9 research outputs found

    Model driven product line engineering : core asset and process implications

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    Reuse is at the heart of major improvements in productivity and quality in Software Engineering. Both Model Driven Engineering (MDE) and Software Product Line Engineering (SPLE) are software development paradigms that promote reuse. Specifically, they promote systematic reuse and a departure from craftsmanship towards an industrialization of the software development process. MDE and SPLE have established their benefits separately. Their combination, here called Model Driven Product Line Engineering (MDPLE), gathers together the advantages of both. Nevertheless, this blending requires MDE to be recasted in SPLE terms. This has implications on both the core assets and the software development process. The challenges are twofold: (i) models become central core assets from which products are obtained and (ii) the software development process needs to cater for the changes that SPLE and MDE introduce. This dissertation proposes a solution to the first challenge following a feature oriented approach, with an emphasis on reuse and early detection of inconsistencies. The second part is dedicated to assembly processes, a clear example of the complexity MDPLE introduces in software development processes. This work advocates for a new discipline inside the general software development process, i.e., the Assembly Plan Management, which raises the abstraction level and increases reuse in such processes. Different case studies illustrate the presented ideas.This work was hosted by the University of the Basque Country (Faculty of Computer Sciences). The author enjoyed a doctoral grant from the Basque Goverment under the “Researchers Training Program” during the years 2005 to 2009. The work was was co-supported by the Spanish Ministry of Education, and the European Social Fund under contracts WAPO (TIN2005-05610) and MODELINE (TIN2008-06507-C02-01)

    Assisting blog publication: annotation, model transformation, and crossblogging techniques

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    Although blogs exist from the beginning of the Internet, their use has considerablybeen increased in the last decade. Nowadays, they are ready for being used bya broad range of people. From teenagers to multinationals, everyone can have aglobal communication space.Companies know blogs are a valuable publicity tool to share information withthe participants, and the importance of creating consumer communities aroundthem: participants come together to exchange ideas, review and recommend newproducts, and even support each other. Also, companies can use blogs for differentpurposes, such as a content management system to manage the content of websites,a bulletin board to support communication and document sharing in teams,an instrument in marketing to communicate with Internet users, or a KnowledgeManagement Tool. However, an increasing number of blog content do not findtheir source in the personal experiences of the writer. Thus, the information cancurrently be kept in the user¿s desktop documents, in the companies¿ catalogues,or in another blogs. Although the gap between blog and data source can be manuallytraversed in a manual coding, this is a cumbersome task that defeats the blog¿seasiness principle. Moreover, depending on the quantity of information and itscharacterisation (i.e., structured content, unstructured content, etc.), an automaticapproach can be more effective.Based on these observations, the aim of this dissertation is to assist blog publicationthrough annotation, model transformation and crossblogging techniques.These techniques have been implemented to give rise to Blogouse, Catablog, andBlogUnion. These tools strive to improve the publication process considering theaforementioned data sources.Ministerio de Educación y Ciencia TIC2002-0144

    Proceedings of the 4th International Conference on Principles and Practices of Programming in Java

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    This book contains the proceedings of the 4th international conference on principles and practices of programming in Java. The conference focuses on the different aspects of the Java programming language and its applications

    Model Driven Software Engineering for Web Applications

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    Model driven software engineering (MDSE) is becoming a widely accepted approach for developing complex applications and it is on its way to be one of the most promising paradigms in software engineering. MDSE advocates the use of models as the key artifacts in all phases of the development process, from analysis to design, implementation and testing. The most promising approach to model driven engineering is the Model Driven Architecture (MDA) defined by the Object Management Group (OMG). Applications are modeled at a platform independent level and are transformed to (possibly several) platform specific implementations. Model driven Web engineering (MDWE) is the application of model driven engineering to the domain of Web application development where it might be particularly helpful because of the continuous evolution of Web technologies and platforms. However, most current approaches for MDWE provide only a partial application of the MDA pattern. Further, metamodels and transformations are not always made explicit and metamodels are often too general or do not contain sufficient information for the automatic code generation. Thus, the main goal of this work is the complete application of the MDA pattern to the Web application domain from analysis to the generated implementation, with transformations playing an important role at every stage of the development process. Explicit metamodels are defined for the platform independent analysis and design and for the platform specific implementation of dynamic Web applications. Explicit transformations allow the automatic generation of executable code for a broad range of technologies. For pursuing this goal, the following approach was chosen. A metamodel is defined for the platform independent analysis and for the design of the content, navigation, process and presentation concerns of Web applications as a conservative extension of the UML (Unified Modeling Language) metamodel, together with a cor-responding UML profile as notation. OCL constraints ensure the well-formedness of models and are checked by transformations. Transformations implement the systematic evolution of analysis and design models. A generic platform for Web applications built on an open-source Web platform and a generic runtime environment is proposed that represents a family of platforms supporting the combination of a broad range of technologies. The transformation to the platform specific models for this generic platform is decomposed along the concerns of Web applications to cope in a fine-grained way with technology changes. For each of the concerns a metamodel for the corresponding technology is defined together with the corresponding transformations from the platform independent design models. The resulting models are serialized to code by means of serialization transformations

    Combining SOA and BPM Technologies for Cross-System Process Automation

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    This paper summarizes the results of an industry case study that introduced a cross-system business process automation solution based on a combination of SOA and BPM standard technologies (i.e., BPMN, BPEL, WSDL). Besides discussing major weaknesses of the existing, custom-built, solution and comparing them against experiences with the developed prototype, the paper presents a course of action for transforming the current solution into the proposed solution. This includes a general approach, consisting of four distinct steps, as well as specific action items that are to be performed for every step. The discussion also covers language and tool support and challenges arising from the transformation

    Simplifying Authoring of Adaptive Hypermedia Structures in an eLearning Context

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    Full version unavailable due to 3rd party copyright restrictions.In an eLearning context, Adaptive Hypermedia Systems have been developed to improve learning success by increasing learner satisfaction, learning speed, and educational effectiveness. However, creating adaptive eLearning content and structures is still a time consuming and complicated task, in particular if individual lecturers are the intended authors. The way of thinking that is needed to create adaptive structures as well as the workflows is one that lecturers are unaccustomed to. The aim of this research project is to develop a concept that helps authors create adaptive eLearning content and structures, which focuses on its applicability for lecturers as intended authors. The research is targeted at the sequencing of content, which is one of the main aspects of adaptive eLearning. To achieve this aim the problem has been viewed from the author’s side. First, in terms of complexity of thoughts and threads, explanations about content structures have been found in storytelling theory. It also provides insights into how authors work, how story worlds are created, story lines intertwined, and how they are all merged together into one content. This helps us understand how non technical authors create content that is understandable and interesting for recipients. Second, the linear structure of learning content has been investigated to extract all the information that can be used for sequencing purposes. This investigation led to an approach that combines existing models to ease the authoring process for adaptive learning content by relating linear content from different authors and therefore defining interdependencies that delinearise the content structure. The technical feasibility of the authoring methods for adaptive learning content has been proven by the implementation of the essential parts in a research prototype and by authoring content from real life lectures with the prototype’s editor. The content and its adaptive structure obtained by using the concept of this research have been tested with the prototype’s player and monitor. Additionally, authoring aspects of the concept have been shown along with practical examples and workflows. Lastly, the interviewees who took part in expert interviews have agreed that the concept significantly reduces authoring complexity and potentially increases the amount of lecturers that are able to create adaptive content. The concept represents the common and traditional authoring process for linear content to a large extent. Compared to existing approaches the additional work needed is limited, and authors do not need to delve into adaptive structures or other authors’ content structures and didactic approaches

    Modeling portlet aggregation through statecharts

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    Abstract. A portal is a key component of an enterprise integration strategy. It provides integration at the user interface level, whereas other integration technologies support business process, functional or data integration. To this end, portlet syndication is the next wave following the successful use of content syndication in current portals. A portlet is a front-end application which is rendered within the portal framework. From this perspective, portlets can be regarded as Web components, and the portal as the component container where portlets are aggregated to provide higher order applications. Unlike back-end integration approaches (e.g. workflow systems), portlet aggregation demands front-end solutions that permit users navigate freely among portlets in a hypertext way. To this end, the Hypermedia Model Based on Statecharts is used. This model uses the structure and execution semantics of statecharts to specify both the structural organization and the browsing semantics of portlet aggregation. Besides familiarity, statecharts bring formal validation to portal design, helping portal designers in the development of structured portals. As a prove of concept, this model has been realized in the eXo portal platform.
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