41,849 research outputs found
Modeling Tutoring Knowledge
This is a preliminary version of the chapter, the final one can be accessed at http://www.springerlink.com/content/978-3-642-14362-5#section=784256&page=1&locus=29This chapter introduces the topic "modeling tutoring knowledge" in ITS research. Starting with its origin and with a characterization of tutoring, it proposes a general definition of tutoring, and a description of tutoring functions, variables, and interactions. The Interaction Hypothesis is presented and discussed, followed by the development of the tutorial component of ITSs, and their evaluation. New challenges are described, such as integrating the emotional states of the learner. Perspectives of opening the Tutoring Model and of equipping it with social intelligence are also presented
Student Modeling within a Computer Tutor for Mathematics: Using Bayesian Networks and Tabling Methods
Intelligent tutoring systems rely on student modeling to understand student behavior. The result of student modeling can provide assessment for student knowledge, estimation of student¡¯s current affective states (ie boredom, confusion, concentration, frustration, etc), prediction of student performance, and suggestion of the next tutoring steps. There are three focuses of this dissertation. The first focus is on better predicting student performance by adding more information, such as student identity and information about how many assistance students needed. The second focus is to analyze different performance and feature set for modeling student short-term knowledge and longer-term knowledge. The third focus is on improving the affect detectors by adding more features. In this dissertation I make contributions to the field of data mining as well as educational research. I demonstrate novel Bayesian networks for student modeling, and also compared them with each other. This work contributes to educational research by broadening the task of analyzing student knowledge to student knowledge retention, which is a much more important and interesting question for researchers to look at. Additionally, I showed a set of new useful features as well as how to effectively use these features in real models. For instance, in Chapter 5, I showed that the feature of the number of different days a students has worked on a skill is a more predictive feature for knowledge retention. These features themselves are not a contribution to data mining so much as they are to education research more broadly, which can used by other educational researchers or tutoring systems
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Facilitating teacher participation in intelligent computer tutor design : tools and design methods.
This work addresses the widening gap between research in intelligent tutoring systems (ITSs) and practical use of this technology by the educational community. In order to ensure that ITSs are effective, teachers must be involved in their design and evaluation. We have followed a user participatory design process to build a set of ITS knowledge acquisition tools that facilitate rapid prototyping and testing of curriculum, and are tailored for usability by teachers. The system (called KAFITS) also serves as a test-bed for experimentation with multiple tutoring strategies. The design includes novel methodologies for tutoring strategy representation (Parameterized Action Networks) and overlay student modeling (a layered student model), and incorporates considerations from instructional design theory. It also allows for considerable student control over the content and style of the information presented. Highly interactive graphics-based tools were built to facilitate design, inspection, and modification of curriculum and tutoring strategies, and to monitor the progress of the tutoring session. Evaluation of the system includes a sixteen-month case study of three educators (one being the domain expert) using the system to build a tutor for statics (forty topics representing about four hours of on-line instruction), testing the tutor on a dozen students, and using test results to iteratively improve the tutor. Detailed throughput analysis indicates that the amount of effort to build the statics tutor was, surprisingly, comparable to similar figures for building (non-intelligent) conventional computer aided instructional systems. Few ITS projects focus on educator participation and this work is the first to empirically study knowledge acquisition for ITSs. Results of the study also include: a recommended design process for building ITSs with educator participation; guidelines for training educators; recommendations for conducting knowledge acquisition sessions; and design tradeoffs for knowledge representation architectures and knowledge acquisition interfaces
A fuzzy logic approach to manage uncertainty and improve the prediction accuracy in student model design
The intelligent tutoring systems (ITSs) are special classes of e-learning systems developed using artificial intelligent (AI) techniques to provide adaptive and personalized tutoring based on the individuality of each student. For an intelligent tutoring system to provide an interactive and adaptive assistance to students, it is important that the system knows something about the current knowledge state of each student and what learning goal he/she is trying to achieve. In other words, the ITS needs to perform two important tasks, to investigate and find out what knowledge the student has and at the same time make a plan to identify what learning objective the student intends to achieve at the end of a learning session. Both of these processes are modeling tasks that involve high level of uncertainty especially in situations where students are made to follow different reasoning paths and are not allowed to express the outcome of those reasoning in an explicit manner. The main goal of this paper is to employ the use Fuzzy logic technique as an effective and sound computational intelligence formalism to handle reasoning under uncertainty which is one major issue of great concern in student model design
Towards Interpretable Deep Learning Models for Knowledge Tracing
As an important technique for modeling the knowledge states of learners, the
traditional knowledge tracing (KT) models have been widely used to support
intelligent tutoring systems and MOOC platforms. Driven by the fast
advancements of deep learning techniques, deep neural network has been recently
adopted to design new KT models for achieving better prediction performance.
However, the lack of interpretability of these models has painfully impeded
their practical applications, as their outputs and working mechanisms suffer
from the intransparent decision process and complex inner structures. We thus
propose to adopt the post-hoc method to tackle the interpretability issue for
deep learning based knowledge tracing (DLKT) models. Specifically, we focus on
applying the layer-wise relevance propagation (LRP) method to interpret
RNN-based DLKT model by backpropagating the relevance from the model's output
layer to its input layer. The experiment results show the feasibility using the
LRP method for interpreting the DLKT model's predictions, and partially
validate the computed relevance scores from both question level and concept
level. We believe it can be a solid step towards fully interpreting the DLKT
models and promote their practical applications in the education domain
An Intelligent Tutoring System for Teaching Grammar English Tenses
The evolution of Intelligent Tutoring System (ITS) is the result of the amount of research in the field of education and artificial intelligence in recent years. English is the third most common languages in the world and also is the internationally dominant in the telecommunications, science and trade, aviation, entertainment, radio and diplomatic language as most of the areas of work now taught in English. Therefore, the demand for learning English has increased. In this paper, we describe the design of an Intelligent Tutoring System for teaching English language grammar to help students learn English grammar easily and smoothly. The system provides all topics of English grammar and generates a series of questions automatically for each topic for the students to solve. The system adapts with all the individual differences of students and begins gradually with students from easier to harder level. The intelligent tutoring system was given to a group of students of all age groups to try it and to see the impact of the system on students. The results showed a good satisfaction of the students toward the system
Neuro-fuzzy knowledge processing in intelligent learning environments for improved student diagnosis
In this paper, a neural network implementation for a fuzzy logic-based model of the diagnostic process is proposed as a means to achieve accurate student diagnosis and updates of the student model in Intelligent Learning Environments. The neuro-fuzzy synergy allows the diagnostic model to some extent "imitate" teachers in diagnosing students' characteristics, and equips the intelligent learning environment with reasoning capabilities that can be further used to drive pedagogical decisions depending on the student learning style. The neuro-fuzzy implementation helps to encode both structured and non-structured teachers' knowledge: when teachers' reasoning is available and well defined, it can be encoded in the form of fuzzy rules; when teachers' reasoning is not well defined but is available through practical examples illustrating their experience, then the networks can be trained to represent this experience. The proposed approach has been tested in diagnosing aspects of student's learning style in a discovery-learning environment that aims to help students to construct the concepts of vectors in physics and mathematics. The diagnosis outcomes of the model have been compared against the recommendations of a group of five experienced teachers, and the results produced by two alternative soft computing methods. The results of our pilot study show that the neuro-fuzzy model successfully manages the inherent uncertainty of the diagnostic process; especially for marginal cases, i.e. where it is very difficult, even for human tutors, to diagnose and accurately evaluate students by directly synthesizing subjective and, some times, conflicting judgments
Knowledge-based Intelligent Tutoring System for Teaching Mongo Database
Recently, Intelligent Tutoring Systems (ITS) got much attention from researchers even though ITS educational technology began in the late 1960s and ITS is just embryonic from laboratories into the field. In this paper we outline an intelligent tutoring system for teaching basics of the databases system called (MDB). The MDB was built as education system by using the authoring tool (ITSB). MDB contains learning materials as a group of lessons for beginner level which include relational database system and lessons in the process to install and set up a database. MDB system has exams for each level of the Lessons. An evaluation was done to see the effectiveness the MDB among learners and instructors. The outcome of the evaluation was promising
Adaptive hypermedia for education and training
Adaptive hypermedia (AH) is an alternative to the traditional, one-size-fits-all approach in the development of hypermedia systems. AH systems build a model of the goals, preferences, and knowledge of each individual user; this model is used throughout the interaction with the user to adapt to the needs of that particular user (Brusilovsky, 1996b). For example, a student in an adaptive educational hypermedia system will be given a presentation that is adapted specifically to his or her knowledge of the subject (De Bra & Calvi, 1998; Hothi, Hall, & Sly, 2000) as well as a suggested set of the most relevant links to proceed further (Brusilovsky, Eklund, & Schwarz, 1998; Kavcic, 2004). An adaptive electronic encyclopedia will personalize the content of an article to augment the user's existing knowledge and interests (Bontcheva & Wilks, 2005; Milosavljevic, 1997). A museum guide will adapt the presentation about every visited object to the user's individual path through the museum (Oberlander et al., 1998; Stock et al., 2007). Adaptive hypermedia belongs to the class of user-adaptive systems (Schneider-Hufschmidt, Kühme, & Malinowski, 1993). A distinctive feature of an adaptive system is an explicit user model that represents user knowledge, goals, and interests, as well as other features that enable the system to adapt to different users with their own specific set of goals. An adaptive system collects data for the user model from various sources that can include implicitly observing user interaction and explicitly requesting direct input from the user. The user model is applied to provide an adaptation effect, that is, tailor interaction to different users in the same context. In different kinds of adaptive systems, adaptation effects could vary greatly. In AH systems, it is limited to three major adaptation technologies: adaptive content selection, adaptive navigation support, and adaptive presentation. The first of these three technologies comes from the fields of adaptive information retrieval (IR) and intelligent tutoring systems (ITS). When the user searches for information, the system adaptively selects and prioritizes the most relevant items (Brajnik, Guida, & Tasso, 1987; Brusilovsky, 1992b)
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