1,269 research outputs found

    Real-time Sound Source Separation For Music Applications

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    Sound source separation refers to the task of extracting individual sound sources from some number of mixtures of those sound sources. In this thesis, a novel sound source separation algorithm for musical applications is presented. It leverages the fact that the vast majority of commercially recorded music since the 1950s has been mixed down for two channel reproduction, more commonly known as stereo. The algorithm presented in Chapter 3 in this thesis requires no prior knowledge or learning and performs the task of separation based purely on azimuth discrimination within the stereo field. The algorithm exploits the use of the pan pot as a means to achieve image localisation within stereophonic recordings. As such, only an interaural intensity difference exists between left and right channels for a single source. We use gain scaling and phase cancellation techniques to expose frequency dependent nulls across the azimuth domain, from which source separation and resynthesis is carried out. The algorithm is demonstrated to be state of the art in the field of sound source separation but also to be a useful pre-process to other tasks such as music segmentation and surround sound upmixing

    Sound Source Separation

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    This is the author's accepted pre-print of the article, first published as G. Evangelista, S. Marchand, M. D. Plumbley and E. Vincent. Sound source separation. In U. Zölzer (ed.), DAFX: Digital Audio Effects, 2nd edition, Chapter 14, pp. 551-588. John Wiley & Sons, March 2011. ISBN 9781119991298. DOI: 10.1002/9781119991298.ch14file: Proof:e\EvangelistaMarchandPlumbleyV11-sound.pdf:PDF owner: markp timestamp: 2011.04.26file: Proof:e\EvangelistaMarchandPlumbleyV11-sound.pdf:PDF owner: markp timestamp: 2011.04.2

    Real-time Percussive Technique Recognition and Embedding Learning for the Acoustic Guitar

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    Real-time music information retrieval (RT-MIR) has much potential to augment the capabilities of traditional acoustic instruments. We develop RT-MIR techniques aimed at augmenting percussive fingerstyle, which blends acoustic guitar playing with guitar body percussion. We formulate several design objectives for RT-MIR systems for augmented instrument performance: (i) causal constraint, (ii) perceptually negligible action-to-sound latency, (iii) control intimacy support, (iv) synthesis control support. We present and evaluate real-time guitar body percussion recognition and embedding learning techniques based on convolutional neural networks (CNNs) and CNNs jointly trained with variational autoencoders (VAEs). We introduce a taxonomy of guitar body percussion based on hand part and location. We follow a cross-dataset evaluation approach by collecting three datasets labelled according to the taxonomy. The embedding quality of the models is assessed using KL-Divergence across distributions corresponding to different taxonomic classes. Results indicate that the networks are strong classifiers especially in a simplified 2-class recognition task, and the VAEs yield improved class separation compared to CNNs as evidenced by increased KL-Divergence across distributions. We argue that the VAE embedding quality could support control intimacy and rich interaction when the latent space's parameters are used to control an external synthesis engine. Further design challenges around generalisation to different datasets have been identified.Comment: Accepted at the 24th Int. Society for Music Information Retrieval Conf., Milan, Italy, 202

    Real-time Percussive Technique Recognition and Embedding Learning for the Acoustic Guitar

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    Real-time music information retrieval (RT-MIR) has much potential to augment the capabilities of traditional acoustic instruments. We develop RT-MIR techniques aimed at augmenting percussive fingerstyle, which blends acoustic guitar playing with guitar body percussion. We formulate several design objectives for RT-MIR systems for augmented instrument performance: (i) causal constraint, (ii) perceptually negligible action-to-sound latency, (iii) control intimacy support, (iv) synthesis control support. We present and evaluate real-time guitar body percussion recognition and embedding learning techniques based on convolutional neural networks (CNNs) and CNNs jointly trained with variational autoencoders (VAEs). We introduce a taxonomy of guitar body percussion based on hand part and location. We follow a cross-dataset evaluation approach by collecting three datasets labelled according to the taxonomy. The embedding quality of the models is assessed using KL-Divergence across distributions corresponding to different taxonomic classes. Results indicate that the networks are strong classifiers especially in a simplified 2-class recognition task, and the VAEs yield improved class separation compared to CNNs as evidenced by increased KL-Divergence across distributions. We argue that the VAE embedding quality could support control intimacy and rich interaction when the latent space's parameters are used to control an external synthesis engine. Further design challenges around generalisation to different datasets have been identified

    Polyphonic music information retrieval based on multi-label cascade classification system

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    Recognition and separation of sounds played by various instruments is very useful in labeling audio files with semantic information. This is a non-trivial task requiring sound analysis, but the results can aid automatic indexing and browsing music data when searching for melodies played by user specified instruments. Melody match based on pitch detection technology has drawn much attention and a lot of MIR systems have been developed to fulfill this task. However, musical instrument recognition remains an unsolved problem in the domain. Numerous approaches on acoustic feature extraction have already been proposed for timbre recognition. Unfortunately, none of those monophonic timbre estimation algorithms can be successfully applied to polyphonic sounds, which are the more usual cases in the real music world. This has stimulated the research on multi-labeled instrument classification and new features development for content-based automatic music information retrieval. The original audio signals are the large volume of unstructured sequential values, which are not suitable for traditional data mining algorithms; while the acoustical features are sometime not sufficient for instrument recognition in polyphonic sounds because they are higher-level representatives of raw signal lacking details of original information. In order to capture the patterns which evolve on the time scale, new temporal features are introduced to supply more temporal information for the timbre recognition. We will introduce the multi-labeled classification system to estimate multiple timbre information from the polyphonic sound by classification based on acoustic features and short-term power spectrum matching. In order to achieve higher estimation rate, we introduced the hierarchically structured cascade classification system under the inspiration of the human perceptual process. This cascade classification system makes a first estimate on the higher level decision attribute, which stands for the musical instrument family. Then, the further estimation is done within that specific family range. Experiments showed better performance of a hierarchical system than the traditional flat classification method which directly estimates the instrument without higher level of family information analysis. Traditional hierarchical structures were constructed in human semantics, which are meaningful from human perspective but not appropriate for the cascade system. We introduce the new hierarchical instrument schema according to the clustering results of the acoustic features. This new schema better describes the similarity among different instruments or among different playing techniques of the same instrument. The classification results show the higher accuracy of cascade system with the new schema compared to the traditional schemas. The query answering system is built based on the cascade classifier

    Intertrial auditory neural stability supports beat synchronization in preschoolers

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    The ability to synchronize motor movements along with an auditory beat places stringent demands on the temporal processing and sensorimotor integration capabilities of the nervous system. Links between millisecond-level precision of auditory encoding and the consistency of sensorimotor beat synchronization implicate fine auditory neural timing as a potential mechanism for forming stable internal representations of, and behavioral reactions to, sound events. Here, for the first time, we demonstrate a systematic relationship between consistency of beat synchronization and consistency of subcortical neural speech processing in preschoolers (ages 3 and 4 years old). We conclude that beat synchronization might be a useful behavioral window into millisecond-level subcortical neural precision for encoding sound in early childhood; at an age that speech processing is especially important for language acquisition and development

    Audio source separation for music in low-latency and high-latency scenarios

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    Aquesta tesi proposa mètodes per tractar les limitacions de les tècniques existents de separació de fonts musicals en condicions de baixa i alta latència. En primer lloc, ens centrem en els mètodes amb un baix cost computacional i baixa latència. Proposem l'ús de la regularització de Tikhonov com a mètode de descomposició de l'espectre en el context de baixa latència. El comparem amb les tècniques existents en tasques d'estimació i seguiment dels tons, que són passos crucials en molts mètodes de separació. A continuació utilitzem i avaluem el mètode de descomposició de l'espectre en tasques de separació de veu cantada, baix i percussió. En segon lloc, proposem diversos mètodes d'alta latència que milloren la separació de la veu cantada, gràcies al modelatge de components específics, com la respiració i les consonants. Finalment, explorem l'ús de correlacions temporals i anotacions manuals per millorar la separació dels instruments de percussió i dels senyals musicals polifònics complexes.Esta tesis propone métodos para tratar las limitaciones de las técnicas existentes de separación de fuentes musicales en condiciones de baja y alta latencia. En primer lugar, nos centramos en los métodos con un bajo coste computacional y baja latencia. Proponemos el uso de la regularización de Tikhonov como método de descomposición del espectro en el contexto de baja latencia. Lo comparamos con las técnicas existentes en tareas de estimación y seguimiento de los tonos, que son pasos cruciales en muchos métodos de separación. A continuación utilizamos y evaluamos el método de descomposición del espectro en tareas de separación de voz cantada, bajo y percusión. En segundo lugar, proponemos varios métodos de alta latencia que mejoran la separación de la voz cantada, gracias al modelado de componentes que a menudo no se toman en cuenta, como la respiración y las consonantes. Finalmente, exploramos el uso de correlaciones temporales y anotaciones manuales para mejorar la separación de los instrumentos de percusión y señales musicales polifónicas complejas.This thesis proposes specific methods to address the limitations of current music source separation methods in low-latency and high-latency scenarios. First, we focus on methods with low computational cost and low latency. We propose the use of Tikhonov regularization as a method for spectrum decomposition in the low-latency context. We compare it to existing techniques in pitch estimation and tracking tasks, crucial steps in many separation methods. We then use the proposed spectrum decomposition method in low-latency separation tasks targeting singing voice, bass and drums. Second, we propose several high-latency methods that improve the separation of singing voice by modeling components that are often not accounted for, such as breathiness and consonants. Finally, we explore using temporal correlations and human annotations to enhance the separation of drums and complex polyphonic music signals

    Creating music by listening

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2005.Includes bibliographical references (p. 127-139).Machines have the power and potential to make expressive music on their own. This thesis aims to computationally model the process of creating music using experience from listening to examples. Our unbiased signal-based solution models the life cycle of listening, composing, and performing, turning the machine into an active musician, instead of simply an instrument. We accomplish this through an analysis-synthesis technique by combined perceptual and structural modeling of the musical surface, which leads to a minimal data representation. We introduce a music cognition framework that results from the interaction of psychoacoustically grounded causal listening, a time-lag embedded feature representation, and perceptual similarity clustering. Our bottom-up analysis intends to be generic and uniform by recursively revealing metrical hierarchies and structures of pitch, rhythm, and timbre. Training is suggested for top-down un-biased supervision, and is demonstrated with the prediction of downbeat. This musical intelligence enables a range of original manipulations including song alignment, music restoration, cross-synthesis or song morphing, and ultimately the synthesis of original pieces.by Tristan Jehan.Ph.D
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