1,226 research outputs found

    Learning Robust Features for Recognition of Emotions in Images and Videos

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    University of Technology Sydney. Faculty of Engineering and Information Technology.Today, recognition of emotions in images and videos has attracted increasing research attention. In terms of video emotion recognition, most existing approaches are based on spatial features extracted from video frames. The performance of these approaches is mainly restricted due to the broad affective gap between spatial image features and high-level emotions. To bridge the affective gap, we propose to recognize emotions with kernelized features. A polynomial kernel function is constructed based on rewritten the equation of the discrete Fourier transform as the linear kernel. Moreover, we propose to apply the sparse representation method to kernelized features to reduce the impact of noise contained in video frames. This method can further help contribute to performance improvement. In the second work, we develop a weighted sum pooling method for video emotion representation. We present an end-to-end deep network for simultaneously image emotion classification and emotion intensity map prediction. The proposed network is build based on the feature pyramid network. The class activation mapping technique is utilized to generate pseudo intensity maps to train the network. The proposed network is first trained on a large-scale image emotion dataset and then used to extracted features and intensity maps for video frames. We empirically show that this approach is effective to improve recognition performance. Recent work has shown that using local region information helps to improve image emotion recognition performance. In the third work, we develop an end-to-end deep neural network for image emotion recognition by utilizing emotion intensity. The proposed network is composed of an intensity prediction stream and a classification stream. The class activation mapping technique is used to generated pseudo intensity maps to guide the intensity prediction network for emotion intensity learning. The predicted intensity maps are integrated to the classification stream for final recognition. The two streams are trained cooperatively with each other to improve the overall performance. In the fourth work, we present a dual pattern learning network architecture with adversarial adaptation (DPLAANet). Unlike conventional networks, the proposed architecture has two input branches. The dual input structure allows the network to have a considerably large number of image pairs for training. This can help address the overfitting issue due to limited training data. Moreover, we introduce to use the adversarial training approach to reduce the domain difference between training data and test data. The experimental results show that the DPLAANets are effective for several benchmark datasets

    Deep fusion of multi-channel neurophysiological signal for emotion recognition and monitoring

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    How to fuse multi-channel neurophysiological signals for emotion recognition is emerging as a hot research topic in community of Computational Psychophysiology. Nevertheless, prior feature engineering based approaches require extracting various domain knowledge related features at a high time cost. Moreover, traditional fusion method cannot fully utilise correlation information between different channels and frequency components. In this paper, we design a hybrid deep learning model, in which the 'Convolutional Neural Network (CNN)' is utilised for extracting task-related features, as well as mining inter-channel and inter-frequency correlation, besides, the 'Recurrent Neural Network (RNN)' is concatenated for integrating contextual information from the frame cube sequence. Experiments are carried out in a trial-level emotion recognition task, on the DEAP benchmarking dataset. Experimental results demonstrate that the proposed framework outperforms the classical methods, with regard to both of the emotional dimensions of Valence and Arousal

    EEG-based multi-modal emotion recognition using bag of deep features: An optimal feature selection approach

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    Much attention has been paid to the recognition of human emotions with the help of electroencephalogram (EEG) signals based on machine learning technology. Recognizing emotions is a challenging task due to the non-linear property of the EEG signal. This paper presents an advanced signal processing method using the deep neural network (DNN) for emotion recognition based on EEG signals. The spectral and temporal components of the raw EEG signal are first retained in the 2D Spectrogram before the extraction of features. The pre-trained AlexNet model is used to extract the raw features from the 2D Spectrogram for each channel. To reduce the feature dimensionality, spatial, and temporal based, bag of deep features (BoDF) model is proposed. A series of vocabularies consisting of 10 cluster centers of each class is calculated using the k-means cluster algorithm. Lastly, the emotion of each subject is represented using the histogram of the vocabulary set collected from the raw-feature of a single channel. Features extracted from the proposed BoDF model have considerably smaller dimensions. The proposed model achieves better classification accuracy compared to the recently reported work when validated on SJTU SEED and DEAP data sets. For optimal classification performance, we use a support vector machine (SVM) and k-nearest neighbor (k-NN) to classify the extracted features for the different emotional states of the two data sets. The BoDF model achieves 93.8% accuracy in the SEED data set and 77.4% accuracy in the DEAP data set, which is more accurate compared to other state-of-the-art methods of human emotion recognition. - 2019 by the authors. Licensee MDPI, Basel, Switzerland.Funding: This research was funded by Higher Education Commission (HEC): Tdf/67/2017.Scopu

    Multimodaalsel emotsioonide tuvastamisel põhineva inimese-roboti suhtluse arendamine

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    Väitekirja elektrooniline versioon ei sisalda publikatsiooneÜks afektiivse arvutiteaduse peamistest huviobjektidest on mitmemodaalne emotsioonituvastus, mis leiab rakendust peamiselt inimese-arvuti interaktsioonis. Emotsiooni äratundmiseks uuritakse nendes süsteemides nii inimese näoilmeid kui kakõnet. Käesolevas töös uuritakse inimese emotsioonide ja nende avaldumise visuaalseid ja akustilisi tunnuseid, et töötada välja automaatne multimodaalne emotsioonituvastussüsteem. Kõnest arvutatakse mel-sageduse kepstri kordajad, helisignaali erinevate komponentide energiad ja prosoodilised näitajad. Näoilmeteanalüüsimiseks kasutatakse kahte erinevat strateegiat. Esiteks arvutatakse inimesenäo tähtsamate punktide vahelised erinevad geomeetrilised suhted. Teiseks võetakse emotsionaalse sisuga video kokku vähendatud hulgaks põhikaadriteks, misantakse sisendiks konvolutsioonilisele tehisnärvivõrgule emotsioonide visuaalsekseristamiseks. Kolme klassifitseerija väljunditest (1 akustiline, 2 visuaalset) koostatakse uus kogum tunnuseid, mida kasutatakse õppimiseks süsteemi viimasesetapis. Loodud süsteemi katsetati SAVEE, Poola ja Serbia emotsionaalse kõneandmebaaside, eNTERFACE’05 ja RML andmebaaside peal. Saadud tulemusednäitavad, et võrreldes olemasolevatega võimaldab käesoleva töö raames loodudsüsteem suuremat täpsust emotsioonide äratundmisel. Lisaks anname käesolevastöös ülevaate kirjanduses väljapakutud süsteemidest, millel on võimekus tunda äraemotsiooniga seotud ̆zeste. Selle ülevaate eesmärgiks on hõlbustada uute uurimissuundade leidmist, mis aitaksid lisada töö raames loodud süsteemile ̆zestipõhiseemotsioonituvastuse võimekuse, et veelgi enam tõsta süsteemi emotsioonide äratundmise täpsust.Automatic multimodal emotion recognition is a fundamental subject of interest in affective computing. Its main applications are in human-computer interaction. The systems developed for the foregoing purpose consider combinations of different modalities, based on vocal and visual cues. This thesis takes the foregoing modalities into account, in order to develop an automatic multimodal emotion recognition system. More specifically, it takes advantage of the information extracted from speech and face signals. From speech signals, Mel-frequency cepstral coefficients, filter-bank energies and prosodic features are extracted. Moreover, two different strategies are considered for analyzing the facial data. First, facial landmarks' geometric relations, i.e. distances and angles, are computed. Second, we summarize each emotional video into a reduced set of key-frames. Then they are taught to visually discriminate between the emotions. In order to do so, a convolutional neural network is applied to the key-frames summarizing the videos. Afterward, the output confidence values of all the classifiers from both of the modalities are used to define a new feature space. Lastly, the latter values are learned for the final emotion label prediction, in a late fusion. The experiments are conducted on the SAVEE, Polish, Serbian, eNTERFACE'05 and RML datasets. The results show significant performance improvements by the proposed system in comparison to the existing alternatives, defining the current state-of-the-art on all the datasets. Additionally, we provide a review of emotional body gesture recognition systems proposed in the literature. The aim of the foregoing part is to help figure out possible future research directions for enhancing the performance of the proposed system. More clearly, we imply that incorporating data representing gestures, which constitute another major component of the visual modality, can result in a more efficient framework

    Affect-based indexing and retrieval of multimedia data

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    Digital multimedia systems are creating many new opportunities for rapid access to content archives. In order to explore these collections using search, the content must be annotated with significant features. An important and often overlooked aspect o f human interpretation o f multimedia data is the affective dimension. The hypothesis o f this thesis is that affective labels o f content can be extracted automatically from within multimedia data streams, and that these can then be used for content-based retrieval and browsing. A novel system is presented for extracting affective features from video content and mapping it onto a set o f keywords with predetermined emotional interpretations. These labels are then used to demonstrate affect-based retrieval on a range o f feature films. Because o f the subjective nature o f the words people use to describe emotions, an approach towards an open vocabulary query system utilizing the electronic lexical database WordNet is also presented. This gives flexibility for search queries to be extended to include keywords without predetermined emotional interpretations using a word-similarity measure. The thesis presents the framework and design for the affectbased indexing and retrieval system along with experiments, analysis, and conclusions

    Multi-Sensory Emotion Recognition with Speech and Facial Expression

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    Emotion plays an important role in human beings’ daily lives. Understanding emotions and recognizing how to react to others’ feelings are fundamental to engaging in successful social interactions. Currently, emotion recognition is not only significant in human beings’ daily lives, but also a hot topic in academic research, as new techniques such as emotion recognition from speech context inspires us as to how emotions are related to the content we are uttering. The demand and importance of emotion recognition have highly increased in many applications in recent years, such as video games, human computer interaction, cognitive computing, and affective computing. Emotion recognition can be done from many sources including text, speech, hand, and body gesture as well as facial expression. Presently, most of the emotion recognition methods only use one of these sources. The emotion of human beings changes every second and using a single way to process the emotion recognition may not reflect the emotion correctly. This research is motivated by the desire to understand and evaluate human beings’ emotion from multiple ways such as speech and facial expressions. In this dissertation, multi-sensory emotion recognition has been exploited. The proposed framework can recognize emotion from speech, facial expression, and both of them. There are three important parts in the design of the system: the facial emotion recognizer, the speech emotion recognizer, and the information fusion. The information fusion part uses the results from the speech emotion recognition and facial emotion recognition. Then, a novel weighted method is used to integrate the results, and a final decision of the emotion is given after the fusion. The experiments show that with the weighted fusion methods, the accuracy can be improved to an average of 3.66% compared to fusion without adding weight. The improvement of the recognition rate can reach 18.27% and 5.66% compared to the speech emotion recognition and facial expression recognition, respectively. By improving the emotion recognition accuracy, the proposed multi-sensory emotion recognition system can help to improve the naturalness of human computer interaction

    Multi-Sensory Emotion Recognition with Speech and Facial Expression

    Get PDF
    Emotion plays an important role in human beings’ daily lives. Understanding emotions and recognizing how to react to others’ feelings are fundamental to engaging in successful social interactions. Currently, emotion recognition is not only significant in human beings’ daily lives, but also a hot topic in academic research, as new techniques such as emotion recognition from speech context inspires us as to how emotions are related to the content we are uttering. The demand and importance of emotion recognition have highly increased in many applications in recent years, such as video games, human computer interaction, cognitive computing, and affective computing. Emotion recognition can be done from many sources including text, speech, hand, and body gesture as well as facial expression. Presently, most of the emotion recognition methods only use one of these sources. The emotion of human beings changes every second and using a single way to process the emotion recognition may not reflect the emotion correctly. This research is motivated by the desire to understand and evaluate human beings’ emotion from multiple ways such as speech and facial expressions. In this dissertation, multi-sensory emotion recognition has been exploited. The proposed framework can recognize emotion from speech, facial expression, and both of them. There are three important parts in the design of the system: the facial emotion recognizer, the speech emotion recognizer, and the information fusion. The information fusion part uses the results from the speech emotion recognition and facial emotion recognition. Then, a novel weighted method is used to integrate the results, and a final decision of the emotion is given after the fusion. The experiments show that with the weighted fusion methods, the accuracy can be improved to an average of 3.66% compared to fusion without adding weight. The improvement of the recognition rate can reach 18.27% and 5.66% compared to the speech emotion recognition and facial expression recognition, respectively. By improving the emotion recognition accuracy, the proposed multi-sensory emotion recognition system can help to improve the naturalness of human computer interaction
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