environment design, learner interactions, and tool interoperability. In this paper, we shortly summarize the motivation for our personal learning environment approach and describe the development of a domain-specific language for this purpose as well as its realization in practice. Consequently, we examine our learning environment design language according to its lexis and syntax, the semantics behind it, and pragmatical aspects within a first prototypic implementation. Finally, we discuss strengths, problematic aspects, and open issues of our approach
Shortcomings of learning design approaches and a possible way out
Shifting away from traditional instructional design to younger research streams like personalized, workflow-based or collaborative e-learning, learning design (LD) has become an important issue in the field of technology-enhanced learning. Nevertheless, current LD approaches turn out to be rather unhandy or costly in teaching and research practice. In this paper, we discuss these shortcomings and propose an alternative solution approach which is based on a web application mashup, learner interactions, and a semantic layer for tool recommendations. As the evaluation of our first prototype is in progress, we can not highlight first experiences, but outline benefits and possible application scenarios in this position paper
Abmash: Mashing Up Legacy Web Applications by Automated Imitation of Human Actions
Many business web-based applications do not offer applications programming
interfaces (APIs) to enable other applications to access their data and
functions in a programmatic manner. This makes their composition difficult (for
instance to synchronize data between two applications). To address this
challenge, this paper presents Abmash, an approach to facilitate the
integration of such legacy web applications by automatically imitating human
interactions with them. By automatically interacting with the graphical user
interface (GUI) of web applications, the system supports all forms of
integrations including bi-directional interactions and is able to interact with
AJAX-based applications. Furthermore, the integration programs are easy to
write since they deal with end-user, visual user-interface elements. The
integration code is simple enough to be called a "mashup".Comment: Software: Practice and Experience (2013)
Technology Integration around the Geographic Information: A State of the Art
One of the elements that have popularized and facilitated the use of geographical information on a variety of computational applications has been the use of Web maps; this has opened new research challenges on different subjects, from locating places and people, the study of social behavior or the analyzing of the hidden structures of the terms used in a natural language query used for locating a place. However, the use of geographic information under technological features is not new, instead it has been part of a development and technological integration process. This paper presents a state of the art review about the application of geographic information under different approaches: its use on location based services, the collaborative user participation on it, its contextual-awareness, its use in the Semantic Web and the challenges of its use in natural languge queries. Finally, a prototype that integrates most of these areas is presented
Recommendation and weaving of reusable mashup model patterns for assisted development
With this article, we give an answer to one of the open problems of mashup development that users may face when operating a model-driven mashup tool, namely the lack of modeling expertise. Although commonly considered simple applications, mashups can also be complex software artifacts depending on the number and types of Web resources (the components) they integrate. Mashup tools have undoubtedly simplified mashup development, yet the problem is still generally nontrivial and requires intimate knowledge of the components provided by the mashup tool, its underlying mashup paradigm, and of how to apply such to the integration of the components. This knowledge is generally neither intuitive nor standardized across different mashup tools and the consequent lack of modeling expertise affects both skilled programmers and end-user programmers alike. In this article, we show how to effectively assist the users of mashup tools with contextual, interactive recommendations of composition knowledge in the form of reusable mashup model patterns. We design and study three different recommendation algorithms and describe a pattern weaving approach for the one-click reuse of composition knowledge. We report on the implementation of three pattern recommender plugins for different mashup tools and demonstrate via user studies that recommending and weaving contextual mashup model patterns significantly reduces development times in all three cases
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